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technically don't need to claim at all, could just calc total epochs - spent aps for every action.
considering this as an engagement and gameplay feature. giving players some reason to check back in on the game is interesting. Will weigh against gas efficiency based on ecosystem mainet is deployed to.
likely going to move forward with removing the claim entirely in favor of dynamically determining players current aps. some refactoring necessary (both UI, bot and contracts)
Every action, move, shoot etc should call claim for gas efficiency.
UNLESS
you want ppl to purposefully not claim pre being killed so they don't accrue ap
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