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This repository has been archived by the owner on Nov 18, 2023. It is now read-only.

Receiver Filter #109

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wallxnr opened this issue Feb 8, 2022 · 1 comment
Open

Receiver Filter #109

wallxnr opened this issue Feb 8, 2022 · 1 comment
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enhancement New feature or request

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@wallxnr
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wallxnr commented Feb 8, 2022

Describe your enhancement

I noticed that the mod does not have an item filter for receiving chests, that is, the player can filter which items will be transported from the main chest, but cannot filter where they go if there is more than 1 chest, so the mod ends up limiting the use of pipes. Could have an item called "Pipe Filter" with two options, separate by category eg: tools, food, books, or separate by whitelist, so the player selects which items will be allowed and all others will be rejected by the filter returning to the main chest or locking the system until some unfiltered chest is added to receive the rejected items, so the problem will be solved, in the current format it ends up being more useful to separate the items by the game's own funnels. Also, I would like to suggest a more varied design for the pipes, with variations of the game woods, iron, gold and diamond, the variations could be used to separate the carrying capacity and functions of each.

2022-02-07_23 36 05

@wallxnr wallxnr added the enhancement New feature or request label Feb 8, 2022
@wallxnr wallxnr changed the title No Receiver Filter Receiver Filter Feb 8, 2022
@AnasterianSunstrider
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I would also like something like this because it would make managing pipe connections much easier. Which mod adds those cupboards by the way?

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