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Fixed grenades disappearing when speed exceeds 2000 fixed units ignor…
…ing sv_maxvelocity (#888) * Fixed grenades disappearing when speed exceeds 2000 fixed units ignoring sv_maxvelocity * Clamp nades velocity to sv_maxvelocity value when reached * Make IsInWorld behave like SV_CheckVelocity: less/greater without equal * Enclose IsInWorld changes with FIXES macro
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