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Hi @reshow
I had a question regarding generating a 3D mesh. For this, we need vertices (N3), textures(N3) and triangle indices. But in a case that the output of our model is just a shape (N3) and texture (224224*3) like https://github.com/tranluan/Nonlinear_Face_3DMM , how can we convert it to a 3D mesh? What triangle would be in this case?
Appreciate your help.
The text was updated successfully, but these errors were encountered:
Hi @reshow
I had a question regarding generating a 3D mesh. For this, we need vertices (N3), textures(N3) and triangle indices. But in a case that the output of our model is just a shape (N3) and texture (224224*3) like https://github.com/tranluan/Nonlinear_Face_3DMM , how can we convert it to a 3D mesh? What triangle would be in this case?
Appreciate your help.
The text was updated successfully, but these errors were encountered: