From 92430a3252e51857cd2a99820825bbaec82c2409 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Thu, 16 Jun 2022 14:43:06 +0200 Subject: [PATCH 01/42] Added Jetbrain IDE folder to global gitignore --- .gitignore | 2 ++ 1 file changed, 2 insertions(+) create mode 100644 .gitignore diff --git a/.gitignore b/.gitignore new file mode 100644 index 000000000..028882287 --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +# Jetbrain IDE directory (used by IntelliJ/Rider) +.idea/ \ No newline at end of file From 77ea8dd2592f8b7739d48dd186108c30c2633ee7 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Thu, 16 Jun 2022 14:44:01 +0200 Subject: [PATCH 02/42] Revert "Added Jetbrain IDE folder to global gitignore" This reverts commit 92430a3252e51857cd2a99820825bbaec82c2409. --- .gitignore | 2 -- 1 file changed, 2 deletions(-) delete mode 100644 .gitignore diff --git a/.gitignore b/.gitignore deleted file mode 100644 index 028882287..000000000 --- a/.gitignore +++ /dev/null @@ -1,2 +0,0 @@ -# Jetbrain IDE directory (used by IntelliJ/Rider) -.idea/ \ No newline at end of file From 864662af9359c56280800c485472a387ecf8c9f5 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Thu, 16 Jun 2022 14:46:31 +0200 Subject: [PATCH 03/42] Added Rider files to gitignore --- Frontend/VIAProMa/.gitignore | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Frontend/VIAProMa/.gitignore b/Frontend/VIAProMa/.gitignore index 7f84d78e5..6aebb5b25 100644 --- a/Frontend/VIAProMa/.gitignore +++ b/Frontend/VIAProMa/.gitignore @@ -19,6 +19,9 @@ # Visual Studio cache directory .vs/ +# Jetbrain IDE directory (used by IntelliJ/Rider) +.idea + # Gradle cache directory .gradle/ From c0380b17d55735d7a7359b55f51c5bcfc41da1b7 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Thu, 16 Jun 2022 16:57:47 +0200 Subject: [PATCH 04/42] Added Oculus Quest Support --- .../ProjectPreferences.asset | 7 +- .../Resources/NetworkPrefabs.asset | 16 + 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m_ObjectHideFlags: 0 diff --git a/Frontend/VIAProMa/Packages/manifest.json b/Frontend/VIAProMa/Packages/manifest.json index 46c43ebfd..e67537178 100644 --- a/Frontend/VIAProMa/Packages/manifest.json +++ b/Frontend/VIAProMa/Packages/manifest.json @@ -35,6 +35,7 @@ "com.unity.timeline": "1.4.8", "com.unity.ugui": "1.0.0", "com.unity.xr.management": "4.0.7", + "com.unity.xr.openxr": "1.4.2", "com.unity.xr.windowsmr": "4.5.0", "com.unity.modules.ai": "1.0.0", "com.unity.modules.androidjni": "1.0.0", @@ -66,6 +67,7 @@ "com.unity.modules.video": "1.0.0", "com.unity.modules.vr": "1.0.0", "com.unity.modules.wind": "1.0.0", - "com.unity.modules.xr": "1.0.0" + "com.unity.modules.xr": "1.0.0", + "com.microsoft.mixedreality.openxr": "file:MixedReality/com.microsoft.mixedreality.openxr-1.4.1.tgz" } } diff --git a/Frontend/VIAProMa/Packages/manifest.json.backup3 b/Frontend/VIAProMa/Packages/manifest.json.backup3 new file mode 100644 index 000000000..358671f57 --- /dev/null +++ b/Frontend/VIAProMa/Packages/manifest.json.backup3 @@ -0,0 +1,72 @@ +{ + "scopedRegistries": [ + { + "name": "com.i5.toolkit.core", + "url": "https://package.openupm.com", + "scopes": [ + "com.i5.toolkit.core" + ] + }, + { + "name": "Microsoft Mixed Reality", + "url": "https://pkgs.dev.azure.com/aipmr/MixedReality-Unity-Packages/_packaging/Unity-packages/npm/registry/", + "scopes": [ + "com.microsoft.mixedreality", + "com.microsoft.spatialaudio" + ] + } + ], + "dependencies": { + "com.i5.toolkit.core": "1.8.1", + "com.microsoft.mixedreality.toolkit.foundation": "2.7.3", + "com.microsoft.mixedreality.toolkit.tools": "2.7.3", + "com.unity.2d.sprite": "1.0.0", + "com.unity.2d.tilemap": "1.0.0", + "com.unity.ads": "3.7.1", + "com.unity.analytics": "3.5.3", + "com.unity.collab-proxy": "1.5.7", + "com.unity.ide.rider": "2.0.7", + "com.unity.ide.visualstudio": "2.0.11", + "com.unity.ide.vscode": "1.2.3", + "com.unity.multiplayer-hlapi": "1.0.6", + "com.unity.purchasing": "3.2.2", + "com.unity.test-framework": "1.1.26", + "com.unity.textmeshpro": "3.0.6", + "com.unity.timeline": "1.4.8", + "com.unity.ugui": "1.0.0", + "com.unity.xr.management": "4.0.7", + "com.unity.xr.openxr": "1.4.2", + "com.unity.xr.windowsmr": "4.5.0", + "com.unity.modules.ai": "1.0.0", + "com.unity.modules.androidjni": "1.0.0", + "com.unity.modules.animation": "1.0.0", + "com.unity.modules.assetbundle": "1.0.0", + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.cloth": "1.0.0", + "com.unity.modules.director": "1.0.0", + "com.unity.modules.imageconversion": "1.0.0", + "com.unity.modules.imgui": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.particlesystem": "1.0.0", + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.physics2d": "1.0.0", + "com.unity.modules.screencapture": "1.0.0", + "com.unity.modules.terrain": "1.0.0", + "com.unity.modules.terrainphysics": "1.0.0", + "com.unity.modules.tilemap": "1.0.0", + "com.unity.modules.ui": "1.0.0", + "com.unity.modules.uielements": "1.0.0", + "com.unity.modules.umbra": "1.0.0", + "com.unity.modules.unityanalytics": "1.0.0", + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.unitywebrequestassetbundle": "1.0.0", + "com.unity.modules.unitywebrequestaudio": "1.0.0", + "com.unity.modules.unitywebrequesttexture": "1.0.0", + "com.unity.modules.unitywebrequestwww": "1.0.0", + "com.unity.modules.vehicles": "1.0.0", + "com.unity.modules.video": "1.0.0", + "com.unity.modules.vr": "1.0.0", + "com.unity.modules.wind": "1.0.0", + "com.unity.modules.xr": "1.0.0" + } +} diff --git a/Frontend/VIAProMa/Packages/packages-lock.json b/Frontend/VIAProMa/Packages/packages-lock.json index 3786aeec1..986cb95b4 100644 --- a/Frontend/VIAProMa/Packages/packages-lock.json +++ b/Frontend/VIAProMa/Packages/packages-lock.json @@ -9,6 +9,16 @@ }, "url": "https://package.openupm.com" }, + "com.microsoft.mixedreality.openxr": { + "version": "file:MixedReality/com.microsoft.mixedreality.openxr-1.4.1.tgz", + "depth": 0, + "source": "local-tarball", + "dependencies": { + "com.unity.xr.arfoundation": "4.1.7", + "com.unity.xr.management": "4.2.0", + "com.unity.xr.openxr": "1.4.2" + } + }, "com.microsoft.mixedreality.toolkit.foundation": { "version": "2.7.3", "depth": 0, @@ -107,6 +117,15 @@ "dependencies": {}, "url": "https://packages.unity.com" }, + "com.unity.inputsystem": { + "version": "1.3.0", + "depth": 1, + "source": "registry", + "dependencies": { + "com.unity.modules.uielements": "1.0.0" + }, + "url": "https://packages.unity.com" + }, "com.unity.multiplayer-hlapi": { "version": "1.0.6", "depth": 0, @@ -186,6 +205,16 @@ "com.unity.modules.imgui": "1.0.0" } }, + "com.unity.xr.arfoundation": { + "version": "4.1.7", + "depth": 1, + "source": "registry", + "dependencies": { + "com.unity.xr.arsubsystems": "4.1.7", + "com.unity.xr.management": "4.0.1" + }, + "url": "https://packages.unity.com" + }, "com.unity.xr.arsubsystems": { "version": "4.1.7", "depth": 1, @@ -215,8 +244,8 @@ "url": "https://packages.unity.com" }, "com.unity.xr.management": { - "version": "4.0.7", - "depth": 0, + "version": "4.2.0", + "depth": 1, "source": "registry", "dependencies": { "com.unity.modules.subsystems": "1.0.0", @@ -227,6 +256,17 @@ }, "url": "https://packages.unity.com" }, + "com.unity.xr.openxr": { + "version": "1.4.2", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.xr.management": "4.0.1", + "com.unity.xr.legacyinputhelpers": "2.1.2", + "com.unity.inputsystem": "1.3.0" + }, + "url": "https://packages.unity.com" + }, "com.unity.xr.windowsmr": { "version": "4.5.0", "depth": 0, diff --git a/Frontend/VIAProMa/ProjectSettings/EditorBuildSettings.asset b/Frontend/VIAProMa/ProjectSettings/EditorBuildSettings.asset index 6b98b5106..fd7bf0cdb 100644 --- a/Frontend/VIAProMa/ProjectSettings/EditorBuildSettings.asset +++ b/Frontend/VIAProMa/ProjectSettings/EditorBuildSettings.asset @@ -13,3 +13,5 @@ EditorBuildSettings: type: 2} com.unity.xr.management.loader_settings: {fileID: 11400000, guid: 5ef05289f6a0ddd4ca4b8b0b91aa9a2f, type: 2} + com.unity.xr.openxr.settings4: {fileID: 11400000, guid: ae59c1c10df0ddf4188ff88d617c095e, + type: 2} diff --git a/Frontend/VIAProMa/ProjectSettings/ProjectSettings.asset b/Frontend/VIAProMa/ProjectSettings/ProjectSettings.asset index 519986ced..d16494ed3 100644 --- a/Frontend/VIAProMa/ProjectSettings/ProjectSettings.asset +++ b/Frontend/VIAProMa/ProjectSettings/ProjectSettings.asset @@ -46,8 +46,8 @@ PlayerSettings: defaultScreenHeight: 768 defaultScreenWidthWeb: 960 defaultScreenHeightWeb: 600 - m_StereoRenderingPath: 2 - m_ActiveColorSpace: 0 + m_StereoRenderingPath: 1 + m_ActiveColorSpace: 1 m_MTRendering: 1 mipStripping: 0 numberOfMipsStripped: 0 @@ -128,7 +128,10 @@ PlayerSettings: 16:9: 1 Others: 1 bundleVersion: 1.0 - preloadedAssets: [] + preloadedAssets: + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} metroInputSource: 0 wsaTransparentSwapchain: 0 m_HolographicPauseOnTrackingLoss: 1 @@ -153,7 +156,7 @@ PlayerSettings: tvOS: 0 overrideDefaultApplicationIdentifier: 1 AndroidBundleVersionCode: 1 - AndroidMinSdkVersion: 19 + AndroidMinSdkVersion: 24 AndroidTargetSdkVersion: 0 AndroidPreferredInstallLocation: 1 aotOptions: @@ -235,7 +238,7 @@ PlayerSettings: useCustomBaseGradleTemplate: 0 useCustomGradlePropertiesTemplate: 0 useCustomProguardFile: 0 - AndroidTargetArchitectures: 5 + AndroidTargetArchitectures: 2 AndroidSplashScreenScale: 0 androidSplashScreen: {fileID: 0} AndroidKeystoreName: @@ -258,7 +261,99 @@ PlayerSettings: AndroidValidateAppBundleSize: 1 AndroidAppBundleSizeToValidate: 150 m_BuildTargetIcons: [] - m_BuildTargetPlatformIcons: [] + m_BuildTargetPlatformIcons: + - m_BuildTarget: Android + m_Icons: + - m_Textures: [] + m_Width: 432 + m_Height: 432 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 324 + m_Height: 324 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 216 + m_Height: 216 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 162 + m_Height: 162 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 108 + m_Height: 108 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 81 + m_Height: 81 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 192 + m_Height: 192 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 144 + m_Height: 144 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 96 + m_Height: 96 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 72 + m_Height: 72 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 48 + m_Height: 48 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 36 + m_Height: 36 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 192 + m_Height: 192 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 144 + m_Height: 144 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 96 + m_Height: 96 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 72 + m_Height: 72 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 48 + m_Height: 48 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 36 + m_Height: 36 + m_Kind: 1 + m_SubKind: m_BuildTargetBatching: [] m_BuildTargetGraphicsJobs: - m_BuildTarget: MacStandaloneSupport @@ -298,6 +393,9 @@ PlayerSettings: - m_BuildTarget: iOSSupport m_APIs: 10000000 m_Automatic: 1 + - m_BuildTarget: AndroidPlayer + m_APIs: 0b00000015000000 + m_Automatic: 0 m_BuildTargetVRSettings: - m_BuildTarget: Windows Store Apps m_Enabled: 1 @@ -579,6 +677,7 @@ PlayerSettings: additionalCompilerArguments: {} platformArchitecture: {} scriptingBackend: + Android: 1 Standalone: 1 Windows Store Apps: 1 il2cppCompilerConfiguration: {} @@ -621,7 +720,7 @@ PlayerSettings: metroSplashScreenUseBackgroundColor: 0 platformCapabilities: WindowsStoreApps: - EnterpriseAuthentication: False + CodeGeneration: False OfflineMapsManagement: False HumanInterfaceDevice: False Location: False @@ -657,8 +756,8 @@ PlayerSettings: Contacts: False Proximity: False InternetClient: True - CodeGeneration: False BackgroundMediaPlayback: False + EnterpriseAuthentication: False metroTargetDeviceFamilies: Desktop: False Holographic: False @@ -711,7 +810,7 @@ PlayerSettings: m_VersionCode: 1 m_VersionName: apiCompatibilityLevel: 3 - activeInputHandler: 0 + activeInputHandler: 2 cloudProjectId: framebufferDepthMemorylessMode: 0 qualitySettingsNames: [] diff --git a/Frontend/VIAProMa/ProjectSettings/QualitySettings.asset b/Frontend/VIAProMa/ProjectSettings/QualitySettings.asset index 0b5524bdb..d4a048e0a 100644 --- a/Frontend/VIAProMa/ProjectSettings/QualitySettings.asset +++ b/Frontend/VIAProMa/ProjectSettings/QualitySettings.asset @@ -18,7 +18,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 - blendWeights: 1 + skinWeights: 1 textureQuality: 1 anisotropicTextures: 0 antiAliasing: 0 @@ -40,6 +40,7 @@ QualitySettings: asyncUploadBufferSize: 4 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: Low @@ -53,7 +54,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 - blendWeights: 2 + skinWeights: 2 textureQuality: 0 anisotropicTextures: 0 antiAliasing: 0 @@ -75,11 +76,12 @@ QualitySettings: asyncUploadBufferSize: 4 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: Medium pixelLightCount: 1 - shadows: 1 + shadows: 0 shadowResolution: 0 shadowProjection: 1 shadowCascades: 1 @@ -88,7 +90,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 - blendWeights: 2 + skinWeights: 2 textureQuality: 0 anisotropicTextures: 1 antiAliasing: 0 @@ -110,6 +112,7 @@ QualitySettings: asyncUploadBufferSize: 4 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: High @@ -123,7 +126,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 - blendWeights: 2 + skinWeights: 2 textureQuality: 0 anisotropicTextures: 1 antiAliasing: 0 @@ -145,6 +148,7 @@ QualitySettings: asyncUploadBufferSize: 4 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: Very High @@ -158,7 +162,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 - blendWeights: 4 + skinWeights: 4 textureQuality: 0 anisotropicTextures: 2 antiAliasing: 2 @@ -180,6 +184,7 @@ QualitySettings: asyncUploadBufferSize: 4 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: Ultra @@ -193,7 +198,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 - blendWeights: 4 + skinWeights: 4 textureQuality: 0 anisotropicTextures: 2 antiAliasing: 2 @@ -215,7 +220,9 @@ QualitySettings: asyncUploadBufferSize: 4 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] m_PerPlatformDefaultQuality: + Android: 0 Standalone: 0 Windows Store Apps: 0 From 5ff7e3f93c92afba394fd6b67104d0d1040c66a1 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Thu, 16 Jun 2022 17:49:19 +0200 Subject: [PATCH 05/42] Revert "Merge pull request #431 from rwth-acis/feature/oculus-quest-support" This reverts commit 18cada2c2efaae9709b68c7ce5e484f04500be64, reversing changes made to 864662af9359c56280800c485472a387ecf8c9f5. --- .../ProjectPreferences.asset | 7 +- .../Resources/NetworkPrefabs.asset | 16 - .../Loaders/Open XR Loader No Pre Init.asset | 14 - .../Open XR Loader No Pre Init.asset.meta | 8 - .../Assets/XR/Loaders/Open XR Loader.asset | 14 - .../XR/Loaders/Open XR Loader.asset.meta | 8 - .../Settings/Open XR Package Settings.asset | 884 ------------------ .../Open XR Package Settings.asset.meta | 8 - .../XR/Settings/OpenXR Editor Settings.asset | 20 - .../OpenXR Editor Settings.asset.meta | 8 - .../Assets/XR/XRGeneralSettings.asset | 66 +- Frontend/VIAProMa/Packages/manifest.json | 4 +- .../VIAProMa/Packages/manifest.json.backup3 | 72 -- Frontend/VIAProMa/Packages/packages-lock.json | 44 +- .../ProjectSettings/EditorBuildSettings.asset | 2 - .../ProjectSettings/ProjectSettings.asset | 117 +-- .../ProjectSettings/QualitySettings.asset | 21 +- 17 files changed, 22 insertions(+), 1291 deletions(-) delete mode 100644 Frontend/VIAProMa/Assets/XR/Loaders/Open XR Loader No Pre Init.asset delete mode 100644 Frontend/VIAProMa/Assets/XR/Loaders/Open XR Loader No Pre Init.asset.meta delete mode 100644 Frontend/VIAProMa/Assets/XR/Loaders/Open XR Loader.asset delete mode 100644 Frontend/VIAProMa/Assets/XR/Loaders/Open XR Loader.asset.meta delete mode 100644 Frontend/VIAProMa/Assets/XR/Settings/Open XR Package Settings.asset delete mode 100644 Frontend/VIAProMa/Assets/XR/Settings/Open XR Package Settings.asset.meta delete mode 100644 Frontend/VIAProMa/Assets/XR/Settings/OpenXR Editor Settings.asset delete mode 100644 Frontend/VIAProMa/Assets/XR/Settings/OpenXR Editor Settings.asset.meta delete mode 100644 Frontend/VIAProMa/Packages/manifest.json.backup3 diff --git a/Frontend/VIAProMa/Assets/MixedRealityToolkit.Generated/ProjectPreferences.asset b/Frontend/VIAProMa/Assets/MixedRealityToolkit.Generated/ProjectPreferences.asset index 88a2ae61f..3c9e00b8d 100644 --- a/Frontend/VIAProMa/Assets/MixedRealityToolkit.Generated/ProjectPreferences.asset +++ b/Frontend/VIAProMa/Assets/MixedRealityToolkit.Generated/ProjectPreferences.asset @@ -16,15 +16,12 @@ MonoBehaviour: keys: - _MixedRealityToolkit_Editor_IgnoreSettingsPrompts - MixedRealityToolkit_Editor_RunOptimalConfig - - _MixedRealityToolkit_Editor_LockProfiles - - _MixedRealityToolkit_Editor_AutoEnableUWPCapabilities - - MixedRealityToolkit_Editor_NullDataProviders - values: 0001010100 + values: 0001 intPreferences: keys: - MixedRealityToolkit_Editor_AudioSpatializerCount - _MixedRealityToolkit_Editor_ConfiguratorState - values: 01000000c8000000 + values: 0000000000000000 floatPreferences: keys: [] values: [] diff --git a/Frontend/VIAProMa/Assets/Scripts/ScriptableObjects/Multiplayer/Resources/NetworkPrefabs.asset b/Frontend/VIAProMa/Assets/Scripts/ScriptableObjects/Multiplayer/Resources/NetworkPrefabs.asset index 1ae0cb359..ce4d80c5b 100644 --- a/Frontend/VIAProMa/Assets/Scripts/ScriptableObjects/Multiplayer/Resources/NetworkPrefabs.asset +++ b/Frontend/VIAProMa/Assets/Scripts/ScriptableObjects/Multiplayer/Resources/NetworkPrefabs.asset @@ -20,10 +20,6 @@ MonoBehaviour: path: Assets/Photon/PhotonUnityNetworking/Demos/DemoAsteroids/Resources/BigAsteroid.prefab - prefab: {fileID: 100006, guid: 4e5a0d387dc27394b81600988ad0216f, type: 3} path: Assets/Photon/PhotonVoice/Demos/DemoVoicePun/Resources/Boy.prefab - - prefab: {fileID: 100006, guid: 918176382df6c6644be68959372cc869, type: 3} - path: Assets/Photon/PhotonVoice/Demos/DemoVoicePun/Resources/Boy-Local.prefab - - prefab: {fileID: 100006, guid: d62ea5ac8adc4824d87ab6b7a37eda44, type: 3} - path: Assets/Photon/PhotonVoice/Demos/DemoVoicePun/Resources/Boy-Remote.prefab - prefab: {fileID: 8195115283832244517, guid: 46c83ff4ac3c6b544ae08879bf7ecf2f, type: 3} path: Assets/Prefabs/Visualizations/BuildingProgress Bar/Resources/Building Progress @@ -40,10 +36,6 @@ MonoBehaviour: path: 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0.46666667} shadowmaskMode: 1 - skinWeights: 4 + blendWeights: 4 textureQuality: 0 anisotropicTextures: 2 antiAliasing: 2 @@ -184,7 +180,6 @@ QualitySettings: asyncUploadBufferSize: 4 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 - customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: Ultra @@ -198,7 +193,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 - skinWeights: 4 + blendWeights: 4 textureQuality: 0 anisotropicTextures: 2 antiAliasing: 2 @@ -220,9 +215,7 @@ QualitySettings: asyncUploadBufferSize: 4 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 - customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] m_PerPlatformDefaultQuality: - Android: 0 Standalone: 0 Windows Store Apps: 0 From 6882c7bd13e321125d3977d64d519f68bf1e809b Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Thu, 16 Jun 2022 19:45:18 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public void SelectIssues() + public void OpenIssueList() { - visualization.ContentProvider.SelectContent(); + var issues = visualization.ContentProvider.Issues; + var x = new IssueListViewItem(); + foreach (var issue in issues) + { + Debug.Log(issue.Name); + } + UIEnabled = false; selectionActiveMessage.SetActive(true); } - public void EndIssueSelection() + public void CloseIssueList() { - visualization.ContentProvider.EndContentSelection(); UIEnabled = true; selectionActiveMessage.SetActive(false); } diff --git a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs.meta b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs.meta new file mode 100644 index 000000000..5f922becd --- /dev/null +++ b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 2b377bb168974ed0b2ce7790bff45ebb +timeCreated: 1655400616 \ No newline at end of file diff --git a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Progress Bar/ProgressBarConfiguration.cs b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Progress Bar/ProgressBarConfiguration.cs index 5f4ab6331..7db219259 100644 --- a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Progress Bar/ProgressBarConfiguration.cs +++ b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Progress Bar/ProgressBarConfiguration.cs @@ -2,7 +2,7 @@ using i5.VIAProMa.Visualizations.ColorConfigWindow; using UnityEngine; -namespace i5.VIAProMa.Visualizations.ProgressBars +namespace i5.VIAProMa.Visualizations.ProgressBars { /// /// Configuration window for progress bars @@ -11,6 +11,8 @@ public class ProgressBarConfiguration : ConfigurationWindow { [Tooltip("The UI which handles the issue selection")] [SerializeField] private ConfigurationIssueSelectionUI issueSelectionUI; + [Tooltip("The UI which lists all assigned issues")] + [SerializeField] private ConfigurationIssueListUI issueListUi; /// /// Gets or sets whether the window is enabled @@ -40,6 +42,14 @@ protected override void Awake() { issueSelectionUI.Setup(visualization); } + if (issueListUi == null) + { + SpecialDebugMessages.LogMissingReferenceError(this, nameof(issueListUi)); + } + else + { + issueListUi.Setup(visualization); + } } /// From 060aa36d40e6ddba3d8617bb0a68004fb1a9b001 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Fri, 17 Jun 2022 11:41:04 +0200 Subject: [PATCH 08/42] Changed name of list visualization content button --- .../Progress Bar Configuration Window.prefab | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab index 032d26d8a..bfdaead74 100644 --- a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab +++ b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab @@ -708,7 +708,7 @@ PrefabInstance: - 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[SerializeField] private GameObject selectionActiveMessage; + [SerializeField] private GameObject listWindow; private bool uiEnabled = true; private Visualization visualization; @@ -30,13 +31,13 @@ private void Awake() SpecialDebugMessages.LogMissingReferenceError(this, nameof(selectionButton)); } - if (selectionActiveMessage == null) + if (listWindow == null) { - SpecialDebugMessages.LogMissingReferenceError(this, nameof(selectionActiveMessage)); + SpecialDebugMessages.LogMissingReferenceError(this, nameof(listWindow)); } else { - selectionActiveMessage.SetActive(false); + listWindow.SetActive(false); } } @@ -48,20 +49,22 @@ public void Setup(Visualization visualization) public void OpenIssueList() { var issues = visualization.ContentProvider.Issues; - var x = new IssueListViewItem(); + //var issueViewList = gameObject.AddComponent(typeof(IssuesMultiListView)) as IssuesMultiListView; + //issueViewList.Items = issues; foreach (var issue in issues) { Debug.Log(issue.Name); } + listWindow.SetActive(true); UIEnabled = false; - selectionActiveMessage.SetActive(true); + listWindow.SetActive(true); } public void CloseIssueList() { UIEnabled = true; - selectionActiveMessage.SetActive(false); + listWindow.SetActive(false); } } } \ No newline at end of file From e94b309604457dbb0b4408cc55284c6aecf52aae Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Fri, 17 Jun 2022 14:39:27 +0200 Subject: [PATCH 10/42] Actually place issue cards --- .../Progress Bar Configuration Window.prefab | 227 +++++++++++++++++- .../ConfigurationIssueListUI.cs | 13 +- 2 files changed, 223 insertions(+), 17 deletions(-) diff --git a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab index e3003cb5a..049580fdd 100644 --- a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab +++ b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab @@ -1,5 +1,82 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!1 &31235771653979492 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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//var issueViewList = gameObject.AddComponent(typeof(IssuesMultiListView)) as IssuesMultiListView; - //issueViewList.Items = issues; + var issueViewList = listWindow.GetComponent(typeof(IssuesMultiListView)) as IssuesMultiListView; + if (issueViewList != null) + { + issueViewList.Items = issues; + } foreach (var issue in issues) { Debug.Log(issue.Name); } - - listWindow.SetActive(true); - UIEnabled = false; - listWindow.SetActive(true); } public void CloseIssueList() From 0075064b395192a153c760644d03d9cdb995ba17 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Fri, 17 Jun 2022 15:23:34 +0200 Subject: [PATCH 11/42] Moved Issue List Window buttons --- .../Progress Bar Configuration Window.prefab | 195 +++++++----------- .../ConfigurationIssueListUI.cs | 4 +- 2 files changed, 77 insertions(+), 122 deletions(-) diff --git a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab index 049580fdd..ee5c7e651 100644 --- a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab +++ b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab @@ -27,7 +27,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 31235771653979492} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - 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46c83ff4ac3c6b544ae08879bf7ecf2f, type: 3} diff --git a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity.meta b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity.meta new file mode 100644 index 000000000..2b2a411ac --- /dev/null +++ b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: f29460b168a245a41958a6c956bc9973 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: From fa43282d77d5239bf9e1dfe4c6af21b1514fb24a Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Sun, 19 Jun 2022 13:44:38 +0200 Subject: [PATCH 14/42] Added test runner to list task card test --- .../ListTaskCards/ListTaskCardTestRunner.cs | 24 +++++++++++++++++++ .../ListTaskCardTestRunner.cs.meta | 11 +++++++++ .../ListTaskCards/ListTaskCards.unity | 22 +++++++++++++++-- 3 files changed, 55 insertions(+), 2 deletions(-) create mode 100644 Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs create mode 100644 Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs.meta diff --git a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs new file mode 100644 index 000000000..539e54e9d --- /dev/null +++ b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs @@ -0,0 +1,24 @@ +using System.Collections; +using System.Collections.Generic; +using i5.VIAProMa.DataModel.API; +using i5.VIAProMa.Visualizations; +using i5.VIAProMa.Visualizations.Competence; +using UnityEngine; + +public class ListTaskCardTestRunner : MonoBehaviour +{ + [Range(1, 10)] public int[] simulatedIssues; + public Visualization visualizations; + + void Update() + { + if (Input.GetKeyDown(KeyCode.F5)) + { + for (int i = 0; i < simulatedIssues.Length; i++) + { + var issue = new Issue(DataSource.GITHUB, -1, "Test", "A test", 0, null, IssueStatus.CLOSED, "", "", null, null); + visualizations.ContentProvider.Issues.Add(issue); + } + } + } +} \ No newline at end of file diff --git a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs.meta b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs.meta new file mode 100644 index 000000000..d35d0212f --- /dev/null +++ b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e5ed656251dcb6341b862c7e72fc8511 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity index 916ba8a81..bc99ac065 100644 --- a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity +++ b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity @@ -3018,9 +3018,11 @@ MonoBehaviour: m_GameObject: {fileID: 492463162} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: afb299b244854dc448164fa5d079ef7b, type: 3} + m_Script: {fileID: 11500000, guid: e5ed656251dcb6341b862c7e72fc8511, type: 3} m_Name: m_EditorClassIdentifier: + simulatedIssues: 0000000000000000 + visualizations: {fileID: 1421350618} --- !u!1 &566465959 GameObject: m_ObjectHideFlags: 0 @@ -3399,7 +3401,11 @@ PrefabInstance: - target: {fileID: 2084896095825270086, guid: 7bf39913b7d9e7b46816f871fff478f7, type: 3} propertyPath: m_text - value: This test scene demonstrates the listing of task cards of a visualisation + value: 'This test scene demonstrates the listing of task cards of a visualisation. + + + To + add task cards to the visualization just press F5.' objectReference: {fileID: 0} - target: {fileID: 2084896095825270086, guid: 7bf39913b7d9e7b46816f871fff478f7, type: 3} @@ -3770,6 +3776,18 @@ Camera: m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 +--- !u!114 &1421350618 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 8195115283832244518, guid: 46c83ff4ac3c6b544ae08879bf7ecf2f, + type: 3} + m_PrefabInstance: {fileID: 2098223573} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cf641ac6ead0c3a4996f7e286eca41b8, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!1 &1511488231 GameObject: m_ObjectHideFlags: 0 From 3a86a85c50d365a9f275941ebef7641da91f5343 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Mon, 27 Jun 2022 16:42:18 +0200 Subject: [PATCH 15/42] Added "is empty" message to task card list window --- .../Progress Bar Configuration Window.prefab | 192 +++++++++++++++++- .../ConfigurationIssueListUI.cs | 18 +- 2 files changed, 199 insertions(+), 11 deletions(-) diff --git a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab index 3204b6d43..568da4f7b 100644 --- a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab +++ b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab @@ -88,7 +88,6 @@ GameObject: - component: {fileID: 3224188900084082963} - component: {fileID: 5339252494423394443} - component: {fileID: 3470727656836688653} - - component: {fileID: 5000493024065418270} - component: {fileID: 428125102597477811} m_Layer: 0 m_Name: Label @@ -165,14 +164,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 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+--- !u!33 &384186279040861373 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5597265832235983525} + m_Mesh: {fileID: 0} +--- !u!114 &5150783682466421894 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5597265832235983525} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: "No issues assigned. Please assign issues by closing this window and then + clicking the button \"Edit Visualization Content\" in the Configuration window. + \r\n" + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: afc8299d5d5bbd440a0616c8ecbc7217, type: 2} + m_sharedMaterial: {fileID: 0} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4294967295 + m_fontColor: {r: 1, g: 1, b: 1, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: 0 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 0.42 + m_fontSizeBase: 0.42 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 0 + m_HorizontalAlignment: 1 + m_VerticalAlignment: 256 + m_textAlignment: 257 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 0 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 1 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 0 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + m_hasFontAssetChanged: 1 + m_renderer: {fileID: 7262940877511048777} + m_maskType: 0 + _SortingLayer: 0 + _SortingLayerID: 0 + _SortingOrder: 0 --- !u!1 &5691359374317885502 GameObject: m_ObjectHideFlags: 0 @@ -675,6 +848,7 @@ Transform: - {fileID: 3224188900084082963} - {fileID: 6508369879501142534} - {fileID: 3926764301043012505} + - {fileID: 2715270210308064377} m_Father: {fileID: 7754013898551322284} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs index 0a64d304a..a1bb4b6cd 100644 --- a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs +++ b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs @@ -10,6 +10,7 @@ public class ConfigurationIssueListUI : MonoBehaviour, IUiFragment { [SerializeField] private Interactable selectionButton; [SerializeField] private GameObject listWindow; + [SerializeField] private GameObject emptyMessage; private bool uiEnabled = true; private Visualization visualization; @@ -41,20 +42,33 @@ private void Awake() } } - public void Setup(Visualization visualization) + public void Setup(Visualization pVisualization) { - this.visualization = visualization; + visualization = pVisualization; } public void OpenIssueList() { listWindow.SetActive(true); UIEnabled = false; + reloadIssueList(); + } + + public void reloadIssueList() + { var issues = visualization.ContentProvider.Issues; var issueViewList = listWindow.GetComponent(typeof(IssuesMultiListView)) as IssuesMultiListView; if (issueViewList != null) { issueViewList.Items = issues; + if (emptyMessage != null) + { + emptyMessage.SetActive(issues.Count == 0); + } + else + { + Debug.Log("No Empty Message set. Please add one"); + } } else { From 367ff6ed300f1f03c47e5d20a2d69fea54d4e084 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Mon, 27 Jun 2022 17:04:35 +0200 Subject: [PATCH 16/42] Reload task card list when task cards change --- .../ConfigurationIssueListUI.cs | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-) diff --git a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs index a1bb4b6cd..a302d6cdc 100644 --- a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs +++ b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs @@ -1,4 +1,5 @@ -using i5.VIAProMa.UI.ListView.Issues; +using System; +using i5.VIAProMa.UI.ListView.Issues; using i5.VIAProMa.UI.MultiListView.Core; using i5.VIAProMa.Utilities; using Microsoft.MixedReality.Toolkit.UI; @@ -51,10 +52,16 @@ public void OpenIssueList() { listWindow.SetActive(true); UIEnabled = false; - reloadIssueList(); + visualization.ContentProvider.ContentChanged += OnContentChanged; + ReloadIssueList(); } - public void reloadIssueList() + private void OnContentChanged(object sender, EventArgs e) + { + ReloadIssueList(); + } + + private void ReloadIssueList() { var issues = visualization.ContentProvider.Issues; var issueViewList = listWindow.GetComponent(typeof(IssuesMultiListView)) as IssuesMultiListView; @@ -78,6 +85,7 @@ public void reloadIssueList() public void CloseIssueList() { + visualization.ContentProvider.ContentChanged -= OnContentChanged; UIEnabled = true; listWindow.SetActive(false); } From c3632d721d557649cfd2914f6f2671ed7095be6b Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Mon, 27 Jun 2022 17:29:29 +0200 Subject: [PATCH 17/42] Execute ContentChanged Event in Task Card List test --- .../Visualizations/ListTaskCards/ListTaskCardTestRunner.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs index 539e54e9d..5d64073d6 100644 --- a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs +++ b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs @@ -1,3 +1,4 @@ +using System; using System.Collections; using System.Collections.Generic; using i5.VIAProMa.DataModel.API; @@ -16,9 +17,11 @@ void Update() { for (int i = 0; i < simulatedIssues.Length; i++) { - var issue = new Issue(DataSource.GITHUB, -1, "Test", "A test", 0, null, IssueStatus.CLOSED, "", "", null, null); + var issue = new Issue(DataSource.GITHUB, -1, "Test", "A test", 0, null, IssueStatus.CLOSED, "", "", + null, null); visualizations.ContentProvider.Issues.Add(issue); } + visualizations.ContentProvider.EndContentSelection(); } } } \ No newline at end of file From 8e57deda097d27a0426d524fbd3a5c19bedc3c89 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Mon, 27 Jun 2022 17:40:03 +0200 Subject: [PATCH 18/42] Fixed first time pressing f5 not working --- .../Visualizations/ListTaskCards/ListTaskCardTestRunner.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs index 5d64073d6..2fde09ed2 100644 --- a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs +++ b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs @@ -15,12 +15,14 @@ void Update() { if (Input.GetKeyDown(KeyCode.F5)) { + visualizations.ContentProvider.SelectContent(); for (int i = 0; i < simulatedIssues.Length; i++) { var issue = new Issue(DataSource.GITHUB, -1, "Test", "A test", 0, null, IssueStatus.CLOSED, "", "", null, null); visualizations.ContentProvider.Issues.Add(issue); } + visualizations.ContentProvider.EndContentSelection(); } } From 9cf8fd780bf3199cf68e75a4492a7bcb5f4449a8 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Mon, 27 Jun 2022 17:41:23 +0200 Subject: [PATCH 19/42] Improved code readability --- .../ListTaskCards/ListTaskCardTestRunner.cs | 19 +++++++++---------- 1 file changed, 9 insertions(+), 10 deletions(-) diff --git a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs index 2fde09ed2..677651fb3 100644 --- a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs +++ b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs @@ -13,17 +13,16 @@ public class ListTaskCardTestRunner : MonoBehaviour void Update() { - if (Input.GetKeyDown(KeyCode.F5)) + if (!Input.GetKeyDown(KeyCode.F5)) return; + visualizations.ContentProvider.SelectContent(); + + for (var i = 0; i < simulatedIssues.Length; i++) { - visualizations.ContentProvider.SelectContent(); - for (int i = 0; i < simulatedIssues.Length; i++) - { - var issue = new Issue(DataSource.GITHUB, -1, "Test", "A test", 0, null, IssueStatus.CLOSED, "", "", - null, null); - visualizations.ContentProvider.Issues.Add(issue); - } - - visualizations.ContentProvider.EndContentSelection(); + var issue = new Issue(DataSource.GITHUB, -1, "Test", "A test", 0, null, IssueStatus.CLOSED, "", "", + null, null); + visualizations.ContentProvider.Issues.Add(issue); } + + visualizations.ContentProvider.EndContentSelection(); } } \ No newline at end of file From 44c7ce199cf0236fb8eafd06556beca789346d06 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Mon, 27 Jun 2022 17:44:01 +0200 Subject: [PATCH 20/42] More consistent code formatting --- .../ListTaskCards/ListTaskCardTestRunner.cs | 35 +++++++++---------- 1 file changed, 17 insertions(+), 18 deletions(-) diff --git a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs index 677651fb3..6e5f67f7d 100644 --- a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs +++ b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs @@ -1,28 +1,27 @@ -using System; -using System.Collections; -using System.Collections.Generic; using i5.VIAProMa.DataModel.API; using i5.VIAProMa.Visualizations; -using i5.VIAProMa.Visualizations.Competence; using UnityEngine; -public class ListTaskCardTestRunner : MonoBehaviour +namespace Tests.Visualizations.ListTaskCards { - [Range(1, 10)] public int[] simulatedIssues; - public Visualization visualizations; - - void Update() + public class ListTaskCardTestRunner : MonoBehaviour { - if (!Input.GetKeyDown(KeyCode.F5)) return; - visualizations.ContentProvider.SelectContent(); - - for (var i = 0; i < simulatedIssues.Length; i++) + [Range(1, 10)] public int[] simulatedIssues; + public Visualization visualizations; + + private void Update() { - var issue = new Issue(DataSource.GITHUB, -1, "Test", "A test", 0, null, IssueStatus.CLOSED, "", "", - null, null); - visualizations.ContentProvider.Issues.Add(issue); - } + if (!Input.GetKeyDown(KeyCode.F5)) return; + visualizations.ContentProvider.SelectContent(); + + for (var i = 0; i < simulatedIssues.Length; i++) + { + var issue = new Issue(DataSource.GITHUB, -1, "Test", "A test", 0, null, IssueStatus.CLOSED, "", "", + null, null); + visualizations.ContentProvider.Issues.Add(issue); + } - visualizations.ContentProvider.EndContentSelection(); + visualizations.ContentProvider.EndContentSelection(); + } } } \ No newline at end of file From f39c8c1523d8d0c2d7bcba8e6a301a46dd5f3210 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Mon, 27 Jun 2022 17:52:36 +0200 Subject: [PATCH 21/42] Made it possible to add multiple visualizations to the task card list test scene --- .../ListTaskCards/ListTaskCardTestRunner.cs | 23 +++++++++++-------- .../ListTaskCards/ListTaskCards.unity | 6 ++--- 2 files changed, 16 insertions(+), 13 deletions(-) diff --git a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs index 6e5f67f7d..636489002 100644 --- a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs +++ b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs @@ -6,22 +6,25 @@ namespace Tests.Visualizations.ListTaskCards { public class ListTaskCardTestRunner : MonoBehaviour { - [Range(1, 10)] public int[] simulatedIssues; - public Visualization visualizations; + private const int SimulatedIssuesCount = 1; + [SerializeField] private Visualization[] visualizations; private void Update() { if (!Input.GetKeyDown(KeyCode.F5)) return; - visualizations.ContentProvider.SelectContent(); - - for (var i = 0; i < simulatedIssues.Length; i++) + foreach (var visualization in visualizations) { - var issue = new Issue(DataSource.GITHUB, -1, "Test", "A test", 0, null, IssueStatus.CLOSED, "", "", - null, null); - visualizations.ContentProvider.Issues.Add(issue); - } + visualization.ContentProvider.SelectContent(); + + for (var i = 0; i < SimulatedIssuesCount; i++) + { + var issue = new Issue(DataSource.GITHUB, -1, "Test", "A test", 0, null, IssueStatus.CLOSED, "", "", + null, null); + visualization.ContentProvider.Issues.Add(issue); + } - visualizations.ContentProvider.EndContentSelection(); + visualization.ContentProvider.EndContentSelection(); + } } } } \ No newline at end of file diff --git a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity index bc99ac065..ae09a3f80 100644 --- a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity +++ b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1} + m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -3021,8 +3021,8 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5ed656251dcb6341b862c7e72fc8511, type: 3} m_Name: m_EditorClassIdentifier: - simulatedIssues: 0000000000000000 - visualizations: {fileID: 1421350618} + visualizations: + - {fileID: 1421350618} --- !u!1 &566465959 GameObject: m_ObjectHideFlags: 0 From edcdd8fa1edd5c11be89f9ba5862d77ad7550eca Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Mon, 27 Jun 2022 18:00:48 +0200 Subject: [PATCH 22/42] Improved test description --- .../Visualizations/ListTaskCards/ListTaskCards.unity | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity index ae09a3f80..2bbbb5143 100644 --- a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity +++ b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity @@ -3405,7 +3405,12 @@ PrefabInstance: To - add task cards to the visualization just press F5.' + add one task card to all visualizations just press F5. + + + To open + the list press the "..." button under the visualization, then press the "Configuration" + button and then press the button "List Visualization Content"' objectReference: {fileID: 0} - target: {fileID: 2084896095825270086, guid: 7bf39913b7d9e7b46816f871fff478f7, type: 3} @@ -3552,7 +3557,8 @@ PrefabInstance: propertyPath: m_Name value: TestDescription objectReference: {fileID: 0} - m_RemovedComponents: [] + m_RemovedComponents: + - {fileID: 2439986558930224875, guid: 7bf39913b7d9e7b46816f871fff478f7, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 7bf39913b7d9e7b46816f871fff478f7, type: 3} --- !u!1001 &1018743346 PrefabInstance: From 28caff70ed9bf99f635af590a2dbc6c599ea4e01 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Mon, 27 Jun 2022 18:16:17 +0200 Subject: [PATCH 23/42] Added all visualization types to test scene --- .../ListTaskCards/ListTaskCards.unity | 392 +++++++++++++++++- 1 file changed, 388 insertions(+), 4 deletions(-) diff --git a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity index 2bbbb5143..62ea74e01 100644 --- a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity +++ b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCards.unity @@ -2978,6 +2978,100 @@ PrefabInstance: objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b72229148ad3ea7408d7fbb34a35ea28, type: 3} +--- !u!1001 &401174160 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1281877912} + m_Modifications: + - 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m_TransformParent: {fileID: 0} + m_TransformParent: {fileID: 1281877912} m_Modifications: - target: {fileID: 513762739022804669, guid: 46c83ff4ac3c6b544ae08879bf7ecf2f, type: 3} propertyPath: m_RootOrder - value: 8 + value: 0 objectReference: {fileID: 0} - target: {fileID: 513762739022804669, guid: 46c83ff4ac3c6b544ae08879bf7ecf2f, type: 3} propertyPath: m_LocalPosition.x - value: 0.97126293 + value: 1 objectReference: {fileID: 0} - target: {fileID: 513762739022804669, guid: 46c83ff4ac3c6b544ae08879bf7ecf2f, type: 3} propertyPath: m_LocalPosition.y - value: 0 + value: 1 objectReference: {fileID: 0} - target: {fileID: 513762739022804669, guid: 46c83ff4ac3c6b544ae08879bf7ecf2f, type: 3} From b1626e31af9d6e84952ddccfb2a8ef0214481843 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Mon, 27 Jun 2022 20:58:42 +0200 Subject: [PATCH 24/42] Adds a number to all test task cards --- .../Visualizations/ListTaskCards/ListTaskCardTestRunner.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs index 636489002..0f33e3c13 100644 --- a/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs +++ b/Frontend/VIAProMa/Assets/Tests/Visualizations/ListTaskCards/ListTaskCardTestRunner.cs @@ -8,6 +8,7 @@ public class ListTaskCardTestRunner : MonoBehaviour { private const int SimulatedIssuesCount = 1; [SerializeField] private Visualization[] visualizations; + private int globalCount; private void Update() { @@ -18,7 +19,8 @@ private void Update() for (var i = 0; i < SimulatedIssuesCount; i++) { - var issue = new Issue(DataSource.GITHUB, -1, "Test", "A test", 0, null, IssueStatus.CLOSED, "", "", + var issue = new Issue(DataSource.GITHUB, -1, "Test" + globalCount++, "A test" + globalCount, 0, + null, IssueStatus.CLOSED, "", "", null, null); visualization.ContentProvider.Issues.Add(issue); } From 25564def8f6a52ae38c0799ec4e58e04b04e50df Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Mon, 27 Jun 2022 20:58:52 +0200 Subject: [PATCH 25/42] Basic page implementation --- .../ConfigurationIssueListUI.cs | 87 +++++++++++++++++-- 1 file changed, 78 insertions(+), 9 deletions(-) diff --git a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs index a302d6cdc..14f9f61b1 100644 --- a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs +++ b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs @@ -1,5 +1,6 @@ using System; -using i5.VIAProMa.UI.ListView.Issues; +using System.Collections.Generic; +using i5.VIAProMa.DataModel.API; using i5.VIAProMa.UI.MultiListView.Core; using i5.VIAProMa.Utilities; using Microsoft.MixedReality.Toolkit.UI; @@ -15,6 +16,10 @@ public class ConfigurationIssueListUI : MonoBehaviour, IUiFragment private bool uiEnabled = true; private Visualization visualization; + private int currentPage = 0; + private IssuesMultiListView issueViewList; + private int numberOfIssuesPerPage; + private const int NumberOfListViews = 3; public bool UIEnabled { @@ -22,7 +27,7 @@ public bool UIEnabled set { uiEnabled = value; - selectionButton.Enabled = uiEnabled; + selectionButton.IsEnabled = uiEnabled; } } @@ -40,6 +45,11 @@ private void Awake() else { listWindow.SetActive(false); + issueViewList = listWindow.GetComponent(typeof(IssuesMultiListView)) as IssuesMultiListView; + if (issueViewList) + { + numberOfIssuesPerPage = NumberOfListViews * issueViewList.numberOfItemsPerListView; + } } } @@ -64,25 +74,84 @@ private void OnContentChanged(object sender, EventArgs e) private void ReloadIssueList() { var issues = visualization.ContentProvider.Issues; - var issueViewList = listWindow.GetComponent(typeof(IssuesMultiListView)) as IssuesMultiListView; - if (issueViewList != null) + var issuesCount = issues.Count; + if (issueViewList) { - issueViewList.Items = issues; - if (emptyMessage != null) + if (issuesCount == 0) { - emptyMessage.SetActive(issues.Count == 0); + ChangeEmptyMessageVisibility(true); } else { - Debug.Log("No Empty Message set. Please add one"); + ChangeEmptyMessageVisibility(false); + if (issuesCount <= currentPage * numberOfIssuesPerPage) + { + // The page number is too high. There are not enough issues assigned to this visualization. + // Some issues were probably removed. We have to lower the page number + currentPage = issues.Count / numberOfIssuesPerPage; + } + + var issuesForThisPage = new List(); + var issuesStartingPoint = currentPage * numberOfIssuesPerPage; + for (var i = issuesStartingPoint; + i < issuesStartingPoint + numberOfIssuesPerPage && issuesCount > i; + i++) + { + issuesForThisPage.Add(issues[i]); + } + + issueViewList.Items = issuesForThisPage; } } else { - Debug.Log("No List Window set. Please add one"); + LogMissingField(nameof(listWindow)); + } + } + + private void ChangeEmptyMessageVisibility(bool visible) + { + if (emptyMessage) + { + emptyMessage.SetActive(visible); + } + else + { + LogMissingField(nameof(emptyMessage)); + } + } + + // ReSharper disable Unity.PerformanceAnalysis + private void LogMissingField(string referenceName) + { + SpecialDebugMessages.LogMissingReferenceError(this, referenceName); + } + + private void Update() + { + if (Input.GetKeyDown(KeyCode.F4)) + { + PageDown(); + } + else if (Input.GetKeyDown(KeyCode.F6)) + { + PageUp(); } } + public void PageUp() + { + currentPage++; + ReloadIssueList(); + } + + public void PageDown() + { + if (currentPage == 0) return; + currentPage--; + ReloadIssueList(); + } + public void CloseIssueList() { visualization.ContentProvider.ContentChanged -= OnContentChanged; From 368570c712d76f78ceaf1730efc5f1e8de7f0827 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Mon, 27 Jun 2022 21:19:06 +0200 Subject: [PATCH 26/42] Implemented up and down button --- .../Progress Bar Configuration Window.prefab | 195 ++++++++++++++++++ .../ConfigurationIssueListUI.cs | 18 +- 2 files changed, 198 insertions(+), 15 deletions(-) diff --git a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab index 568da4f7b..5606e0870 100644 --- a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab +++ b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab @@ -849,6 +849,8 @@ Transform: - 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target: {fileID: 9065799589206597936, guid: a565e6c3bee3c4b49a6b762cfd4504f6, + type: 3} + propertyPath: OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName + value: UnityEngine.Object, UnityEngine + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a565e6c3bee3c4b49a6b762cfd4504f6, type: 3} +--- !u!4 &1384062524293027332 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3178011426364783460, guid: a565e6c3bee3c4b49a6b762cfd4504f6, + type: 3} + m_PrefabInstance: {fileID: 4553065579949354336} + m_PrefabAsset: {fileID: 0} --- !u!1001 &5677156230029944748 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs index 14f9f61b1..541f76539 100644 --- a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs +++ b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs @@ -84,7 +84,7 @@ private void ReloadIssueList() else { ChangeEmptyMessageVisibility(false); - if (issuesCount <= currentPage * numberOfIssuesPerPage) + if (issuesCount <= currentPage * numberOfIssuesPerPage + 1) { // The page number is too high. There are not enough issues assigned to this visualization. // Some issues were probably removed. We have to lower the page number @@ -127,25 +127,13 @@ private void LogMissingField(string referenceName) SpecialDebugMessages.LogMissingReferenceError(this, referenceName); } - private void Update() - { - if (Input.GetKeyDown(KeyCode.F4)) - { - PageDown(); - } - else if (Input.GetKeyDown(KeyCode.F6)) - { - PageUp(); - } - } - - public void PageUp() + public void PageDown() { currentPage++; ReloadIssueList(); } - public void PageDown() + public void PageUp() { if (currentPage == 0) return; currentPage--; From 85f5ad25e1dce93815fc708e6cbdbdd4217233ae Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Mon, 27 Jun 2022 21:29:53 +0200 Subject: [PATCH 27/42] Toggle visibility of up and down button --- .../Progress Bar Configuration Window.prefab | 26 ++++++++++++++----- .../ConfigurationIssueListUI.cs | 24 +++++++++++++++-- 2 files changed, 42 insertions(+), 8 deletions(-) diff --git a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab index 5606e0870..365006623 100644 --- a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab +++ b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab @@ -304,6 +304,8 @@ MonoBehaviour: selectionButton: {fileID: 2663867199647269224} listWindow: {fileID: 5947539256864693986} emptyMessage: {fileID: 5597265832235983525} + upButton: {fileID: 2881172534398247575} + downButton: {fileID: 2045038253619093151} --- !u!114 &4145217981444261754 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1423,6 +1425,12 @@ Transform: type: 3} m_PrefabInstance: {fileID: 339222799930757480} m_PrefabAsset: {fileID: 0} +--- !u!1 &2881172534398247575 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 2544202224179704831, guid: a565e6c3bee3c4b49a6b762cfd4504f6, + type: 3} + m_PrefabInstance: {fileID: 339222799930757480} + m_PrefabAsset: {fileID: 0} --- !u!1001 &1901710768412322045 PrefabInstance: m_ObjectHideFlags: 0 @@ -1888,6 +1896,12 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 4464085696268673205} m_PrefabAsset: {fileID: 0} +--- !u!4 &7754013898551322284 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 6226319698958009881, guid: 642505be91342ba4288e6f3edb57a478, + type: 3} + m_PrefabInstance: {fileID: 4464085696268673205} + m_PrefabAsset: {fileID: 0} --- !u!114 &6549793300165385213 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 7428146643283245896, guid: 642505be91342ba4288e6f3edb57a478, @@ -1900,12 +1914,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 1410eac1ae94b4d4492a09cc368e152c, type: 3} m_Name: m_EditorClassIdentifier: ---- !u!4 &7754013898551322284 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 6226319698958009881, guid: 642505be91342ba4288e6f3edb57a478, - type: 3} - m_PrefabInstance: {fileID: 4464085696268673205} - m_PrefabAsset: {fileID: 0} --- !u!1001 &4553065579949354336 PrefabInstance: m_ObjectHideFlags: 0 @@ -2008,6 +2016,12 @@ Transform: type: 3} m_PrefabInstance: {fileID: 4553065579949354336} m_PrefabAsset: {fileID: 0} +--- !u!1 &2045038253619093151 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 2544202224179704831, guid: a565e6c3bee3c4b49a6b762cfd4504f6, + type: 3} + m_PrefabInstance: {fileID: 4553065579949354336} + m_PrefabAsset: {fileID: 0} --- !u!1001 &5677156230029944748 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs index 541f76539..d12657b2a 100644 --- a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs +++ b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs @@ -13,6 +13,8 @@ public class ConfigurationIssueListUI : MonoBehaviour, IUiFragment [SerializeField] private Interactable selectionButton; [SerializeField] private GameObject listWindow; [SerializeField] private GameObject emptyMessage; + [SerializeField] private GameObject upButton; + [SerializeField] private GameObject downButton; private bool uiEnabled = true; private Visualization visualization; @@ -84,11 +86,12 @@ private void ReloadIssueList() else { ChangeEmptyMessageVisibility(false); - if (issuesCount <= currentPage * numberOfIssuesPerPage + 1) + var maxPage = (issuesCount - 1) / (numberOfIssuesPerPage); + if (currentPage > maxPage) { // The page number is too high. There are not enough issues assigned to this visualization. // Some issues were probably removed. We have to lower the page number - currentPage = issues.Count / numberOfIssuesPerPage; + currentPage = maxPage; } var issuesForThisPage = new List(); @@ -114,6 +117,23 @@ private void ChangeEmptyMessageVisibility(bool visible) if (emptyMessage) { emptyMessage.SetActive(visible); + if (upButton) + { + upButton.SetActive(!visible); + } + else + { + LogMissingField(nameof(upButton)); + } + + if (downButton) + { + downButton.SetActive(!visible); + } + else + { + LogMissingField(nameof(downButton)); + } } else { From c915ec8bf3676f3adb91117667a06d6cbb239e21 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Tue, 28 Jun 2022 21:36:11 +0200 Subject: [PATCH 28/42] Disable buttons if not used --- .../ConfigurationIssueListUI.cs | 38 ++++++++++++++++++- 1 file changed, 37 insertions(+), 1 deletion(-) diff --git a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs index d12657b2a..0a01e5e75 100644 --- a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs +++ b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs @@ -22,6 +22,8 @@ public class ConfigurationIssueListUI : MonoBehaviour, IUiFragment private IssuesMultiListView issueViewList; private int numberOfIssuesPerPage; private const int NumberOfListViews = 3; + private Interactable upButtonInteractable; + private Interactable downButtonInteractable; public bool UIEnabled { @@ -52,6 +54,24 @@ private void Awake() { numberOfIssuesPerPage = NumberOfListViews * issueViewList.numberOfItemsPerListView; } + + if (upButton) + { + upButtonInteractable = upButton.GetComponent(); + } + else + { + LogMissingField(nameof(upButton)); + } + + if (downButton) + { + downButtonInteractable = downButton.GetComponent(); + } + else + { + LogMissingField(nameof(downButton)); + } } } @@ -104,6 +124,23 @@ private void ReloadIssueList() } issueViewList.Items = issuesForThisPage; + if (downButton) + { + downButtonInteractable.IsEnabled = currentPage != maxPage; + } + else + { + LogMissingField(nameof(upButton)); + } + + if (upButton) + { + upButtonInteractable.IsEnabled = currentPage != 0; + } + else + { + LogMissingField(nameof(upButton)); + } } } else @@ -155,7 +192,6 @@ public void PageDown() public void PageUp() { - if (currentPage == 0) return; currentPage--; ReloadIssueList(); } From 8f18965eab5cd9b8b19a7662bdef179921db456a Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Thu, 7 Jul 2022 12:25:21 +0200 Subject: [PATCH 29/42] Use IssueViewList directly instead IssueViewMultiList --- .../Progress Bar Configuration Window.prefab | 60 +++++++------------ .../ConfigurationIssueListUI.cs | 35 ++++++----- 2 files changed, 42 insertions(+), 53 deletions(-) diff --git a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab index 365006623..f82edd48d 100644 --- a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab +++ b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab @@ -303,6 +303,11 @@ MonoBehaviour: m_EditorClassIdentifier: selectionButton: {fileID: 2663867199647269224} listWindow: {fileID: 5947539256864693986} + issueViewLists: + - {fileID: 6298378491440120801} + - {fileID: 694334264082076324} + - {fileID: 8809587157714221230} + horizontalIssueViewListSize: 2 emptyMessage: {fileID: 5597265832235983525} upButton: {fileID: 2881172534398247575} downButton: {fileID: 2045038253619093151} @@ -827,7 +832,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 405686585439463411} - - component: {fileID: 7390341489764887978} m_Layer: 0 m_Name: Issue List Window m_TagString: Untagged @@ -856,24 +860,6 @@ Transform: m_Father: {fileID: 7754013898551322284} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &7390341489764887978 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5947539256864693986} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 5c97ab1e111495d42b415b644ef38351, type: 3} - m_Name: - m_EditorClassIdentifier: - items: [] - numberOfItemsPerListView: 2 - issueListViews: - - {fileID: 8809587157714221230} - - {fileID: 694334264082076324} - - {fileID: 6298378491440120801} --- !u!1 &5975541155422657780 GameObject: m_ObjectHideFlags: 0 @@ -1419,18 +1405,18 @@ PrefabInstance: objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: a565e6c3bee3c4b49a6b762cfd4504f6, type: 3} ---- !u!4 &2931766233379170828 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 3178011426364783460, guid: a565e6c3bee3c4b49a6b762cfd4504f6, - type: 3} - m_PrefabInstance: {fileID: 339222799930757480} - m_PrefabAsset: {fileID: 0} --- !u!1 &2881172534398247575 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2544202224179704831, guid: a565e6c3bee3c4b49a6b762cfd4504f6, type: 3} m_PrefabInstance: {fileID: 339222799930757480} m_PrefabAsset: {fileID: 0} +--- !u!4 &2931766233379170828 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3178011426364783460, guid: a565e6c3bee3c4b49a6b762cfd4504f6, + type: 3} + m_PrefabInstance: {fileID: 339222799930757480} + m_PrefabAsset: {fileID: 0} --- !u!1001 &1901710768412322045 PrefabInstance: m_ObjectHideFlags: 0 @@ -1890,18 +1876,6 @@ PrefabInstance: objectReference: {fileID: 4145217981444261754} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 642505be91342ba4288e6f3edb57a478, type: 3} ---- !u!1 &6804370218211835808 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 7178285771126497045, guid: 642505be91342ba4288e6f3edb57a478, - type: 3} - m_PrefabInstance: {fileID: 4464085696268673205} - m_PrefabAsset: {fileID: 0} ---- !u!4 &7754013898551322284 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 6226319698958009881, guid: 642505be91342ba4288e6f3edb57a478, - type: 3} - m_PrefabInstance: {fileID: 4464085696268673205} - m_PrefabAsset: {fileID: 0} --- !u!114 &6549793300165385213 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 7428146643283245896, guid: 642505be91342ba4288e6f3edb57a478, @@ -1914,6 +1888,18 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 1410eac1ae94b4d4492a09cc368e152c, type: 3} m_Name: m_EditorClassIdentifier: +--- !u!4 &7754013898551322284 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 6226319698958009881, guid: 642505be91342ba4288e6f3edb57a478, + type: 3} + m_PrefabInstance: {fileID: 4464085696268673205} + m_PrefabAsset: {fileID: 0} +--- !u!1 &6804370218211835808 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 7178285771126497045, guid: 642505be91342ba4288e6f3edb57a478, + type: 3} + m_PrefabInstance: {fileID: 4464085696268673205} + m_PrefabAsset: {fileID: 0} --- !u!1001 &4553065579949354336 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs index 0a01e5e75..56752a5df 100644 --- a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs +++ b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs @@ -1,6 +1,8 @@ using System; using System.Collections.Generic; +using System.Linq; using i5.VIAProMa.DataModel.API; +using i5.VIAProMa.UI.ListView.Issues; using i5.VIAProMa.UI.MultiListView.Core; using i5.VIAProMa.Utilities; using Microsoft.MixedReality.Toolkit.UI; @@ -12,16 +14,16 @@ public class ConfigurationIssueListUI : MonoBehaviour, IUiFragment { [SerializeField] private Interactable selectionButton; [SerializeField] private GameObject listWindow; + [SerializeField] private List issueViewLists; + [SerializeField] private int horizontalIssueViewListSize; [SerializeField] private GameObject emptyMessage; [SerializeField] private GameObject upButton; [SerializeField] private GameObject downButton; private bool uiEnabled = true; private Visualization visualization; - private int currentPage = 0; - private IssuesMultiListView issueViewList; + private int currentPage; private int numberOfIssuesPerPage; - private const int NumberOfListViews = 3; private Interactable upButtonInteractable; private Interactable downButtonInteractable; @@ -49,11 +51,7 @@ private void Awake() else { listWindow.SetActive(false); - issueViewList = listWindow.GetComponent(typeof(IssuesMultiListView)) as IssuesMultiListView; - if (issueViewList) - { - numberOfIssuesPerPage = NumberOfListViews * issueViewList.numberOfItemsPerListView; - } + numberOfIssuesPerPage = issueViewLists.Count * horizontalIssueViewListSize; if (upButton) { @@ -97,7 +95,7 @@ private void ReloadIssueList() { var issues = visualization.ContentProvider.Issues; var issuesCount = issues.Count; - if (issueViewList) + if (issueViewLists.Any()) { if (issuesCount == 0) { @@ -114,16 +112,21 @@ private void ReloadIssueList() currentPage = maxPage; } - var issuesForThisPage = new List(); var issuesStartingPoint = currentPage * numberOfIssuesPerPage; - for (var i = issuesStartingPoint; - i < issuesStartingPoint + numberOfIssuesPerPage && issuesCount > i; - i++) + for (var j = 0; j < issueViewLists.Count; j++) { - issuesForThisPage.Add(issues[i]); + var start = issuesStartingPoint + j; + var issuesForThisIssueView = new List(); + for (var i = start; + i < start + horizontalIssueViewListSize && issuesCount > i; + i++) + { + issuesForThisIssueView.Add(issues[i]); + } + + issueViewLists[j].Items = issuesForThisIssueView; } - issueViewList.Items = issuesForThisPage; if (downButton) { downButtonInteractable.IsEnabled = currentPage != maxPage; @@ -145,7 +148,7 @@ private void ReloadIssueList() } else { - LogMissingField(nameof(listWindow)); + LogMissingField(nameof(issueViewLists)); } } From 7319e3e2c80f07337dd906a6279c9236c08815cc Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Thu, 7 Jul 2022 15:55:35 +0200 Subject: [PATCH 30/42] Fixed placing the same issue multiple times --- .../Configuration Window Core/ConfigurationIssueListUI.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs index 56752a5df..e29aa55cb 100644 --- a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs +++ b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs @@ -115,7 +115,7 @@ private void ReloadIssueList() var issuesStartingPoint = currentPage * numberOfIssuesPerPage; for (var j = 0; j < issueViewLists.Count; j++) { - var start = issuesStartingPoint + j; + var start = issuesStartingPoint + j * horizontalIssueViewListSize; var issuesForThisIssueView = new List(); for (var i = start; i < start + horizontalIssueViewListSize && issuesCount > i; From 907d9c964507e3d346826cb705971c48067ef8ea Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Thu, 7 Jul 2022 16:26:33 +0200 Subject: [PATCH 31/42] Added list icon --- .../Texture Source Files/Icons/List.afdesign | Bin 0 -> 8680 bytes .../VIAProMa/Assets/Textures/Icons/List.png | Bin 0 -> 2546 bytes .../Assets/Textures/Icons/List.png.meta | 132 ++++++++++++++++++ 3 files 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+ mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 0 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 5000 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: From f62d25f1773a5bd87b2abe0cf380f0136c5a01bf Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Thu, 7 Jul 2022 16:26:43 +0200 Subject: [PATCH 32/42] Changed icon for list button --- .../Progress Bar Configuration Window.prefab | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab index f82edd48d..18b7abebc 100644 --- a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab +++ b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab @@ -1706,7 +1706,7 @@ PrefabInstance: type: 3} propertyPath: m_Sprite value: - objectReference: {fileID: 21300000, guid: 9116e20aabe6ce64080615a895a80bfb, + objectReference: {fileID: 21300000, guid: 02f500aa6f5da2c4a9479f908bac05e3, type: 3} - target: {fileID: 8910419457133678417, guid: 2ba716e5a8975a546929d28f88b85947, type: 3} From 8d57281ce87e31d3a6ee5fa1550a2a0cfce61e56 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Thu, 7 Jul 2022 16:46:48 +0200 Subject: [PATCH 33/42] Moved list button --- .../Progress Bar Configuration Window.prefab | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab index 18b7abebc..eae65facd 100644 --- a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab +++ b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab @@ -1645,7 +1645,7 @@ PrefabInstance: - target: {fileID: 6598662751667881500, guid: 2ba716e5a8975a546929d28f88b85947, type: 3} propertyPath: m_LocalPosition.y - value: -0.093 + value: -0.1 objectReference: {fileID: 0} - target: {fileID: 6598662751667881500, guid: 2ba716e5a8975a546929d28f88b85947, type: 3} From 1de6e82e4cdb816c82441cefdb6c88e573292f75 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Thu, 7 Jul 2022 16:54:24 +0200 Subject: [PATCH 34/42] Repositioned task cards in list --- .../Progress Bar Configuration Window.prefab | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab index eae65facd..2e31e8d68 100644 --- a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab +++ b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Progress Bar Configuration Window.prefab @@ -280,7 +280,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2517119228618672243} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: -0.081, z: 0.035999984} + m_LocalPosition: {x: -0.05, y: -0.081, z: 0.035999984} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 9168200996111566845} From 11b62d202bd1a62e564332eb5818e9ab20ce0899 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Thu, 7 Jul 2022 17:54:44 +0200 Subject: [PATCH 35/42] Added support for Competence Display --- ...etence Display Configuration Window.prefab | 996 +++++---- .../UI/Configuration Windows/Issue List.meta | 8 + .../Issue List/Issue List Window.prefab | 1093 ++++++++++ .../Issue List/Issue List Window.prefab.meta | 7 + ...ShowVisualizationContent TextButton.prefab | 363 ++++ ...isualizationContent TextButton.prefab.meta | 7 + .../Progress Bar Configuration Window.prefab | 1773 ++++------------- .../CompetenceDisplayConfiguration.cs | 13 + 8 files changed, 2433 insertions(+), 1827 deletions(-) create mode 100644 Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Issue List.meta create mode 100644 Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Issue List/Issue List Window.prefab create mode 100644 Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Issue List/Issue List Window.prefab.meta create mode 100644 Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Issue List/ShowVisualizationContent TextButton.prefab create mode 100644 Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Issue List/ShowVisualizationContent TextButton.prefab.meta diff --git a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Competence Display Configuration Window.prefab b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Competence Display Configuration Window.prefab index 2da947495..7a373078c 100644 --- a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Competence Display Configuration Window.prefab +++ b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Competence Display Configuration Window.prefab @@ -53,6 +53,8 @@ MeshRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + 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a/Frontend/VIAProMa/Assets/Scripts/Visualizations/CompetenceDisplay/CompetenceDisplayConfiguration.cs +++ b/Frontend/VIAProMa/Assets/Scripts/Visualizations/CompetenceDisplay/CompetenceDisplayConfiguration.cs @@ -13,6 +13,9 @@ public class CompetenceDisplayConfiguration : ConfigurationWindow private ConfigurationIssueSelectionUI issueSelection; + [Tooltip("The UI which lists all assigned issues")] [SerializeField] + private ConfigurationIssueListUI issueListUi; + public override bool WindowEnabled { get => base.WindowEnabled; @@ -38,6 +41,15 @@ protected override void Awake() filterInputField.TextChanged += FilterChanged; } + if (issueListUi == null) + { + SpecialDebugMessages.LogMissingReferenceError(this, nameof(issueListUi)); + } + else + { + issueListUi.Setup(visualization); + } + issueSelection = GetComponent(); issueSelection.Setup(visualization); ((CompetenceDisplay)visualization).FilterWords = new string[0]; @@ -103,6 +115,7 @@ private string CombinedFilterText() combinedFilter += "; "; } } + return combinedFilter; } } From a284577c4d96c5dbf34baa0a6f694e1fb56fdb18 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Thu, 7 Jul 2022 18:08:56 +0200 Subject: [PATCH 36/42] Implemented list for Kanbis board --- .../Kanban Column Configuration Window.prefab | 914 +++++++++++------- .../KanbanBoardConfigurationWindow.cs | 14 +- 2 files changed, 575 insertions(+), 353 deletions(-) diff --git a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Kanban Column Configuration Window.prefab b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Kanban Column Configuration Window.prefab index f0f7c7cfc..563741a3e 100644 --- a/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Kanban Column Configuration Window.prefab +++ b/Frontend/VIAProMa/Assets/Prefabs/UI/Configuration Windows/Kanban Column Configuration Window.prefab @@ -55,6 +55,8 @@ MeshRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 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target: {fileID: 4524417947818088903, guid: 4b9aa9dc5362de340856846ef8c0931e, type: 3} propertyPath: m_Name From 05b4f23a5398afe1d553b30cc6f873b2676c9f0e Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Sun, 10 Jul 2022 11:39:29 +0200 Subject: [PATCH 41/42] Added documentation --- .../ConfigurationIssueListUI.cs | 39 ++++++++++++++++++- 1 file changed, 38 insertions(+), 1 deletion(-) diff --git a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs index e29aa55cb..694ebec46 100644 --- a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs +++ b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs @@ -73,11 +73,18 @@ private void Awake() } } + /// + /// Initializes this object. This has to be called from your ConfigurationWindow class. + /// + /// The visualization of which the issues should be displayed public void Setup(Visualization pVisualization) { visualization = pVisualization; } + /// + /// Initializes the issues list window and opens the issue list window on the current page defined by . + /// public void OpenIssueList() { listWindow.SetActive(true); @@ -86,6 +93,11 @@ public void OpenIssueList() ReloadIssueList(); } + /// + /// The content of the visualization has changed. Reload the issue list. + /// + /// + /// private void OnContentChanged(object sender, EventArgs e) { ReloadIssueList(); @@ -99,19 +111,22 @@ private void ReloadIssueList() { if (issuesCount == 0) { + // No task cards/issues assigned. Show empty message. ChangeEmptyMessageVisibility(true); } else { + // There are task cards/issues assigned. Don't show empty message. ChangeEmptyMessageVisibility(false); var maxPage = (issuesCount - 1) / (numberOfIssuesPerPage); if (currentPage > maxPage) { // The page number is too high. There are not enough issues assigned to this visualization. - // Some issues were probably removed. We have to lower the page number + // Some issues/task cards were probably removed. We have to lower the page number currentPage = maxPage; } + // Fill with issues of this page var issuesStartingPoint = currentPage * numberOfIssuesPerPage; for (var j = 0; j < issueViewLists.Count; j++) { @@ -129,6 +144,7 @@ private void ReloadIssueList() if (downButton) { + // Enable down button if there are more pages downButtonInteractable.IsEnabled = currentPage != maxPage; } else @@ -138,6 +154,7 @@ private void ReloadIssueList() if (upButton) { + // Enable up button if there are previous pages upButtonInteractable.IsEnabled = currentPage != 0; } else @@ -182,23 +199,43 @@ private void ChangeEmptyMessageVisibility(bool visible) } // ReSharper disable Unity.PerformanceAnalysis + /// + /// This method calls . + /// + /// This method is used instead of calling directly, + /// as the performance analyzer thinks that is expensive, + /// which it is, but which does not matter, as this method should only be rarely called, as it indicates the + /// window was setup wrongly in the editor, as there should be no missing fields. + /// + /// The name of the reference which is missing private void LogMissingField(string referenceName) { SpecialDebugMessages.LogMissingReferenceError(this, referenceName); } + /// + /// The page down button was clicked. Add 1 to the page count and then reload the the issue list to display the + /// new page. + /// public void PageDown() { currentPage++; ReloadIssueList(); } + /// + /// The page up button was clicked. Subtract 1 from the page count and then reload the the issue list to display the + /// new page. + /// public void PageUp() { currentPage--; ReloadIssueList(); } + /// + /// The close button was clicked. Close the issue list window. And reenable the "List Visualization Content" button. + /// public void CloseIssueList() { visualization.ContentProvider.ContentChanged -= OnContentChanged; From 4354a99c3be6112096d9f51415ab82e8f48bbd64 Mon Sep 17 00:00:00 2001 From: Simonsator <00pflaume@gmail.com> Date: Sun, 10 Jul 2022 11:49:47 +0200 Subject: [PATCH 42/42] Added comments for unity editor --- .../ConfigurationIssueListUI.cs | 34 +++++++++++++------ 1 file changed, 24 insertions(+), 10 deletions(-) diff --git a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs index 694ebec46..5a1bbfa84 100644 --- a/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs +++ b/Frontend/VIAProMa/Assets/Scripts/Visualizations/Configuration Window Core/ConfigurationIssueListUI.cs @@ -3,7 +3,6 @@ using System.Linq; using i5.VIAProMa.DataModel.API; using i5.VIAProMa.UI.ListView.Issues; -using i5.VIAProMa.UI.MultiListView.Core; using i5.VIAProMa.Utilities; using Microsoft.MixedReality.Toolkit.UI; using UnityEngine; @@ -12,13 +11,28 @@ namespace i5.VIAProMa.Visualizations.ColorConfigWindow { public class ConfigurationIssueListUI : MonoBehaviour, IUiFragment { - [SerializeField] private Interactable selectionButton; - [SerializeField] private GameObject listWindow; - [SerializeField] private List issueViewLists; - [SerializeField] private int horizontalIssueViewListSize; - [SerializeField] private GameObject emptyMessage; - [SerializeField] private GameObject upButton; - [SerializeField] private GameObject downButton; + [Tooltip("This button should open the \"List Visualization Content\" window.")] [SerializeField] + private Interactable selectionButton; + + [Tooltip("This actual \"List Visualization Content\" window.")] [SerializeField] + private GameObject listWindow; + + [Tooltip("These display the actual issues.")] [SerializeField] + private List issueViewLists; + + [Tooltip("How many issues should be displayed per IssueListView from left to right.")] [SerializeField] + private int horizontalIssueViewListSize; + + [Tooltip("The empty message shown when a \"List Visualization Content\" window is opened but no issues are " + + "added to the visualization.")] + [SerializeField] + private GameObject emptyMessage; + + [Tooltip("The up button. When pushed go back to the previous page.")] [SerializeField] + private GameObject upButton; + + [Tooltip("The down button. When pushed go to the next page.")] [SerializeField] + private GameObject downButton; private bool uiEnabled = true; private Visualization visualization; @@ -83,7 +97,7 @@ public void Setup(Visualization pVisualization) } /// - /// Initializes the issues list window and opens the issue list window on the current page defined by . + /// Initializes the issues list window and opens the "List Visualization Content" window on the current page defined by . /// public void OpenIssueList() { @@ -234,7 +248,7 @@ public void PageUp() } /// - /// The close button was clicked. Close the issue list window. And reenable the "List Visualization Content" button. + /// The close button was clicked. Close the "List Visualization Content" window. And reenable the "List Visualization Content" button. /// public void CloseIssueList() {