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abstracts.h
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/*
* abstracts.h
*
* Created on: 7-nov-2010
* Author: Stefan
*/
#ifndef ABSTRACTS_H_
#define ABSTRACTS_H_
// Structure types
#define PALACE 0 // cPalace
#define WINDTRAP 1 // cWindTrap
#define HEAVYFACTORY 2 // cHeavyFactory
#define LIGHTFACTORY 3 // cLightFactory
#define CONSTYARD 4 // cConstYard
#define SILO 5 // cSpiceSilo
#define HIGHTECH 6 // cHighTech
#define IX 7 // cIX
#define REPAIR 8 // cRepairFacility
#define RADAR 9 // = OUTPOST (cOutPost)
#define REFINERY 10 // cRefinery
#define WOR 11 // cWor
#define BARRACKS 12 // cBarracks
#define STARPORT 13 // cStarPort
#define TURRET 14 // cGunTurret
#define RTURRET 15 // cRocketTurret
#include "gameobjects/structures/cAbstractStructure.h"
#endif /* ABSTRACTS_H_ */