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Actor ByID Friended Confirmation Dance #58

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GoogleCodeExporter opened this issue Mar 14, 2015 · 0 comments
Open

Actor ByID Friended Confirmation Dance #58

GoogleCodeExporter opened this issue Mar 14, 2015 · 0 comments

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@GoogleCodeExporter
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What feature would enhance usability or efficiency?
The intended feature would allow users to verify if their alt clicks are 
registered by RAIL by asking the homunculus to not only move to that spot, but 
to perform a specific dance around the target that has been added to the state 
file.

Additionally, an alt+click to remove an actor ByID should perform a dance to 
indicate that the ByID has been removed (perhaps by circling the target in the 
opposite direction).

What steps would demonstrate the improvement granted by the recommended
feature?
Adding:
1. Alt+Right Click to the right of the target
2. Homunc moves to the target, does the dance pattern
3. Players can then verify the changes in their State file.

Removing:
1. Alt+Right Click to the left of the target
2. Homunc moves to the target, does the dance pattern
3. Players can then verify the changes in their State file.

What is the current behavior in the above situation?
The homunculus will move to the right of the target, but at times it seems the 
click doesn't always register.

What revision of the product are you using?
r208

What type of homunculus/mercenary are you using?
Vanil

Please provide any additional information below.
N/A

Original issue reported on code.google.com by [email protected] on 11 Feb 2011 at 9:16

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