forked from NPBruce/valkyrie
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathvalkyrie.userprefs
39 lines (39 loc) · 2.86 KB
/
valkyrie.userprefs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/Scripts/Game.cs">
<Files>
<File FileName="Assets/Scripts/Quest/ActivateDialogMoM.cs" Line="1" Column="1" />
<File FileName="Assets/Resources/version.txt" Line="1" Column="1" />
<File FileName="Assets/Scripts/Content/CommonStringKeys.cs" Line="61" Column="1" />
<File FileName="Assets/Scripts/Campaign/Campaign.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/Content/AssetImport/AppFinder.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/Content/AssetImport/Texture2D.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/Content/EntryI18n.cs" Line="17" Column="1" />
<File FileName="Assets/Scripts/Content/AssetImport/MoMFinder.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/Content/LocalizationRead.cs" Line="45" Column="1" />
<File FileName="Assets/Scripts/Content/DictionaryI18n.cs" Line="66" Column="1" />
<File FileName="Assets/Scripts/ConfigFile.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/ValkyrieDebug.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/SaveManager.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/GameType.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/Game.cs" Line="71" Column="1" />
<File FileName="Assets/Scripts/Content/IniRead.cs" Line="280" Column="1" />
<File FileName="Assets/Scripts/Content/StringKey.cs" Line="45" Column="1" />
<File FileName="Assets/Resources/Text/Localization.txt" Line="1" Column="1" />
<File FileName="Assets/Scripts/UI/Screens/GameSelectionScreen.cs" Line="26" Column="1" />
<File FileName="Assets/Scripts/Destroyer.cs" Line="28" Column="1" />
<File FileName="Assets/Scripts/UI/DialogBox.cs" Line="1" Column="1" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore>
<Breakpoint file="/Users/iwai/src/valkyrie/Assets/Scripts/Content/LocalizationRead.cs" line="24" column="1" />
<Breakpoint file="/Users/iwai/src/valkyrie/Assets/Scripts/Game.cs" line="70" column="1" />
<Breakpoint file="/Users/iwai/src/valkyrie/Assets/Scripts/Content/LocalizationRead.cs" line="41" column="1" />
<Breakpoint file="/Users/iwai/src/valkyrie/Assets/Scripts/Content/CommonStringKeys.cs" line="61" column="1" />
<Breakpoint file="/Users/iwai/src/valkyrie/Assets/Scripts/UI/Screens/GameSelectionScreen.cs" line="11" column="1" />
<Breakpoint file="/Users/iwai/src/valkyrie/Assets/Scripts/Destroyer.cs" line="28" column="1" />
</BreakpointStore>
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>