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Noticed a bug in my custom scrolling tiled background class.
If the scene.window is moving then black borders can appear due to the
background class has finished rendering on the last scene.window position but
the scene.window position will then be updated straight after the draw.
Solution, change the call ordering of the window.OnUpdate() and
background.onDraw() in the scene class, OnDraw() function. The viewport
(window.update()) should be set before any rendering occurs.
Rokon version - 2.0.3
Android version - 1.6 through 2.2
Original issue reported on code.google.com by [email protected] on 8 Oct 2010 at 10:11
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
[email protected]
on 8 Oct 2010 at 10:11The text was updated successfully, but these errors were encountered: