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CMakeLists.txt
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CMakeLists.txt
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project(MaterialX)
set(MATERIALX_MAJOR_VERSION 1)
set(MATERIALX_MINOR_VERSION 37)
set(MATERIALX_BUILD_VERSION 1)
set(MATERIALX_LIBRARY_VERSION ${MATERIALX_MAJOR_VERSION}.${MATERIALX_MINOR_VERSION}.${MATERIALX_BUILD_VERSION})
cmake_minimum_required(VERSION 3.1)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)
set(CMAKE_MACOSX_RPATH ON)
enable_testing()
option(MATERIALX_BUILD_PYTHON "Build the MaterialX Python package from C++ bindings. Requires Python 2.7 or greater." OFF)
option(MATERIALX_BUILD_VIEWER "Build the MaterialX Viewer." OFF)
option(MATERIALX_BUILD_DOCS "Create HTML documentation using Doxygen. Requires that Doxygen be installed." OFF)
option(MATERIALX_PYTHON_LTO "Enable link-time optimizations for MaterialX Python." ON)
option(MATERIALX_INSTALL_PYTHON "Install the MaterialX Python package as a third-party library when the install target is built." ON)
option(MATERIALX_WARNINGS_AS_ERRORS "Interpret all compiler warnings as errors." OFF)
set(MATERIALX_PYTHON_VERSION "" CACHE STRING
"Python version to be used in building the MaterialX Python package (e.g. '2.7').")
set(MATERIALX_PYTHON_EXECUTABLE "" CACHE FILEPATH
"Python executable to be used in building the MaterialX Python package (e.g. 'C:/Python27/python.exe').")
set(MATERIALX_PYTHON_OCIO_DIR "" CACHE PATH
"Path to a folder containing the default OCIO configuration to be packaged with MaterialX Python (e.g. 'D:/Projects/OpenColorIO-Configs/aces_1.0.3').")
set(MATERIALX_PYTHON_PYBIND11_DIR "${CMAKE_CURRENT_SOURCE_DIR}/source/PyMaterialX/PyBind11" CACHE PATH
"Path to a folder containing the PyBind11 source to be used in building MaterialX Python. Defaults to the included PyBind11 source.")
mark_as_advanced(MATERIALX_BUILD_DOCS)
mark_as_advanced(MATERIALX_PYTHON_LTO)
mark_as_advanced(MATERIALX_INSTALL_PYTHON)
mark_as_advanced(MATERIALX_WARNINGS_AS_ERRORS)
mark_as_advanced(MATERIALX_PYTHON_VERSION)
mark_as_advanced(MATERIALX_PYTHON_EXECUTABLE)
mark_as_advanced(MATERIALX_PYTHON_OCIO_DIR)
mark_as_advanced(MATERIALX_PYTHON_PYBIND11_DIR)
# Render validation options
option(MATERIALX_TEST_RENDER "Run rendering tests for the MaterialXRender module. GPU required for graphics validation." ON)
mark_as_advanced(MATERIALX_TEST_RENDER)
set(MATERIALX_OSLC_EXECUTABLE "" CACHE FILEPATH "For OSL validation, a full path to the oslc binary.")
mark_as_advanced(MATERIALX_OSLC_EXECUTABLE)
add_definitions(-DMATERIALX_OSLC_EXECUTABLE=\"${MATERIALX_OSLC_EXECUTABLE}\")
set(MATERIALX_TESTRENDER_EXECUTABLE "" CACHE FILEPATH "For OSL validation, a full path to the testrender binary.")
mark_as_advanced(MATERIALX_TESTRENDER_EXECUTABLE)
add_definitions(-DMATERIALX_TESTRENDER_EXECUTABLE=\"${MATERIALX_TESTRENDER_EXECUTABLE}\")
set(MATERIALX_OSL_INCLUDE_PATH "" CACHE PATH "For OSL validation, an additional set of search paths for shader includes.")
mark_as_advanced(MATERIALX_OSL_INCLUDE_PATH)
add_definitions(-DMATERIALX_OSL_INCLUDE_PATH=\"${MATERIALX_OSL_INCLUDE_PATH}\")
# OpenImageIO options
option(MATERIALX_BUILD_OIIO "Build OpenImageIO support for MaterialXRender." OFF)
mark_as_advanced(MATERIALX_BUILD_OIIO)
set(MATERIALX_OIIO_DIR "" CACHE PATH "Path to the root folder of the OpenImageIO installation.")
mark_as_advanced(MATERIALX_OIIO_DIR)
# Adjust the default installation path
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}/installed" CACHE PATH "Default install path" FORCE)
endif()
# Adjust compiler settings
if(MSVC)
add_compile_options(/MP)
if(CMAKE_CXX_FLAGS MATCHES "/W[0-4]")
string(REGEX REPLACE "/W[0-4]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
else()
add_compile_options(/W4)
endif()
if(MATERIALX_WARNINGS_AS_ERRORS)
add_compile_options(/WX)
endif()
else()
add_compile_options(-Wall -Wno-missing-braces)
if(MATERIALX_WARNINGS_AS_ERRORS)
add_compile_options(-Werror)
endif()
endif()
# Shared functions
function(assign_source_group prefix)
foreach(_source IN ITEMS ${ARGN})
if(IS_ABSOLUTE "${_source}")
file(RELATIVE_PATH _source_rel "${CMAKE_CURRENT_SOURCE_DIR}" "${_source}")
else()
set(_source_rel "${_source}")
endif()
get_filename_component(_source_path "${_source_rel}" PATH)
string(REPLACE "/" "\\" _source_path_msvc "${_source_path}")
source_group("${prefix}\\${_source_path_msvc}" FILES "${_source}")
endforeach()
endfunction(assign_source_group)
# Add core subdirectories
add_subdirectory(source/MaterialXCore)
add_subdirectory(source/MaterialXFormat)
# Add shader generation subdirectories
add_subdirectory(source/MaterialXGenShader)
add_subdirectory(source/MaterialXGenOsl)
add_subdirectory(source/MaterialXGenGlsl)
# Add render module subdirectories
if(MATERIALX_BUILD_OIIO)
add_definitions(-DMATERIALX_BUILD_OIIO)
add_definitions(-DOPENIMAGEIO_ROOT_DIR=\"${OPENIMAGEIO_ROOT_DIR}\")
endif()
add_subdirectory(source/MaterialXRender)
add_subdirectory(source/MaterialXRenderOsl)
add_subdirectory(source/MaterialXRenderHw)
add_subdirectory(source/MaterialXRenderGlsl)
# Add viewer subdirectory
if(MATERIALX_BUILD_VIEWER)
add_subdirectory(source/MaterialXView)
endif()
# Add test subdirectory
if(MATERIALX_TEST_RENDER)
add_definitions(-DMATERIALX_TEST_RENDER)
endif()
add_subdirectory(source/MaterialXTest)
# Add resource and library subdirectories
add_subdirectory(libraries)
add_subdirectory(resources)
if(MATERIALX_BUILD_PYTHON)
add_subdirectory(source/PyMaterialX)
add_subdirectory(python)
endif()
if(MATERIALX_BUILD_DOCS)
add_subdirectory(documents)
endif()
if(${CMAKE_VERSION} VERSION_GREATER "3.6.2")
if(MATERIALX_BUILD_VIEWER)
set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT MaterialXView)
else()
set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT MaterialXTest)
endif()
endif()
# Install MaterialX find_package module
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/cmake"
DESTINATION "${CMAKE_INSTALL_PREFIX}" MESSAGE_NEVER)