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Csound based DSP effects #38

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giovannibedetti opened this issue Aug 15, 2022 · 1 comment
Open

Csound based DSP effects #38

giovannibedetti opened this issue Aug 15, 2022 · 1 comment
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@giovannibedetti
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It would be nice being able to apply a Csound based effect to an existing AudioSource.
It requires the development of a native plugin.

Effects to be implemented could include:

  • Reverbs (also a convolution one)
  • Echos and Delays
  • Distortion and Phase distortion
  • Filters and Resonant filters
  • Chorus, Flanger
  • Slicer
  • Granular
  • Spreader
  • Looper
  • many others...

https://docs.unity3d.com/Manual/AudioMixerNativeAudioPlugin.html

@giovannibedetti giovannibedetti added this to the 4.0.0 milestone Aug 15, 2022
@rorywalsh
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JUCE has a Unity plugin wrapper. I could look at using it with Cabbage. That would allow users to export native Unity plugins from Cabbage. The plugin UI in this instance would match that of Cabbage plugin.

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