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every phallax is rotated by 90 degrees. Certainly comes from the origin in the blender file given that every mesh is exported with the same process.
This issue goes also for nao_meshes
The text was updated successfully, but these errors were encountered:
mikaelarguedas
changed the title
Finder meshed don't have the right origin
Finger meshes don't have the right origin
Jan 24, 2016
every phallax is rotated by 90 degrees. Certainly comes from the origin in the blender file given that every mesh is exported with the same process.
This issue goes also for nao_meshes
The text was updated successfully, but these errors were encountered: