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Window size 1920*1080 is very high, maybe you can open in 640x480 for older machine or more can choose in setting menu.
Engine* chooses the desktop resolution while fullscreen. Actually, HUD covering a big space is bigger problem on very low resolutions. It should be fine for most of the users nowadays.
Bug : we have possibility to resize Windows (flag SDL_WINDOW_RESIZABLE) but render doesnt resize correctly.
Yes, I'm aware of this. Code of GUI is very primitive. It should dynamically modify the size and position.
But I have currently no plans to fix this though, maybe in the future.
Hi, good game ! thanks you
I have some(s) ideas/bugs :
Thanks you very much.
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