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Tiled-mode for projector #21
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Limitations of
An interesting paper (Image2StyleGAN) is mentioned here. |
Related issues: Limitations mentioned there:
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Also, in StyleGAN1 repository:
https://github.com/NVlabs/stylegan#using-pre-trained-networks |
Relevant paper discussing the trade-off between visual quality and semantic quality:
It is done by the people behind https://github.com/orpatashnik/StyleCLIP Semantic quality is called "editability".
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Tiled-mode for projector seems to lead to better fits to real images compared to Nvidia's original project. It consists in using 18 dimensions for the latent instead of just the first one, and I think you are the one who introduced this change the first.
Would you mind explaining the idea behind it and why it works?
And whether it has limitations based on what we want to do with the latent? For instance, is it fitting noise?
It is mentioned in this pull request:
#9
And this short commit which showcases the vanilla mode and the tiled mode:
kreativai@2036fb8
And this longer commit of yours:
bc3face#diff-bc58d315f42a097b984deff88b4698b5
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