diff --git a/regamedll/pm_shared/pm_shared.cpp b/regamedll/pm_shared/pm_shared.cpp index d90206bc5..943a85a9e 100644 --- a/regamedll/pm_shared/pm_shared.cpp +++ b/regamedll/pm_shared/pm_shared.cpp @@ -2726,8 +2726,8 @@ void PM_CheckFalling() pmove->flTimeStepSound = 300; // Knock the screen around a little bit, temporary effect - // punch z axis - pmove->punchangle[2] = pmove->flFallVelocity * 0.013; + // punch X axis + pmove->punchangle[0] = pmove->flFallVelocity * 0.01; if (pmove->punchangle[0] > 8.0f) {