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Dmitry Novikov edited this page Nov 2, 2017 · 9 revisions

Item_airbox

Point entity
























































Description

    The enity many similar as armoury_entity and spawns a counter-strike weapon, but if the entity is not placed on the ground, it will floating. You can make any weapon with this entity as long as its for cs.

Properties

    Weapons - (item) (Choices)
    • This specifies what weapon you want to spawn. Remember, only counter-strike weapons..
    • Weapons List weapon_mp5navy
      weapon_tmp
      weapon_p90
      weapon_mac10
      weapon_ak47
      weapon_sg552
      weapon_m4a1
      weapon_aug
      weapon_scout
      weapon_g3sg1
      weapon_awp
      weapon_m3
      weapon_xm1014
      weapon_m249
      weapon_flashbang
      weapon_hegrenade
      item_kevlar
      item_assaultsuit
      weapon_smokegrenade
      weapon_shield
      weapon_famas
      weapon_sg550
      weapon_galil
      weapon_ump45
      weapon_glock18
      weapon_usp
      weapon_elite
      weapon_fiveseven
      weapon_p228
      weapon_deagle

    Count - (count) (Integer)
      This specifies how many of this weapon you want spawned. Now in the game it only looks like 1 weapon is just there.

    Angles - (angles) (String)
      The angle at which entity will spawn. (X Y Z)

    Angular velocity - (avelocity) (String)
      The angular velocity (X Y Z)

    Speed fly up - (flyup) (String)
      No description

    Delay before fly down - (delay) (String)
      No description

    Sprite name - (sprite_model) (String)
      Specify a valid sprite-file to display here. Path starts from within the modification's folder.

    Sprite FX - (sprite_renderfx) (Choices)
      No description

    Sprite Render Mode - (sprite_rendermode) (Choices)
      No description

    Sprite Render Amount - (sprite_renderamt) (Integer)
      No description

    Sprite Render Color - (sprite_rendercolor) (Color255)
      No description

    Sprite Scale - (sprite_scale) (String)
      No description

    Sprite Frames per second - (sprite_framerate) (String)
      Set the sprite's framerate in Hertz. Only makes sense for animated sprites.

Flags

  • No spawnflags available
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