- Finish Visual Studio Extension
- Create macOS Intel version (binaries)
- Create Linux version (binaries)
- Create macOS ARM version (binaries)
- Finish vec2x emulator
- Make vectrec repo public
- Use same install script for macos and linux
- Rename install-vectrex_macos.sh in install-vectrec.sh
- Create install script for all dependencies (macos, linux)
- LWTOOLS make failed, fix (Software issue, see below)
- CMOC make failed, fix (Missed dependencies, path, needs lwasm)
- Added OS detection to script
- Different copy path for linux and macos (compile.sh)
- Different copy path for linux and macos (Emulator)
- CMOC was cloned again, removed that
- Different copy for compile.sh
- Name change from compile_* to compile-*
- Add copy of start-*.sh script
- New file compile-linux.sh
- Start of emulator (path)
- New file start-macos.sh
- New file start-linux.sh
- Extension (package.json)
- Syntax highlighting
- tasks.json -- Call start.sh
- tasks.json -- Call compile.sh
- Changes in source
- Create tar
- Dependencies
- Needs path to lwasm
#ifdef __load_from_input__
struct ifl *ifl_head;
#else
extern struct ifl *ifl_head;
#endif
#define __load_from_input__
#include "input.h"
sudo apt-get update
sudo apt-get install build-essential
sudo apt-get autoremove automake
sudo apt-get install automake
sudo apt update
sudo apt-get -y install bison
sudo apt-get update
sudo apt-get install flex
sudo apt-get update
sudo apt install cmake
sudo apt-get update
sudo apt-get install git-all
sudo apt-get update
sudo apt-get install libsdl2-dev