forked from Revolutionary-Games/Thrive
-
Notifications
You must be signed in to change notification settings - Fork 0
/
make_release.rb
executable file
·469 lines (355 loc) · 12.5 KB
/
make_release.rb
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
#!/usr/bin/env ruby
# frozen_string_literal: true
# This script exports the game with godot and packages that up for distribution
# Requires "godot" to be in PATH and the right version
require 'optparse'
require 'sha3'
require 'os'
require 'zlib'
require 'json'
require_relative 'bootstrap_rubysetupsystem'
require_relative 'RubySetupSystem/RubyCommon'
require_relative 'scripts/dehydrate'
FileUtils.mkdir_p 'builds'
ALL_TARGETS = ['Linux/X11', 'Windows Desktop', 'Windows Desktop (32-bit)', 'Mac OSX'].freeze
DEVBUILD_TARGETS = ['Linux/X11', 'Windows Desktop'].freeze
BASE_BUILDS_FOLDER = File.realpath 'builds'
THRIVE_VERSION_FILE = 'Properties/AssemblyInfo.cs'
README_FILE = 'builds/README.txt'
REVISION_FILE = 'builds/revision.txt'
# Files that will never be considered for dehydrating
DEHYDRATE_IGNORE_FILES = [
'source.7z',
'revision.txt',
'ThriveAssetsLICENSE.txt',
'GodotLicense.txt',
'gpl.txt',
'LICENSE.txt',
'README.txt'
].freeze
LICENSE_FILES = [
['LICENSE.txt', 'LICENSE.txt'],
['gpl.txt', 'gpl.txt'],
['assets/LICENSE.txt', 'ThriveAssetsLICENSE.txt'],
['assets/README.md', 'ThriveAssetsREADME.txt'],
['doc/GodotLicense.txt', 'GodotLicense.txt']
].freeze
SOURCE_ITEMS = [
'default_bus_layout.tres', 'default_env.tres', 'Directory.Build.props', 'export_presets.cfg',
'GlobalSuppressions.cs', 'LICENSE.txt', 'project.godot', 'stylecop.json', 'StyleCop.ruleset',
'Thrive.csproj', 'Thrive.sln', 'Thrive.sln.DotSettings', 'doc', 'docker', 'Properties',
'shaders', 'simulation_parameters', 'src', 'test', 'README.md'
].freeze
ASSEMBLY_VERSION = /AssemblyVersion\(\"([\d\.]+)\"\)/.freeze
INFORMATIONAL_VERSION = /AssemblyInformationalVersion\(\"([^\"]*)\"\)/.freeze
SET_EXECUTE_FOR_MAC = false
@options = {
custom_targets: false,
targets: ALL_TARGETS,
retries: 2,
zip: true,
include_source: true
}
OptionParser.new do |opts|
opts.banner = "Usage: #{$PROGRAM_NAME} [options]"
opts.on('-t', '--targets target1,target2', Array,
'Export targets to use. Default is all') do |targets|
@options[:custom_targets] = true
@options[:targets] = targets
end
opts.on('-r', '--retries count', Integer,
'How many export retries to do to avoid spurious failures') do |r|
@options[:retries] = r
end
opts.on('-z', '--[no-]zip', 'Disables packaging the exported game') do |b|
@options[:zip] = b
end
opts.on('-d', '--[no-]dehydrated', 'Makes dehydrated devbuilds') do |b|
@options[:dehydrate] = b
@options[:zip] = !b
end
opts.on('-s', '--[no-]source', 'Include or exclude source code') do |b|
@options[:include_source] = b
end
end.parse!
onError "Unhandled parameters: #{ARGV}" unless ARGV.empty?
VALID_TARGETS = @options[:dehydrate] ? DEVBUILD_TARGETS : ALL_TARGETS
if @options[:dehydrate]
puts 'Making dehydrated devbuilds'
@options[:targets] = DEVBUILD_TARGETS unless @options[:custom_targets]
end
if @options[:include_source]
puts 'Release includes source code'
zip_target = 'builds/source.7z'
@extra_included_files = LICENSE_FILES + [
[zip_target, 'source.7z']
]
puts 'Collecting source code...'
File.unlink zip_target if File.exist? zip_target
puts 'Zipping source code...'
runOpen3Checked(p7zip, 'a', '-mx=9', '-ms=on', zip_target, *SOURCE_ITEMS)
success 'Source code prepared for release'
else
puts "Release doesn't include source code"
@extra_included_files = LICENSE_FILES
end
# Messages to print again after the end
@reprint_messages = []
# Reads thrive version from the code
def find_thrive_version
version = nil
additional_version = nil
File.open(THRIVE_VERSION_FILE, 'r') do |f|
f.each_line do |line|
line.match(ASSEMBLY_VERSION) do |match|
version = match[1]
end
line.match(INFORMATIONAL_VERSION) do |match|
additional_version = match[1]
end
end
end
raise 'Failed to find AssemblyVersion for thrive' unless version
"#{version}#{additional_version}"
end
THRIVE_VERSION = !@options[:dehydrate] ? find_thrive_version : git_commit
def target_mac?(target)
target =~ /mac/i
end
# Returns the extension needed for the target
def get_target_extension(target)
# "thrive_linux.x86_64"
if target_mac? target
'.zip'
elsif target =~ /windows/i
'.exe'
elsif target =~ /linux/i
''
else
''
end
end
def create_readme
File.open(README_FILE, 'w') do |file|
file.puts 'Thrive'
file.puts ''
file.puts "This is a compiled version of the game. Run the executable 'Thrive' to play."
file.puts ''
file.puts 'Source code is available online: https://github.com/Revolutionary-Games/Thrive'
file.puts ''
file.puts 'Exact commit this build is made from is in revision.txt'
end
File.open(REVISION_FILE, 'w') do |file|
file.puts `git log -n 1`.strip
file.puts ''
diff = `git diff`.strip
unless diff.strip.empty?
file.puts 'dirty, diff:'
file.puts diff
end
end
end
# Copies license information to a target folder (and specified extra files)
def prepare_licenses(target_folder)
@extra_included_files.each do |l|
FileUtils.cp l[0], File.join(target_folder, l[1])
end
end
# Copies commit info to the target folder
def prepare_readme(target_folder)
FileUtils.cp README_FILE, target_folder
FileUtils.cp REVISION_FILE, target_folder
end
def gzip_to_target(source, target)
Zlib::GzipWriter.open(target) do |writer|
File.open(source) do |reader|
while (chunk = reader.read(16 * 1024))
writer.write chunk
end
end
end
end
def set_mac_execute_bit(target_file)
puts "Extracting app from #{target_file}"
work_dir = File.dirname target_file
base_extract = File.join work_dir, 'Thrive.app'
path_in_zip = 'Thrive.app/Contents/MacOS/Thrive'
extracted = File.join base_extract, 'Contents', 'MacOS', 'Thrive'
runOpen3Checked('unzip', '-o', target_file, path_in_zip, '-d', work_dir)
onError "Expected file (#{extracted}) didn't get extracted" unless File.exist? extracted
if File.executable? extracted
info "File is already executable, but we don't care because mac seems to think "\
"it isn't executable"
end
FileUtils.chmod '+x', extracted
unless File.executable? extracted
onError 'Failed to add the execute bit (you are probably trying to run this on '\
"a filesystem that doesn't support setting the execute bit)"
end
Dir.chdir(work_dir) do
# Zip command doesn't seem to want to update things. 7zip seems to
# make the executable bit change go into the archive
runOpen3Checked(p7zip, 'a', target_file, path_in_zip)
end
FileUtils.rm_rf base_extract, secure: true
end
def devbuild_package(target, target_name, target_folder, target_file)
puts "Performing devbuild package on: #{target_folder}"
FileUtils.mkdir_p DEVBUILDS_FOLDER
FileUtils.mkdir_p DEHYDRATE_CACHE
FileUtils.mkdir_p 'builds/temp_extracted'
extract_folder = "builds/temp_extracted/#{target_name}"
FileUtils.mkdir_p extract_folder
pck = File.join(target_folder, 'Thrive.pck')
# Start by extracting the big files to be dehydrated
if runSystemSafe(pck_tool, '--action', 'extract', pck,
'-o', extract_folder, '--min-size-filter',
DEHYDRATE_FILE_SIZE_THRESSHOLD.to_s) != 0
onError 'Failed to run extract. Do you have the right godotpcktool version?'
end
# And remove them from the .pck
if runSystemSafe(pck_tool, '--action', 'repack', File.join(target_folder, 'Thrive.pck'),
'--max-size-filter', (DEHYDRATE_FILE_SIZE_THRESSHOLD - 1).to_s) != 0
onError 'Failed to run repack'
end
pck_cache = DehydrateCache.new extract_folder
# Dehydrate always all the unextracted files
Dir.glob(File.join(extract_folder, '**/*'), File::FNM_DOTMATCH) do |file|
raise "found file doesn't exist" unless File.exist? file
next if File.directory? file
dehydrate_file file, pck_cache
end
# No longer need the temp files
FileUtils.rm_rf extract_folder, secure: true
normal_cache = DehydrateCache.new target_folder
# Dehydrate other files
Dir.glob(File.join(target_folder, '**/*'), File::FNM_DOTMATCH) do |file|
raise "found file doesn't exist" unless File.exist? file
next if File.directory? file
# Always ignore some files despite their sizes
next if DEHYDRATE_IGNORE_FILES.include? file.sub(target_folder + '/', '')
check_dehydrate_file file, normal_cache
end
normal_cache.add_pck pck, pck_cache
# Write the cache
File.write(File.join(target_folder, 'dehydrated.json'), normal_cache.to_json)
# Then do a normal zip after the contents have been adjusted
final_file = zip_package target, target_name, target_folder, target_file
# And move it to the devbuilds folder for the upload script
FileUtils.mv final_file, DEVBUILDS_FOLDER
# Write meta file needed for upload
File.write(File.join(DEVBUILDS_FOLDER, File.basename(final_file) + '.meta.json'),
{ dehydrated: { objects: normal_cache.hashes },
branch: git_branch,
platform: target,
version: THRIVE_VERSION }.to_json)
message = "Created devbuild: #{File.join(DEVBUILDS_FOLDER, final_file)}"
puts message
@reprint_messages.append '', message
end
def zip_package(target, target_name, target_folder, target_file)
if target_mac? target
puts 'Mac target is already zipped, moving it instead'
final_file = target_folder + '.zip'
File.unlink(final_file) if File.exist? final_file
FileUtils.mv target_file, final_file
else
info 'Packaging for release...'
final_file = target_folder + '.7z'
# TODO: clean build option
# File.unlink(final_file) if File.exist? final_file
Dir.chdir(BASE_BUILDS_FOLDER) do
if runSystemSafe(p7zip, 'a', "#{target_name}.7z", target_name) != 0
onError 'Failed to package the target: ' + target_folder
end
end
end
onError "Final file creation failed (#{final_file})" unless File.exist? final_file
puts ''
message1 = 'Done: ' + final_file
message2 = 'SHA3: ' + SHA3::Digest::SHA256.file(final_file).hexdigest
@reprint_messages.append '', message1, message2
success message1
puts message2
final_file
end
def package(target, target_name, target_folder, target_file)
if target_mac? target
puts 'Including licenses in mac .zip'
Dir.chdir(target_folder) do
runOpen3Checked(*['zip', '-u', target_file,
@extra_included_files.map { |i| i[1] }].flatten,
'README.txt', 'revision.txt')
end
puts 'Licenses added'
if SET_EXECUTE_FOR_MAC
puts 'Trying to set execute bit for .app for mac'
set_mac_execute_bit target_file
puts 'Execute bit set'
end
puts 'Zip updated'
end
if @options[:dehydrate]
devbuild_package target, target_name, target_folder, target_file
else
if @options[:zip] == false
info 'Skipping packaging created folder'
@reprint_messages.append "Created folder: #{target_folder}"
return
end
zip_package target, target_name, target_folder, target_file
end
end
# Performs the actual export for a target
def perform_export(target)
puts ''
info "Starting export for target: #{target}"
target_name = "Thrive_#{THRIVE_VERSION}_" + target.gsub(%r{[\s/]}i, '_').downcase
target_folder = File.join BASE_BUILDS_FOLDER, target_name
FileUtils.mkdir_p target_folder
puts "Exporting to folder: #{target_folder}"
target_file = File.join(target_folder, 'Thrive' + get_target_extension(target))
attempts = 1 + @options[:retries]
success = false
(1..attempts).each do |attempt|
if runOpen3('godot', '--export', target, target_file).success?
success = true
break
end
# Failed
error 'Exporting failed.'
puts 'Retrying...' if attempt < attempts
end
if success
success 'Godot export succeeded'
else
puts ''
onError 'Exporting failed too many times'
end
prepare_licenses target_folder
prepare_readme target_folder
package target, target_name, target_folder, target_file
end
puts "Starting exporting thrive #{THRIVE_VERSION} to the specified targets"
create_readme
@exported_something = false
@options[:targets].each do |target|
unless VALID_TARGETS.include? target
onError "specified target (#{target}) is not valid. Valid targets: #{VALID_TARGETS}"
end
perform_export target
@exported_something = true
end
puts ''
unless @reprint_messages.empty?
info 'Reprint messages:'
@reprint_messages.each do |m|
puts m
end
puts ''
end
if @exported_something
success 'Finished exporting the specified targets'
else
warning 'No export targets were selected'
end