diff --git a/CHANGELOG.md b/CHANGELOG.md index 6ff435c..1e443e9 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,18 @@ +# 0.5.0 + +- `Combat Tracker` + - prevent being able to drag & drop combatant when the tracker is collapsed +- `Popup` + - will now fade out when the user is dragging anything in the page +- `Token HUD` + - will now fade out when the user is dragging anything in the page + - now disable the `spells` sidebar icon when no spell exist on the actor + - added a new `Full Close on Click` setting + - added draw icon functionality to spell consumables + - added the `items` sidebar (fully functionnal) +- `Token Tooltip` + - fixed health status not changing colour + # 0.4.0 - made a complete refactor of the templates across the different HUDs @@ -5,7 +20,7 @@ - implemented the fundamentals for the popup application - the popup is an actual foundry application and is persistent (can be moved/minimized) - `Token HUD` - - spells sidebar is now fully functional + - `spells` sidebar is now fully functional - `Persistent HUD` - added new icon to remove the UI elements from the portrait, they show up when hovering over it - added a flash animation on the portrait when selecting a token linked to the currently set actor diff --git a/module.json b/module.json index d8410ee..12c937d 100644 --- a/module.json +++ b/module.json @@ -16,11 +16,11 @@ "verified": "12.325", "maximum": "12" }, - "version": "0.4.0", + "version": "0.5.0", "url": "https://github.com/reonZ/pf2e-hud", "readme": "https://github.com/reonZ/pf2e-hud/blob/master/README.md", "manifest": "https://raw.githubusercontent.com/reonZ/pf2e-hud/master/module.json", - "download": "https://github.com/reonZ/pf2e-hud/releases/download/0.4.0/module.zip", + "download": "https://github.com/reonZ/pf2e-hud/releases/download/0.5.0/module.zip", "changelog": "https://github.com/reonZ/pf2e-hud/blob/master/CHANGELOG.md", "bugs": "https://github.com/reonZ/pf2e-hud/issues", "styles": [