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VEML6075.h
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VEML6075.h
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/*
* VEML6075.h
*
* Arduino library for the Vishay VEML6075 UVA/UVB i2c sensor.
*
* Author: Sean Caulfield <[email protected]>
* License: GPLv2.0
*
*/
#ifndef _VEML6075_H
#define _VEML6075_H
#include <Arduino.h>
#include <Wire.h>
#define VEML6075_ADDR 0x10
#define VEML6075_DEVID 0x26
// Reading the application note on calculation of UV index, the "dummy" channel
// value is actually not a dummy value at all, but the dark current count.
// NAMES ARE IMPORTANT PEOPLE.
#define VEML6075_REG_CONF (0x00) // Configuration register (options below)
#define VEML6075_REG_UVA (0x07) // UVA register
#define VEML6075_REG_DUMMY (0x08) // Dark current register (NOT DUMMY)
#define VEML6075_REG_UVB (0x09) // UVB register
#define VEML6075_REG_UVCOMP1 (0x0A) // Visible compensation register
#define VEML6075_REG_UVCOMP2 (0x0B) // IR compensation register
#define VEML6075_REG_DEVID (0x0C) // Device ID register
#define VEML6075_CONF_IT_50MS (0x00) // Integration time = 50ms (default)
#define VEML6075_CONF_IT_100MS (0x10) // Integration time = 100ms
#define VEML6075_CONF_IT_200MS (0x20) // Integration time = 200ms
#define VEML6075_CONF_IT_400MS (0x30) // Integration time = 400ms
#define VEML6075_CONF_IT_800MS (0x40) // Integration time = 800ms
#define VEML6075_CONF_IT_MASK (0x8F) // Mask off other config bits
#define VEML6075_CONF_HD_NORM (0x00) // Normal dynamic seetting (default)
#define VEML6075_CONF_HD_HIGH (0x08) // High dynamic seetting
#define VEML6075_CONF_TRIG (0x04) // Trigger measurement, clears by itself
#define VEML6075_CONF_AF_OFF (0x00) // Active force mode disabled (default)
#define VEML6075_CONF_AF_ON (0x02) // Active force mode enabled (?)
#define VEML6075_CONF_SD_OFF (0x00) // Power up
#define VEML6075_CONF_SD_ON (0x01) // Power down
// To calculate the UV Index, a bunch of empirical/magical coefficients need to
// be applied to UVA and UVB readings to get a proper composite index value.
// Seems pretty hand wavey, though not nearly as annoying as the dark current
// not being subtracted out by default.
#define VEML6075_UVI_UVA_VIS_COEFF (3.33)
#define VEML6075_UVI_UVA_IR_COEFF (2.5)
#define VEML6075_UVI_UVB_VIS_COEFF (3.66)
#define VEML6075_UVI_UVB_IR_COEFF (2.75)
// Once the above offsets and crunching is done, there's a last weighting
// function to convert the ADC counts into the UV index values. This handles
// both the conversion into irradiance (W/m^2) and the skin erythema weighting
// by wavelength--UVB is way more dangerous than UVA, due to shorter
// wavelengths and thus more energy per photon. These values convert the compensated values
#define VEML6075_UVI_UVA_RESPONSE (1.0 / 909.0)
#define VEML6075_UVI_UVB_RESPONSE (1.0 / 800.0)
enum veml6075_int_time {
VEML6075_IT_50MS,
VEML6075_IT_100MS,
VEML6075_IT_200MS,
VEML6075_IT_400MS,
VEML6075_IT_800MS
};
typedef enum veml6075_int_time veml6075_int_time_t;
class VEML6075 {
public:
VEML6075();
bool begin();
void poll();
float getUVA();
float getUVB();
float getUVIndex();
uint16_t getDevID();
uint16_t getRawUVA();
uint16_t getRawUVB();
uint16_t getRawDark();
uint16_t getRawVisComp();
uint16_t getRawIRComp();
void setIntegrationTime(veml6075_int_time_t it);
void sleep(bool mode);
private:
uint8_t config;
uint16_t raw_uva;
uint16_t raw_uvb;
uint16_t raw_dark;
uint16_t raw_vis;
uint16_t raw_ir;
uint16_t read16(uint8_t reg);
void write16(uint8_t reg, uint16_t data);
};
#endif