diff --git a/Frontend/Texture Source Files/Icons/List.afdesign b/Frontend/Texture Source Files/Icons/List.afdesign new file mode 100644 index 000000000..dc709f343 Binary files /dev/null and b/Frontend/Texture Source Files/Icons/List.afdesign differ diff --git a/Frontend/VIAProMa/.gitignore b/Frontend/VIAProMa/.gitignore index 7f84d78e5..6aebb5b25 100644 --- a/Frontend/VIAProMa/.gitignore +++ b/Frontend/VIAProMa/.gitignore @@ -19,6 +19,9 @@ # Visual Studio cache directory .vs/ +# Jetbrain IDE directory (used by IntelliJ/Rider) +.idea + # Gradle cache directory .gradle/ diff --git a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Competence Display Configuration Window.prefab b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Competence Display Configuration Window.prefab index 2da947495..f69ec4dae 100644 --- a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Competence Display Configuration Window.prefab +++ b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Competence Display Configuration Window.prefab @@ -53,6 +53,8 @@ MeshRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -64,6 +66,7 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 + m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 @@ -76,6 +79,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &4580456792045665109 MeshFilter: m_ObjectHideFlags: 0 @@ -107,11 +111,11 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - 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get => base.WindowEnabled; @@ -38,6 +41,15 @@ protected override void Awake() filterInputField.TextChanged += FilterChanged; } + if (issueListUi == null) + { + SpecialDebugMessages.LogMissingReferenceError(this, nameof(issueListUi)); + } + else + { + issueListUi.Setup(visualization); + } + issueSelection = GetComponent(); issueSelection.Setup(visualization); ((CompetenceDisplay)visualization).FilterWords = new string[0]; @@ -103,6 +115,7 @@ private string CombinedFilterText() combinedFilter += "; "; } } + return combinedFilter; } } diff --git a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs new file mode 100644 index 000000000..5a1bbfa84 --- /dev/null +++ b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs @@ -0,0 +1,260 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using i5.VIAProMa.DataModel.API; +using i5.VIAProMa.UI.ListView.Issues; +using i5.VIAProMa.Utilities; +using Microsoft.MixedReality.Toolkit.UI; +using UnityEngine; + +namespace i5.VIAProMa.Visualizations.ColorConfigWindow +{ + public class ConfigurationIssueListUI : MonoBehaviour, IUiFragment + { + [Tooltip("This button should open the \"List Visualization Content\" window.")] [SerializeField] + private Interactable selectionButton; + + [Tooltip("This actual \"List Visualization Content\" window.")] [SerializeField] + private GameObject listWindow; + + [Tooltip("These display the actual issues.")] [SerializeField] + private List issueViewLists; + + [Tooltip("How many issues should be displayed per IssueListView from left to right.")] [SerializeField] + private int horizontalIssueViewListSize; + + [Tooltip("The empty message shown when a \"List Visualization Content\" window is opened but no issues are " + + "added to the visualization.")] + [SerializeField] + private GameObject emptyMessage; + + [Tooltip("The up button. When pushed go back to the previous page.")] [SerializeField] + private GameObject upButton; + + [Tooltip("The down button. When pushed go to the next page.")] [SerializeField] + private GameObject downButton; + + private bool uiEnabled = true; + private Visualization visualization; + private int currentPage; + private int numberOfIssuesPerPage; + private Interactable upButtonInteractable; + private Interactable downButtonInteractable; + + public bool UIEnabled + { + get => uiEnabled; + set + { + uiEnabled = value; + selectionButton.IsEnabled = uiEnabled; + } + } + + private void Awake() + { + if (selectionButton == null) + { + SpecialDebugMessages.LogMissingReferenceError(this, nameof(selectionButton)); + } + + if (listWindow == null) + { + SpecialDebugMessages.LogMissingReferenceError(this, nameof(listWindow)); + } + else + { + listWindow.SetActive(false); + numberOfIssuesPerPage = issueViewLists.Count * horizontalIssueViewListSize; + + if (upButton) + { + upButtonInteractable = upButton.GetComponent(); + } + else + { + LogMissingField(nameof(upButton)); + } + + if (downButton) + { + downButtonInteractable = downButton.GetComponent(); + } + else + { + LogMissingField(nameof(downButton)); + } + } + } + + /// + /// Initializes this object. This has to be called from your ConfigurationWindow class. + /// + /// The visualization of which the issues should be displayed + public void Setup(Visualization pVisualization) + { + visualization = pVisualization; + } + + /// + /// Initializes the issues list window and opens the "List Visualization Content" window on the current page defined by . + /// + public void OpenIssueList() + { + listWindow.SetActive(true); + UIEnabled = false; + visualization.ContentProvider.ContentChanged += OnContentChanged; + ReloadIssueList(); + } + + /// + /// The content of the visualization has changed. Reload the issue list. + /// + /// + /// + private void OnContentChanged(object sender, EventArgs e) + { + ReloadIssueList(); + } + + private void ReloadIssueList() + { + var issues = visualization.ContentProvider.Issues; + var issuesCount = issues.Count; + if (issueViewLists.Any()) + { + if (issuesCount == 0) + { + // No task cards/issues assigned. Show empty message. + ChangeEmptyMessageVisibility(true); + } + else + { + // There are task cards/issues assigned. Don't show empty message. + ChangeEmptyMessageVisibility(false); + var maxPage = (issuesCount - 1) / (numberOfIssuesPerPage); + if (currentPage > maxPage) + { + // The page number is too high. There are not enough issues assigned to this visualization. + // Some issues/task cards were probably removed. We have to lower the page number + currentPage = maxPage; + } + + // Fill with issues of this page + var issuesStartingPoint = currentPage * numberOfIssuesPerPage; + for (var j = 0; j < issueViewLists.Count; j++) + { + var start = issuesStartingPoint + j * horizontalIssueViewListSize; + var issuesForThisIssueView = new List(); + for (var i = start; + i < start + horizontalIssueViewListSize && issuesCount > i; + i++) + { + issuesForThisIssueView.Add(issues[i]); + } + + issueViewLists[j].Items = issuesForThisIssueView; + } + + if (downButton) + { + // Enable down button if there are more pages + downButtonInteractable.IsEnabled = currentPage != maxPage; + } + else + { + LogMissingField(nameof(upButton)); + } + + if (upButton) + { + // Enable up button if there are previous pages + upButtonInteractable.IsEnabled = currentPage != 0; + } + else + { + LogMissingField(nameof(upButton)); + } + } + } + else + { + LogMissingField(nameof(issueViewLists)); + } + } + + private void ChangeEmptyMessageVisibility(bool visible) + { + if (emptyMessage) + { + emptyMessage.SetActive(visible); + if (upButton) + { + upButton.SetActive(!visible); + } + else + { + LogMissingField(nameof(upButton)); + } + + if (downButton) + { + downButton.SetActive(!visible); + } + else + { + LogMissingField(nameof(downButton)); + } + } + else + { + LogMissingField(nameof(emptyMessage)); + } + } + + // ReSharper disable Unity.PerformanceAnalysis + /// + /// This method calls . + /// + /// This method is used instead of calling directly, + /// as the performance analyzer thinks that is expensive, + /// which it is, but which does not matter, as this method should only be rarely called, as it indicates the + /// window was setup wrongly in the editor, as there should be no missing fields. + /// + /// The name of the reference which is missing + private void LogMissingField(string referenceName) + { + SpecialDebugMessages.LogMissingReferenceError(this, referenceName); + } + + /// + /// The page down button was clicked. Add 1 to the page count and then reload the the issue list to display the + /// new page. + /// + public void PageDown() + { + currentPage++; + ReloadIssueList(); + } + + /// + /// The page up button was clicked. Subtract 1 from the page count and then reload the the issue list to display the + /// new page. + /// + public void PageUp() + { + currentPage--; + ReloadIssueList(); + } + + /// + /// The close button was clicked. Close the "List Visualization Content" window. And reenable the "List Visualization Content" button. + /// + public void CloseIssueList() + { + visualization.ContentProvider.ContentChanged -= OnContentChanged; + UIEnabled = true; + listWindow.SetActive(false); + } + } +} \ No newline at end of file diff --git a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs.meta b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs.meta new file mode 100644 index 000000000..5f922becd --- /dev/null +++ b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 2b377bb168974ed0b2ce7790bff45ebb +timeCreated: 1655400616 \ No newline at end of file diff --git a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Kanban Board/KanbanBoardConfigurationWindow.cs b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Kanban Board/KanbanBoardConfigurationWindow.cs index 8b67191be..683b46a2d 100644 --- a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Kanban Board/KanbanBoardConfigurationWindow.cs +++ b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Kanban Board/KanbanBoardConfigurationWindow.cs @@ -2,7 +2,7 @@ using i5.VIAProMa.Visualizations.ColorConfigWindow; using UnityEngine; -namespace i5.VIAProMa.Visualizations.KanbanBoard +namespace i5.VIAProMa.Visualizations.KanbanBoard { [RequireComponent(typeof(ConfigurationIssueSelectionUI))] public class KanbanBoardConfigurationWindow : ConfigurationWindow @@ -11,6 +11,9 @@ public class KanbanBoardConfigurationWindow : ConfigurationWindow private ConfigurationIssueSelectionUI issueSelection; + [Tooltip("The UI which lists all assigned issues")] [SerializeField] + private ConfigurationIssueListUI issueListUi; + public override bool WindowEnabled { get => base.WindowEnabled; @@ -30,6 +33,15 @@ protected override void Awake() SpecialDebugMessages.LogMissingReferenceError(this, nameof(colorChooser)); } + if (issueListUi == null) + { + SpecialDebugMessages.LogMissingReferenceError(this, nameof(issueListUi)); + } + else + { + issueListUi.Setup(visualization); + } + colorChooser.Setup(visualization); issueSelection = GetComponent(); issueSelection.Setup(visualization); diff --git a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Progress Bar/ProgressBarConfiguration.cs b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Progress Bar/ProgressBarConfiguration.cs index 5f4ab6331..7db219259 100644 --- a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Progress Bar/ProgressBarConfiguration.cs +++ b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Progress Bar/ProgressBarConfiguration.cs @@ -2,7 +2,7 @@ using i5.VIAProMa.Visualizations.ColorConfigWindow; using UnityEngine; -namespace i5.VIAProMa.Visualizations.ProgressBars +namespace i5.VIAProMa.Visualizations.ProgressBars { /// /// Configuration window for progress bars @@ -11,6 +11,8 @@ public class ProgressBarConfiguration : ConfigurationWindow { [Tooltip("The UI which handles the issue selection")] [SerializeField] private ConfigurationIssueSelectionUI issueSelectionUI; + [Tooltip("The UI which lists all assigned issues")] + [SerializeField] private ConfigurationIssueListUI issueListUi; /// /// Gets or sets whether the window is enabled @@ -40,6 +42,14 @@ protected override void Awake() { issueSelectionUI.Setup(visualization); } + if (issueListUi == null) + { + SpecialDebugMessages.LogMissingReferenceError(this, nameof(issueListUi)); + } + else + { + issueListUi.Setup(visualization); + } } /// diff --git a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards.meta b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards.meta new file mode 100644 index 000000000..f40b5d4ef --- /dev/null +++ b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fa760d599f25e134da8f78301c4bd4f5 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + 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