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I don't really know if this framework is still supported.
If it is, I wanted to point out two main issues in its demo project while using the latest stable renpy release:
The game crashes when drawing cards too quickly (i. e., left clicking the draw pile multiple times per second). Exemple logs: log.txt traceback.txt
The game crashes when selecting a choice (like the one when giving up or winning). Exemple logs: log.txt traceback.txt
The second one is easily solved by putting the relevant demo's files into a fresh project.
The first one, however, seems to be an inner bug. I have "patched" it by checking at line 374 if self.click_stack is not None, but it may not be the more elegant solution.
The text was updated successfully, but these errors were encountered:
I don't really know if this framework is still supported.
If it is, I wanted to point out two main issues in its demo project while using the latest stable renpy release:
The game crashes when drawing cards too quickly (i. e., left clicking the draw pile multiple times per second). Exemple logs:
log.txt
traceback.txt
The game crashes when selecting a choice (like the one when giving up or winning). Exemple logs:
log.txt
traceback.txt
The second one is easily solved by putting the relevant demo's files into a fresh project.
The first one, however, seems to be an inner bug. I have "patched" it by checking at line 374 if self.click_stack is not None, but it may not be the more elegant solution.
The text was updated successfully, but these errors were encountered: