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monodepth.rs
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/
monodepth.rs
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use std::env;
use std::i32;
use std::sync::Mutex;
use crate::caps;
use crate::cata;
use crate::registry;
use glib::subclass;
use gst;
use gst_video;
use tch;
use tch::{TchError, Tensor};
fn lerp<T: num_traits::float::Float>(a: T, b: T, alpha: T) -> T {
a + alpha * (b - a)
}
fn tensor_map_range(
val: &Tensor,
in_a: &Tensor,
in_b: &Tensor,
out_a: &Tensor,
out_b: &Tensor,
) -> Result<Tensor, TchError> {
let pos = val.f_sub(in_a)?.f_div(&in_b.f_sub(in_a)?)?;
let mapped = out_a.f_add(&out_b.f_sub(out_a)?.f_mul(&pos)?)?;
Ok(mapped.clamp(f64::from(out_a), f64::from(out_b)))
}
const WIDTH: i32 = 640;
const HEIGHT: i32 = 192;
lazy_static! {
static ref CAPS: Mutex<gst::Caps> = Mutex::new(gst::Caps::new_simple(
"video/x-raw",
&[
(
"format",
&gst::List::new(&[&gst_video::VideoFormat::Rgb.to_str()]),
),
("width", &WIDTH),
("height", &HEIGHT),
(
"framerate",
&gst::FractionRange::new(gst::Fraction::new(0, 1), gst::Fraction::new(i32::MAX, 1),),
),
],
));
static ref ENCODER_MODEL: Mutex<tch::CModule> = Mutex::new(
tch::CModule::load(env::var("SIMBOTIC_TORCH").unwrap() + "/models/monodepth/encoder.pt")
.unwrap()
);
static ref DECODER_MODEL: Mutex<tch::CModule> = Mutex::new(
tch::CModule::load(env::var("SIMBOTIC_TORCH").unwrap() + "/models/monodepth/decoder.pt")
.unwrap()
);
}
pub struct MonoDepth {
video_info: gst_video::VideoInfo,
color_map: Tensor, // Tensor[[3, 1, 728], Uint8]
depth_min: f32,
depth_max: f32,
}
impl registry::Registry for MonoDepth {
const NAME: &'static str = "monodepth";
const DEBUG_CATEGORY: &'static str = "monodepth";
register_typedata!();
fn properties() -> &'static [glib::subclass::Property<'static>] {
&[]
}
}
impl std::default::Default for MonoDepth {
fn default() -> Self {
let mut caps: gst::Caps = CAPS.lock().unwrap().clone();
caps.fixate();
MonoDepth {
video_info: gst_video::VideoInfo::from_caps(&caps).unwrap(),
color_map: tch::vision::image::load(
env::var("SIMBOTIC_TORCH").unwrap() + "/assets/magma.png",
)
.unwrap()
.to_device(tch::Device::Cuda(0)),
depth_min: 0f32,
depth_max: 1f32,
}
}
}
impl caps::CapsDef for MonoDepth {
fn caps_def() -> (Vec<caps::PadCaps>, Vec<caps::PadCaps>) {
let in_caps = caps::PadCaps {
name: "rgb",
caps: CAPS.lock().unwrap().clone(),
};
let out_caps = caps::PadCaps {
name: "depth",
caps: CAPS.lock().unwrap().clone(),
};
(vec![in_caps], vec![out_caps])
}
}
impl cata::Process for MonoDepth {
fn process(
&mut self,
inbuf: &Vec<gst::Buffer>,
outbuf: &mut Vec<gst::Buffer>,
) -> Result<(), std::io::Error> {
for (i, buf) in inbuf.iter().enumerate() {
if i < outbuf.len() {
outbuf[i] = buf.clone();
}
}
let mut depth_buf = inbuf[0].copy();
{
let rgb_ref = inbuf[0].as_ref();
let in_frame =
gst_video::VideoFrameRef::from_buffer_ref_readable(rgb_ref, &self.video_info)
.unwrap();
let _in_stride = in_frame.plane_stride()[0] as usize;
let _in_format = in_frame.format();
let in_width = in_frame.width() as i32;
let in_height = in_frame.height() as i32;
let in_data = in_frame.plane_data(0).unwrap();
let depth_ref = depth_buf.get_mut().unwrap();
let mut out_frame =
gst_video::VideoFrameRef::from_buffer_ref_writable(depth_ref, &self.video_info)
.unwrap();
let _out_stride = out_frame.plane_stride()[0] as usize;
let _out_format = out_frame.format();
let out_data = out_frame.plane_data_mut(0).unwrap();
let img_slice = unsafe { std::slice::from_raw_parts(in_data.as_ptr(), in_data.len()) };
let img = Tensor::of_data_size(
img_slice,
&[in_height as i64, in_width as i64, 3],
tch::Kind::Uint8,
)
.to_device(tch::Device::Cuda(0))
.permute(&[2, 0, 1])
.to_kind(tch::Kind::Float)
/ 255;
let i_img: tch::IValue = tch::IValue::Tensor(img.unsqueeze(0));
let encoder_output = ENCODER_MODEL.lock().unwrap().forward_is(&[i_img]).unwrap();
let enc_tensors = match &encoder_output {
tch::IValue::Tuple(enc_tensors) => Some(enc_tensors),
_ => None,
}
.unwrap();
let depth_outputs = DECODER_MODEL
.lock()
.unwrap()
.forward_is(&[
&enc_tensors[0],
&enc_tensors[1],
&enc_tensors[2],
&enc_tensors[3],
&enc_tensors[4],
])
.unwrap();
// Tensor[[1, 1, 192, 640], Float]
let mut depth_output = None;
if let tch::IValue::Tuple(tensors) = &depth_outputs {
if let tch::IValue::Tensor(tensor) = &tensors[0] {
depth_output = Some(tensor);
}
};
let depth_output = depth_output.unwrap();
let depth_min = depth_output.min();
let depth_max = depth_output.max();
self.depth_min = lerp(self.depth_min, f32::from(depth_min), 0.1f32);
self.depth_max = lerp(self.depth_max, f32::from(depth_max), 0.1f32);
let depth_min = Tensor::from(self.depth_min).to_device(tch::Device::Cuda(0));
let depth_max = Tensor::from(self.depth_max).to_device(tch::Device::Cuda(0));
let depth_map_min = Tensor::from(0f64).to_device(tch::Device::Cuda(0));
let depth_map_max = Tensor::from(1f64).to_device(tch::Device::Cuda(0));
let depth_output = tensor_map_range(
depth_output,
&depth_min,
&depth_max,
&depth_map_min,
&depth_map_max,
)
.unwrap();
let color_index = depth_output
.f_mul(&Tensor::from(727f32))
.unwrap()
.flatten(0, 3)
.to_kind(tch::Kind::Int64);
let depth_color = self
.color_map
.index_select(2, &color_index)
.permute(&[2, 1, 0])
.to_device(tch::Device::Cpu);
let depth_out = unsafe {
std::slice::from_raw_parts_mut(out_data.as_mut_ptr(), (WIDTH * HEIGHT * 3) as usize)
};
depth_color
.to_kind(tch::Kind::Uint8)
.copy_data(depth_out, (WIDTH * HEIGHT * 3) as usize);
}
outbuf[0] = depth_buf;
Ok(())
}
fn set_property(&mut self, _property: &subclass::Property, _value: &glib::Value) {}
}