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windows_service.c
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windows_service.c
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#include <windows.h>
#include <stdio.h>
#define SLEEP_TIME 5000
SERVICE_STATUS ServiceStatus;
SERVICE_STATUS_HANDLE hStatus;
void ServiceMain(int argc, char** argv);
void ControlHandler(DWORD request);
//add the payload here
int Run()
{
system("whoami > c:\\windows\\temp\\service.txt");
return 0;
}
int main()
{
SERVICE_TABLE_ENTRY ServiceTable[2];
ServiceTable[0].lpServiceName = "MyService";
ServiceTable[0].lpServiceProc = (LPSERVICE_MAIN_FUNCTION)ServiceMain;
ServiceTable[1].lpServiceName = NULL;
ServiceTable[1].lpServiceProc = NULL;
StartServiceCtrlDispatcher(ServiceTable);
return 0;
}
void ServiceMain(int argc, char** argv)
{
ServiceStatus.dwServiceType = SERVICE_WIN32;
ServiceStatus.dwCurrentState = SERVICE_START_PENDING;
ServiceStatus.dwControlsAccepted = SERVICE_ACCEPT_STOP | SERVICE_ACCEPT_SHUTDOWN;
ServiceStatus.dwWin32ExitCode = 0;
ServiceStatus.dwServiceSpecificExitCode = 0;
ServiceStatus.dwCheckPoint = 0;
ServiceStatus.dwWaitHint = 0;
hStatus = RegisterServiceCtrlHandler("MyService", (LPHANDLER_FUNCTION)ControlHandler);
Run();
ServiceStatus.dwCurrentState = SERVICE_RUNNING;
SetServiceStatus (hStatus, &ServiceStatus);
while (ServiceStatus.dwCurrentState == SERVICE_RUNNING)
{
Sleep(SLEEP_TIME);
}
return;
}
void ControlHandler(DWORD request)
{
switch(request)
{
case SERVICE_CONTROL_STOP:
ServiceStatus.dwWin32ExitCode = 0;
ServiceStatus.dwCurrentState = SERVICE_STOPPED;
SetServiceStatus (hStatus, &ServiceStatus);
return;
case SERVICE_CONTROL_SHUTDOWN:
ServiceStatus.dwWin32ExitCode = 0;
ServiceStatus.dwCurrentState = SERVICE_STOPPED;
SetServiceStatus (hStatus, &ServiceStatus);
return;
default:
break;
}
SetServiceStatus (hStatus, &ServiceStatus);
return;
}