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CI Workflow Refactor and Fixes
C/C++ CI #814: Pull request #1016 synchronize by SergeyShorokhov
September 23, 2024 15:48 2m 44s SergeyShorokhov:fix/testdemos-new-image
September 23, 2024 15:48 2m 44s
CI Workflow Refactor and Fixes
C/C++ CI #812: Pull request #1016 synchronize by SergeyShorokhov
September 23, 2024 15:02 32m 10s SergeyShorokhov:fix/testdemos-new-image
September 23, 2024 15:02 32m 10s
New ConVar mp_default_weapons_random
C/C++ CI #810: Pull request #1015 opened by Vaqtincha
September 18, 2024 10:50 4m 19s Vaqtincha:defaultrandomwpn
September 18, 2024 10:50 4m 19s
add desc to readme
C/C++ CI #809: Pull request #1014 opened by Vaqtincha
September 17, 2024 20:04 4m 16s Vaqtincha:cosmchanges
September 17, 2024 20:04 4m 16s
Randomspawn
C/C++ CI #808: Pull request #1013 opened by Vaqtincha
September 17, 2024 19:28 4m 35s Vaqtincha:randomspawn
September 17, 2024 19:28 4m 35s
escape feature for bots (#1012)
C/C++ CI #807: Commit 9b7b169 pushed by s1lentq
September 17, 2024 09:35 4m 26s master
September 17, 2024 09:35 4m 26s
DeathSound: Don't interrupt pain sounds with death sound, use any ava…
C/C++ CI #806: Commit 3f628ea pushed by s1lentq
September 16, 2024 19:49 4m 43s master
September 16, 2024 19:49 4m 43s
Add Escape Scenario for Bot AI with Dynamic Behavior
C/C++ CI #805: Pull request #1012 opened by Vaqtincha
September 15, 2024 05:06 4m 11s Vaqtincha:botescape
September 15, 2024 05:06 4m 11s
get rid of unsafe string functions
C/C++ CI #804: Commit 19714af pushed by s1lentq
September 12, 2024 23:43 4m 1s master
September 12, 2024 23:43 4m 1s
fix mp_kill_filled_spawn (#1011)
C/C++ CI #803: Commit 3cf66de pushed by s1lentq
September 12, 2024 21:22 4m 21s master
September 12, 2024 21:22 4m 21s
FIX: ConVar mp_kill_filled_spawn
C/C++ CI #802: Pull request #1011 opened by Vaqtincha
September 8, 2024 20:36 4m 15s Vaqtincha:fixcvar
September 8, 2024 20:36 4m 15s
API: Added new API funcs
C/C++ CI #799: Pull request #1008 opened by lozatto
August 30, 2024 13:37 4m 27s lozatto:Func_implement
August 30, 2024 13:37 4m 27s
New flymove method
C/C++ CI #797: Pull request #1006 opened by Garey27
August 27, 2024 17:00 4m 0s Garey27:new_flymove_method
August 27, 2024 17:00 4m 0s
remove unnecessary version consistency for some player movement code
C/C++ CI #795: Commit 12f4e9b pushed by s1lentq
August 16, 2024 21:55 3m 55s master
August 16, 2024 21:55 3m 55s
Shield hit punchangle change logic grouped
C/C++ CI #794: Pull request #999 opened by dystopm
August 16, 2024 04:51 3m 51s dystopm:shieldhitrefactory
August 16, 2024 04:51 3m 51s
Fix linux build
C/C++ CI #793: Commit a8fd512 pushed by s1lentq
August 16, 2024 03:05 4m 54s master
August 16, 2024 03:05 4m 54s
Implemented simple player movement version control to avoid desync
C/C++ CI #792: Commit 8b6d659 pushed by s1lentq
August 16, 2024 02:53 3m 30s master
August 16, 2024 02:53 3m 30s
Implement CBasePlayerItem:: hook
C/C++ CI #791: Pull request #997 opened by lozatto
August 14, 2024 13:25 4m 40s lozatto:HooksCBasePlayerItem
August 14, 2024 13:25 4m 40s
Fix: fall punchangle value and axis
C/C++ CI #790: Pull request #996 opened by SergeyShorokhov
August 14, 2024 09:51 2m 41s fix/fall-punch-angle
August 14, 2024 09:51 2m 41s