From d42fcb8a5a9184c8b6122c062af050e59b0d0ab8 Mon Sep 17 00:00:00 2001 From: Idle <651462+reonZ@users.noreply.github.com> Date: Wed, 3 Jul 2024 21:32:41 +0200 Subject: [PATCH] 0.14.0 --- CHANGELOG.md | 27 ++++++++++++++++++++++++++- module.json | 4 ++-- 2 files changed, 28 insertions(+), 3 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 9233004..1984c13 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,28 @@ +# 0.14.0 + +- IMPORTANT: + - this release requires you to update `PF2e Dailies` to version `3.5.3` if used in your world + - changes have been made to the data-structure of skills shortcuts, you will need to replace the existing ones +- added `Show Notes` functionality for NPCs +- added `Use Resolve Point` functionality for Characters (added a tooltip for the `R` btn) +- added perception and perception actions to the `Skills` sidebar +- added implementation for the `Extras` sidebar + - everything is functional except the `Recall Knowledge` action + - the `Initiative` select is not persistent, it doesn't modify the value saved on the actor and is only used for the next initiative roll from the sidebar + - macros are saved on the world actor for unlinked actors and are shared between all tokens +- `Persistent HUD`: + - added a variants dialog for skill/statistic actions when right clicking on the roll button + - can change the associated statistic + - can add/remove the agile trait behaviour for rolls that have a MAP + - can change the DC value for rolls with a defined DC + - the `Auto-Set Actor` behaviour has changed, it is now "smarter" + - manually set actor will override any other behaviour (it will never change regardless of the auto-set option) + - if the persistent actor is supposed to change but leads to no actor, it will automatically revert to the user assigned actor + - this can happen for instance when the current combatant/selected token isn't owned or an invalid actor + - it can also happen when un-selecting a token while using the `On Token Selection` option + - similar behaviour will happen when manually un-setting the actor, it will first try to look at the currently selected token/current combatant and then for the user assigned actor. + - fixed action shortcut opening the action popup instead of running the toolbelt macro + # 0.13.0 - added a `Send to Chat` button to the item popup @@ -16,7 +41,7 @@ - added a new `Hide Untrained` setting to hide skill actions that require a character to be proficient when they are not - added skill actions and their variants to the skills sidebar (lore skills are on standby for now) - added `Follow the Expert` to the skills sidebar - - improved the margins of the differnt headers and items + - improved the margins of the different headers and items - `Token HUD`: - added the attack sidebar icon to the `Hazard` and `Army` HUD next to level (though the army one is unusable for now) - removed sidebars panel from `Hazard` actors diff --git a/module.json b/module.json index b884917..0cf351f 100644 --- a/module.json +++ b/module.json @@ -16,11 +16,11 @@ "verified": "12.328", "maximum": "12" }, - "version": "0.13.0", + "version": "0.14.0", "url": "https://github.com/reonZ/pf2e-hud", "readme": "https://github.com/reonZ/pf2e-hud/blob/master/README.md", "manifest": "https://raw.githubusercontent.com/reonZ/pf2e-hud/master/module.json", - "download": "https://github.com/reonZ/pf2e-hud/releases/download/0.13.0/module.zip", + "download": "https://github.com/reonZ/pf2e-hud/releases/download/0.14.0/module.zip", "changelog": "https://github.com/reonZ/pf2e-hud/blob/master/CHANGELOG.md", "bugs": "https://github.com/reonZ/pf2e-hud/issues", "styles": [