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.goreleaser.yaml
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.goreleaser.yaml
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# This is an example .goreleaser.yaml file with some sensible defaults.
# Make sure to check the documentation at https://goreleaser.com
before:
hooks:
# You may remove this if you don't use go modules.
- go mod tidy
# you may remove this if you don't need go generate
- go generate ./...
# https://goreleaser.com/customization/#Builds
builds:
-
id: TCOBSv1Decode
main: ./cmd/TCOBSv1Decode/main.go
binary: ./bin/TCOBSv1Decode
env:
- CGO_ENABLED=1
goos:
- windows
- linux
goarch:
- 386
- amd64
#- arm
#- arm64
goarm:
#- 6
#- 7
-
id: TCOBSv1CEncode
main: ./cmd/TCOBSv1CEncode/main.go
binary: ./bin/TCOBSv1CEncode
env:
- CGO_ENABLED=1
goos:
- windows
goarch:
- 386
- amd64
#- arm64
-
id: TCOBSv1CDecode
main: ./cmd/TCOBSv1CDecode/main.go
binary: ./bin/TCOBSv1CDecode
env:
- CGO_ENABLED=1
goos:
- windows
goarch:
- 386
- amd64
#- arm64
-
id: TCOBSv2CEncode
main: ./cmd/TCOBSv2CEncode/main.go
binary: ./bin/TCOBSv2CEncode
env:
- CGO_ENABLED=1
goos:
- windows
goarch:
- 386
- amd64
#- arm64
-
id: TCOBSv2CDecode
main: ./cmd/TCOBSv2CDecode/main.go
binary: ./bin/TCOBSv2CDecode
env:
- CGO_ENABLED=1
goos:
- windows
goarch:
- 386
- amd64
#- arm64
#- id: TCOBSv1CDecode
# main: ./cmd/TCOBSv1CDecode/main.go
#- id: TCOBSv1CEncode
# main: ./cmd/TCOBSv1CEncode/main.go
#- id: TCOBSv2CDecode
# main: ./cmd/TCOBSv2CDecode/main.go
#- id: TCOBSv2CEncode
# main: ./cmd/TCOBSv1CEncode/main.go
#builds:
# -
# ID of the build.
# Defaults to the project name.
# id: "tcobsID"
# Path to project's (sub)directory containing Go code.
# This is the working directory for the Go build command(s).
# Default is `.`.
# dir: .
# Path to main.go file or main package.
# Default is `.`.
# main: ./cmd/TCOBSv1Encode/.
# Binary name.
# Can be a path (e.g. `bin/app`) to wrap the binary in a directory.
# Default is the name of the project directory.
# binary: tcobsBIN
# GOOS list to build for.
# For more info refer to: https://golang.org/doc/install/source#environment
#- env:
# - CGO_ENABLED=1
# goos:
# - windows
#- linux
#- darwin
# GOARCH to build for.
# For more info refer to: https://golang.org/doc/install/source#environment
# Defaults are 386 and amd64.
#goarch:
# - 386
# - amd64
# - arm # build error on server?
# - arm64 # build error on server?
# GOARM to build for when GOARCH is arm.
# For more info refer to: https://golang.org/doc/install/source#environment
# Default is only 6.
#goarm:
# - 6
# - 7
# Custom environment variables to be set during the builds.
# Default is empty.
archives:
-
#- format: tar.gz
# this name template makes the OS and Arch compatible with the results of uname.
#name_template: >-
# {{ .ProjectName }}_
# {{- title .Os }}_
# {{- if eq .Arch "amd64" }}x86_64
# {{- else if eq .Arch "386" }}i386
# {{- else }}{{ .Arch }}
# {{ end }}
# {{- if .Arm }}v{{ .Arm }}{{ end }}
# name_template: "{{ .Binary }}_{{ .Version }}_{{ .Os }}_{{ .Arch }}"
name_template: "{{ .ProjectName }}_{{ .Os }}_{{ .Arch }}{{ .Arm }}"
# Set to true, if you want all files in the archive to be in a single directory.
# If set to true, and you extract the archive 'goreleaser_Linux_arm64.tar.gz',
# you get a folder 'goreleaser_Linux_arm64'.
# If set to false, all files are extracted separately.
# You can also set it to a custom folder name (templating is supported).
# Default is false.
wrap_in_directory: true
# Archive format. Valid options are `tar.gz`, `gz`, `zip` and `binary`.
# If format is `binary`, no archives are created and the binaries are instead
# uploaded directly.
# Default is `tar.gz`.
format: tar.gz
# use zip for windows archives
# Can be used to change the archive formats for specific GOOSs.
# Most common use case is to archive as zip on Windows.
# Default is empty.
format_overrides:
- goos: windows
format: zip
# Additional files/globs you want to add to the archive.
# Defaults are any files matching `LICENCE*`, `LICENSE*`,
# `README*` and `CHANGELOG*` (case-insensitive).
files:
- .vscode/*
- cmd/*
- docs/*
- testdata/*
- v1/*
- v2/*
- .goreleaser.yaml
- CHANGELOG.md
- go.mod
- go.sum
- LICENSE.txt
- README.md
checksum:
# You can change the name of the checksums file.
# Default is `{{ .ProjectName }}_{{ .Version }}_checksums.txt`.
#name_template: "{{ .ProjectName }}_checksums.txt"
#name_template: 'checksums.txt'
# Algorithm to be used.
# Accepted options are sha256, sha512, sha1, crc32, md5, sha224 and sha384.
# Default is sha256.
#algorithm: sha256
snapshot:
# Allows you to change the name of the generated snapshot
#
# Note that some pipes require this to be semantic version compliant (nfpm,
# for example).
#
# Default is `{{ .Tag }}-SNAPSHOT-{{.ShortCommit}}`.
#name_template: 1.2.3-SNAPSHOT-{{.Commit}}
#name_template: "{{ .Tag }}-next"
#name_template: "{{ incpatch .Version }}-next"
# You can customize how the changelog is generated using the changelog section in the config file
changelog:
# set it to true if you wish to skip the changelog generation
#skip: false
# could either be asc, desc or empty
# Default is empty
sort: asc
filters:
# commit messages matching the regexp listed here will be removed from
# the changelog
# Default is empty
exclude:
- typo
- minor
- update
- wip
# The lines beneath this are called `modelines`. See `:help modeline`
# Feel free to remove those if you don't want/use them.
# yaml-language-server: $schema=https://goreleaser.com/static/schema.json
# vim: set ts=2 sw=2 tw=0 fo=cnqoj