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My app suite connects Windows/Mac with iOS and I'm trying to use unified communication protocol. Apparently I cannot use PeerTalk directly on Windows. So I'd love to strip off everything but the usbmuxb service features of PeerTalk codebase, just to ensure that a TCP socket server running on iOS can receive data through USB.
Now the question is: Can I achieve my goal by simply using the PTUsbHub class alone?
The text was updated successfully, but these errors were encountered:
My app suite connects Windows/Mac with iOS and I'm trying to use unified communication protocol. Apparently I cannot use PeerTalk directly on Windows. So I'd love to strip off everything but the
usbmuxb
service features of PeerTalk codebase, just to ensure that a TCP socket server running on iOS can receive data through USB.Now the question is: Can I achieve my goal by simply using the
PTUsbHub
class alone?The text was updated successfully, but these errors were encountered: