From b6aee3f5b025a71604421f1f997e05302ec25d0b Mon Sep 17 00:00:00 2001 From: ronso0 Date: Mon, 5 Feb 2024 14:02:24 +0100 Subject: [PATCH] fix beatjump description --- source/chapters/appendix/mixxx_controls.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/chapters/appendix/mixxx_controls.rst b/source/chapters/appendix/mixxx_controls.rst index 3d050555e2..0ac04e1144 100644 --- a/source/chapters/appendix/mixxx_controls.rst +++ b/source/chapters/appendix/mixxx_controls.rst @@ -510,9 +510,9 @@ Any control listed above for :mixxx:cogroupref:`[ChannelN]` will work for a samp [PreviewDeckN],beatjump [SamplerN],beatjump - Jump forward by :mixxx:coref:`beatjump_size <[ChannelN],beatjump_size>` (positive) or backward by :mixxx:coref:`beatjump_size <[ChannelN],beatjump_size>` (negative). If a loop is active, the loop is moved by :mixxx:coref:`beatjump_size <[ChannelN],beatjump_size>`. + Jump forward (positive) or backward (negative) by N beats. If a loop is active, the loop is moved by X beats. - :range: real number, -1, 0, 1 + :range: any real number within the range, see :mixxx:coref:`[ChannelN],beatloop_X_activate` :feedback: Player jumps forward or backward by X beats. .. versionadded:: 2.0.0