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By allowing menugfx to be a choice in each menu, you can have cool menus.
[MAINMENU] title = Main Menu sections = 3 menugfx=${PATHS:seqfiles}mainmenu.seq ;Will be trailed by a single space at runtime prompt = Your choice:
Or if you want a Koala file for a menu...
[MAINMENU] title = Main Menu sections = 3 menugfx=${PATHS:artfiles}mainmenu.koa ;Will be trailed by a single space at runtime prompt = Your choice:
The code will see the extension and determine what to do for that menu. You can get real fancy with menus if you allow Koala art.
The text was updated successfully, but these errors were encountered:
Nice, I like this
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By allowing menugfx to be a choice in each menu, you can have cool menus.
Or if you want a Koala file for a menu...
The code will see the extension and determine what to do for that menu. You can get real fancy with menus if you allow Koala art.
The text was updated successfully, but these errors were encountered: