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Homunculus skill to trigger when the Homunculus's HP is at a certain % #57

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GoogleCodeExporter opened this issue Mar 14, 2015 · 0 comments

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What feature would enhance usability or efficiency?
I'd like to have a way for my Lif to cast Mental Charge when her HP gets below 
a certain level

What steps would demonstrate the improvement granted by the recommended
feature?
1.Approaching a ranged enemy
2.HP goes in the red
3.Lif Autocasts Mental Charge

What is the current behavior in the above situation?
Lif only casts Mental Charge when she has successfully reached an ennemy

What revision of the product are you using?
r208

What type of homunculus/mercenary are you using?
Lif

Please provide any additional information below.

Original issue reported on code.google.com by [email protected] on 6 Feb 2011 at 10:32

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