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Add option for minimum SP amount for each skill. #21

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GoogleCodeExporter opened this issue Mar 14, 2015 · 6 comments
Open

Add option for minimum SP amount for each skill. #21

GoogleCodeExporter opened this issue Mar 14, 2015 · 6 comments

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@GoogleCodeExporter
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What feature would enhance usability or efficiency?
Option which does not allow to use Chaotic Blessing (Vanilmirth) if SP at 
homunculus there is less than set.

What steps would demonstrate the improvement granted by the recommended
feature?
1.Since SP it is restored faster, and at small quantity of monsters on a card 
or rest SP already full, and HP is at very low level (5-30 %).
2.Increases survivability at AfK-lvling.
3.It is possible to leave SP on fight that at a meeting with the strong monster 
to beat its not only physical attack.


What is the current behavior in the above situation?
Now Vanilmirth uses Chaotic Blessing without dependence from quantity SP.

What revision of the product are you using?
"$Id: Version.lua 168 2010-05-12

What type of homunculus/mercenary are you using?
Vanilmirth

Please provide any additional information below.
Excuse for my English. I used the Online-translator Translate.ru

Original issue reported on code.google.com by [email protected] on 8 Jun 2010 at 6:24

@GoogleCodeExporter
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I'll add a generic option that will be applicable to all skills soon. It's been 
on my list of things to do, but I never got around to it.

Original comment by [email protected] on 11 Jun 2010 at 1:44

  • Changed title: Add option for minimum SP amount for each skill.
  • Changed state: Accepted

@GoogleCodeExporter
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I've added two skill options ReservedSP and ReservedSPisPercent, that apply to 
all skills. These can be found in revision 170 or later.

Original comment by [email protected] on 19 Jun 2010 at 8:38

  • Changed state: Fixed

@GoogleCodeExporter
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Many thanks for it. But, how it works?
I set 
rail_state["SkillOptions"][8014]["ReservedSPisPercent"] = false
rail_state["SkillOptions"][8014]["SelfHP"] = 99
rail_state["SkillOptions"][8014]["SelfHPisPercent"] = true
rail_state["SkillOptions"][8014]["Name"] = "Chaotic Blessings"
rail_state["SkillOptions"][8014]["ReservedSP"] = 10
or (that is more plausible for 58th lvl of Vanilmirth)
rail_state["SkillOptions"][8014]["ReservedSP"] = 150
but "Chaotic Blessings" not work.
What do I do not correctly?

Original comment by [email protected] on 19 Jun 2010 at 6:29

@GoogleCodeExporter
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Do you mind posting your entire state-file? I'll do some tests and see what's 
wrong.

Original comment by [email protected] on 21 Jun 2010 at 11:14

  • Changed state: Pending

@GoogleCodeExporter
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Here my state-file.

Original comment by [email protected] on 22 Jun 2010 at 2:34

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@GoogleCodeExporter
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My apologies for the late response, I have been very busy recently. I will 
begin work on this shortly.

Original comment by [email protected] on 8 Jul 2010 at 11:46

  • Changed state: Accepted

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