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JUCE has a Unity plugin wrapper. I could look at using it with Cabbage. That would allow users to export native Unity plugins from Cabbage. The plugin UI in this instance would match that of Cabbage plugin.
It would be nice being able to apply a Csound based effect to an existing AudioSource.
It requires the development of a native plugin.
Effects to be implemented could include:
https://docs.unity3d.com/Manual/AudioMixerNativeAudioPlugin.html
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