PM_PlayWaterSounds bugged... #1028
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Type: 💡 feature request
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I tested with mp_footsteps 0 and it mutes players footsteps and water on the server, but it doesn't mute the water sound for me (client) pl_wade1/2/3/4.wav . Any idea ?
ReGameDLL_CS/regamedll/pm_shared/pm_shared.cpp
Line 2747 in 7738142
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