diff --git a/src/main/resources/assets/litematica/lang/crowdin/zh_CN.json b/src/main/resources/assets/litematica/lang/crowdin/zh_CN.json index 72ef7ffc61..f87e906def 100644 --- a/src/main/resources/assets/litematica/lang/crowdin/zh_CN.json +++ b/src/main/resources/assets/litematica/lang/crowdin/zh_CN.json @@ -1,78 +1,78 @@ { - "litematica.config.generic.name.easyPlaceProtocolVersion": "EasyPlaceProtocol版本", - "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtResotoreBehavior", - "litematica.config.generic.name.pasteReplaceBehavior": "粘贴替换行为", - "litematica.config.generic.name.placementReplaceBehavior": "位置替换行为", - "litematica.config.generic.name.placementRestrictionWarn": "放置限制警告", - "litematica.config.generic.name.selectionCornersMode": "选择角模式", - "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "自定义SchematicBaseDirectory已启用", - "litematica.config.generic.name.customSchematicBaseDirectory": "自定义 SchematicBaseDirectory", - "litematica.config.generic.name.areaSelectionsPerWorld": "区域选择PerWorld", - "litematica.config.generic.name.betterRenderOrder": "更好RenderOrder", - "litematica.config.generic.name.changeSelectedCornerOnMove": "更改选中的CornerOnMovement", - "litematica.config.generic.name.cloneAtOriginalPosition": "CloneAtorigalPosition", - "litematica.config.generic.name.commandDisableFeedback": "命令禁用反馈", - "litematica.config.generic.name.commandFillMaxVolume": "命令FillMaxVolume", - "litematica.config.generic.name.commandFillNoChunkClamp": "命令FillNoChunkCllap", + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "placementReplaceBehavior", + "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionWarn", + "litematica.config.generic.name.selectionCornersMode": "selectionCornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", - "litematica.config.generic.name.commandNameClone": "命令名称", - "litematica.config.generic.name.commandNameFill": "命令名称填充", - "litematica.config.generic.name.commandNameSetblock": "命令名称设置块", - "litematica.config.generic.name.commandNameSummon": "命令名称摘要", - "litematica.config.generic.name.commandTaskInterval": "命令任务间隔", - "litematica.config.generic.name.commandUseWorldEdit": "CommandUseWorld编辑", - "litematica.config.generic.name.debugLogging": "调试日志", + "litematica.config.generic.name.commandNameClone": "commandNameClone", + "litematica.config.generic.name.commandNameFill": "commandNameFill", + "litematica.config.generic.name.commandNameSetblock": "commandNameSetblock", + "litematica.config.generic.name.commandNameSummon": "commandNameSummon", + "litematica.config.generic.name.commandTaskInterval": "commandTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "debugLogging", "litematica.config.generic.name.datafixerMode": "datafixerMode", "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", - "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjbody", - "litematica.config.generic.name.easyPlaceFirst": "简易平面第一名", - "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHold已启用", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", - "litematica.config.generic.name.easyPlaceSwingHand": "EasyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", "litematica.config.generic.name.entityDataSync": "entityDataSync", "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", - "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHolding工具", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", "litematica.config.generic.name.fixChestMirror": "fixChestMirror", - "litematica.config.generic.name.fixRailRotation": "固定铁路旋转", - "litematica.config.generic.name.generateLowercaseNames": "生成小写名称", - "litematica.config.generic.name.highlightBlockInInventory": "高亮BlockInInventory", - "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketcheck旁路旁路", - "litematica.config.generic.name.layerModeFollowsPlayer": "LayerModeFindsPlayer", - "litematica.config.generic.name.loadEntireSchematics": "加载实体方案", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", - "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "粘贴IgnoreBlockEntityonly", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", - "litematica.config.generic.name.pasteIgnoreEntities": "粘贴Ignore实体", - "litematica.config.generic.name.pasteIgnoreInventories": "粘贴IgnoreInventories", - "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunction文件", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", - "litematica.config.generic.name.pickBlockAvoidDamageable": "可选的 BlockAvoidDamageable", - "litematica.config.generic.name.pickBlockAvoidTools": "小块广告工具", - "litematica.config.generic.name.pickBlockEnabled": "选区块已启用", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", - "litematica.config.generic.name.pickBlockShulkers": "小块休眠", - "litematica.config.generic.name.pickBlockableSlots": "选区槽位", - "litematica.config.generic.name.placementRestriction": "位置限制", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "placementRestriction", "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", - "litematica.config.generic.name.renderThreadNoTimeout": "渲染ThreadNotimeout", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", "litematica.config.generic.name.signTextPaste": "signTextPaste", - "litematica.config.generic.name.toolItem": "工具项", - "litematica.config.generic.name.toolItemEnabled": "工具项已启用", - "litematica.config.generic.name.toolItemComponents": "工具项目组件", + "litematica.config.generic.name.toolItem": "toolItem", + "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "toolItemComponents", "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", - "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "启用 AreaSelectionBoxesRendering", - "litematica.config.visuals.name.enablePlacementBoxesRendering": "启用 PlacementBoxesRendering", - "litematica.config.visuals.name.enableRendering": "启用渲染", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", @@ -80,839 +80,839 @@ "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", - "litematica.config.visuals.name.overlayReducedInnerSides": "覆盖ReducedInnerSides", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", - "litematica.config.visuals.name.renderAreaSelectionBoxSides": "渲染AreaSelectionBoxSides", - "litematica.config.visuals.name.renderBlocksAsTranslucent": "渲染BlocksAsTranslucent", - "litematica.config.visuals.name.renderCollidingSchematicBlocks": "渲染冒险SchematicBlock", - "litematica.config.visuals.name.renderErrorMarkerConnections": "渲染错误Marker连接", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", - "litematica.config.visuals.name.renderPlacementBoxSides": "渲染平面框", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", - "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicoverlayEnableResoring", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", - "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicoverlayModeloutline", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", - "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthrough", - "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderperhBlocks", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", - "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicoverlayTypeWrongState", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", - "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLines对齐", - "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayalignment", - "litematica.config.info_overlays.name.infoHudAlignment": "infoHudignment", - "litematica.config.info_overlays.name.toolHudAlignment": "工具对齐", - "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLines已启用", - "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontscale", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", - "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlay偏移量", - "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "BlockInfoOverlay启用", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", - "litematica.config.info_overlays.name.materialListHudScale": "材料ListHudscale", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", - "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "验证错误错误HilightMaxPositions", - "litematica.config.info_overlays.name.verifierOverlayEnabled": "验证 overOverlaylay启用", - "litematica.config.info_overlays.name.warnDisabledRendering": "警告渲染已禁用", - "litematica.config.colors.name.areaSelectionBoxSideColor": "区域选择框侧边色", - "litematica.config.colors.name.hightlightBlockInInventoryColor": "高亮BlockInInventory彩色", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInInventoryColor", "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", - "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematic重建断路由器覆盖颜色", - "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematic重建BreakExceptPlaceOverlay彩色", - "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematic重建替换叠加层", - "litematica.config.colors.name.schematicOverlayColorExtra": "schematicoverlayColorExtra", - "litematica.config.colors.name.schematicOverlayColorMissing": "schematicoverlayColorMissing", - "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicoverlayColorWrongBlock", - "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicoverlayColorWrongState", - "litematica.config.hotkeys.name.addSelectionBox": "添加选区框", - "litematica.config.hotkeys.name.cloneSelection": "克隆选择", - "litematica.config.hotkeys.name.deleteSelectionBox": "删除选区框", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", - "litematica.config.hotkeys.name.easyPlaceToggle": "简易平面开关", - "litematica.config.hotkeys.name.executeOperation": "执行操作", - "litematica.config.hotkeys.name.invertGhostBlockRenderState": "反转GhostBlockRenderState", - "litematica.config.hotkeys.name.invertOverlayRenderState": "逆变叠加层渲染状态", - "litematica.config.hotkeys.name.layerModeNext": "图层模式下一步", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "executeOperation", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", - "litematica.config.hotkeys.name.layerNext": "图层下一个", - "litematica.config.hotkeys.name.layerPrevious": "图层上一个", - "litematica.config.hotkeys.name.layerSetHere": "LayerSet在此处", - "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudget Selection Negative", - "litematica.config.hotkeys.name.nudgeSelectionPositive": "坚决选择积极的", - "litematica.config.hotkeys.name.moveEntireSelection": "移动实体选择", - "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiArea设置", - "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematic", - "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainmenu", + "litematica.config.hotkeys.name.layerNext": "layerNext", + "litematica.config.hotkeys.name.layerPrevious": "layerPrevious", + "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireSelection", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", - "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacement设置", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", - "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematic项目", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjects", "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", - "litematica.config.hotkeys.name.openGuiSettings": "openGui设置", - "litematica.config.hotkeys.name.operationModeChangeModifier": "操作模式修改器", - "litematica.config.hotkeys.name.pickBlockFirst": "选区块前", - "litematica.config.hotkeys.name.pickBlockLast": "选区最近时间", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", - "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayelhBlocks", - "litematica.config.hotkeys.name.rerenderSchematic": "重新渲染Schematic", - "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "SaveAreaAsInMemorySchematic", - "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "保存AreaAsSchematicToFile", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", - "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEdit替换方向", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", - "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersion循环前", - "litematica.config.hotkeys.name.selectionGrabModifier": "选择渐变器", - "litematica.config.hotkeys.name.selectionGrow": "选择缩进", - "litematica.config.hotkeys.name.selectionGrowModifier": "选择增益修饰符", - "litematica.config.hotkeys.name.selectionNudgeModifier": "选择 Nudget Modifier", - "litematica.config.hotkeys.name.selectionModeCycle": "选择模型周期", - "litematica.config.hotkeys.name.selectionShrink": "选择缩进", - "litematica.config.hotkeys.name.setAreaOrigin": "采集区域来源", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePrevious", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "selectionGrow", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "selectionShrink", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", - "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "切换区域选择框", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", - "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "切换OverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", - "litematica.config.hotkeys.name.togglePlacementRestriction": "切换位置限制", - "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "切换SchematicBlockRending", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", - "litematica.config.hotkeys.name.toggleTranslucentRendering": "切换半透明渲染器", - "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "切换 leVerifierOverlayRending", - "litematica.config.hotkeys.name.toolEnabledToggle": "启用工具切换", - "litematica.config.hotkeys.name.toolPlaceCorner1": "工具占位角1", - "litematica.config.hotkeys.name.toolPlaceCorner2": "工具占位Corner2", - "litematica.config.hotkeys.name.toolSelectElements": "工具选择元素", - "litematica.config.hotkeys.name.toolSelectModifierBlock1": "工具选择ModifierBlock1", - "litematica.config.hotkeys.name.toolSelectModifierBlock2": "工具选择修改区块2", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", - "litematica.config.generic.comment.easyPlaceProtocolVersion": "要使用的“精确放置协议”的类型。\n- 自动:在单人游戏中使用 v3,在多人游戏中默认使用 Slabs-only,\n 除非服务器具有 Carpet 模块,该模块会发送“carpet:hello”\n 数据包,在这种情况下该服务器上使用 v2。\n- 版本 3:仅由 Litematica 本身(在单人游戏中)或 Servux 支持。\n- 版本 2:与具有 Carpet 模块\n 的服务器兼容(除了 FabricCarpet 之外,还有 skyrising 和 DeadlyMC 的 QuickCarpet、\n 或 CarpetExtra。\n 并且在这两种情况下,“accurateBlockPlacement”Carpet 规则都需要在服务器上启用\n )。\n- 仅限平板:仅修复顶部平板。与 Paper 服务器兼容。\n- 无:不修改坐标。", - "litematica.config.generic.comment.pasteNbtRestoreBehavior": "是否尝试恢复方块的 NBT 数据,\n以及使用哪种方法。\n- 放置和数据修改将尝试将“NBT 拾取”的方块\n 放置在玩家附近,然后使用数据修改\n 命令将 NBT 数据传输到设置方块的方块\n- 放置和克隆将尝试将“NBT 拾取”的方块\n 放置在玩家附近,然后将其克隆到最终位置。\n- 传送和放置将尝试将玩家传送到附近,然后\n 直接将 NBT 拾取的物品放置在正确的位置。\n请注意,传送和放置方法目前无法正常工作。\n推荐的方法是 §ePlace & Data Modify§r,但是为了使其工作\n您可能需要将 pasteCommandLimit 降低到每刻 1 次,并将\npasteCommandInterval 增加到 1-4 个刻度或其他值。\n因此,您应该只将其用于粘贴需要数据的重要块,\n例如,通过制作仅库存的示意图,\n然后将其粘贴并将替换行为设置为 None。", - "litematica.config.generic.comment.pasteReplaceBehavior": "在粘贴schematic 工具模式中替换现有块\n的行为", - "litematica.config.generic.comment.placementReplaceBehavior": "将块\n添加到图表世界时的替换行为。\n\n允许使用重叠的位置,而不需要\n后来处理的位置总是用空气覆盖先前的位置。\n另一方面,有些方块如光方块被视为\n为空气。 所以他们需要\"全部\"替换行为\n才能安置。", - "litematica.config.generic.comment.placementRestrictionWarn": "选择哪种类型的警告信息显示(如果有的话)\n当轻松的放置模式或位置限制阻止放置块", - "litematica.config.generic.comment.selectionCornersMode": "要使用的区域选择角模式(角,或展开)", - "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "如果启用,则在 'customaticBaseDirectory'\n中设置的目录将被用作root/base schematic directory,\n而不是通常的 '.minecraft/schematics/' 目录", - "litematica.config.generic.comment.customSchematicBaseDirectory": "启用自定义SchematicBaseDirectory启用时要使用的 root/基础schematic 目录,\n", - "litematica.config.generic.comment.areaSelectionsPerWorld": "在选择区域时使用每个世界或服务器的根目录\n§6注意:在您进行直播时不要切换此区域,\n§6当时的区域选择浏览器将在导航小部件中显示服务器 IP\n§6,在当前选择名称/路径\n§6直到您再次更改当前目录和选择为止。", - "litematica.config.generic.comment.betterRenderOrder": "如果启用,则通过将不同的渲染调用注入原始\n渲染代码来完成原理图渲染\n。这应该会导致更好的半透明块\n渲染/排序,并且原理图块不会通过客户端世界块/地形进行渲染\n。\n如果渲染不起作用(例如使用 Optifine),\n尝试禁用此选项。", - "litematica.config.generic.comment.changeSelectedCornerOnMove": "如果为 true,则选定区域的左上角\n总是设置为最后移动的边角, 当使用设定的角热键时,\n", - "litematica.config.generic.comment.cloneAtOriginalPosition": "如果启用,使用克隆选区快捷键将创建\n放置在原始区域选择位置。\n而不是玩家当前的位置", - "litematica.config.generic.comment.commandDisableFeedback": "如果启用,命令反馈将自动禁用\n,然后对多人粘贴重新启用。 通过禁用来填写和删除操作\n(使用/setblock 和 /fill 命令),然后\n在任务完成后重新启用SendCommand反馈游戏规则", - "litematica.config.generic.comment.commandFillMaxVolume": "可以通过基于命令的 Fill/删除\n操作填充的每个单独框\n的最大尺寸/体积。 更大的区域/卷将被拆分到多个命令。\n所有区域也会被拆分成每个区块箱。", - "litematica.config.generic.comment.commandFillNoChunkClamp": "禁用填充量分割(在填充中,替换并删除模式)\n到每个区块框", - "litematica.config.generic.comment.commandLimitPerTick": "每个游戏刻发送的最大命令数,\n在服务器上使用粘贴、填充和删除功能时,\n将使用 setblock 和填充命令。\n请注意,当使用 NBT 恢复功能时,粘贴功能可能会超过此值几个命令\n,这需要为每个块发送两个额外的命令。", - "litematica.config.generic.comment.commandNameClone": "在服务器上使用基于\n命令的创造性模式功能时所使用的克隆命令名。\n目前仅在粘贴函数中使用,如果NBT 恢复\n行为设置为“放置与克隆”。", - "litematica.config.generic.comment.commandNameFill": "在服务器上使用基于\n命令的创造性模式功能时使用的填充命令名称", - "litematica.config.generic.comment.commandNameSetblock": "在服务器上使用\n基于命令的创造性模式功能时使用的 setblock 命令名,\n即在世界函数中粘贴Schematic", - "litematica.config.generic.comment.commandNameSummon": "在服务器上使用基于\n命令的创造性模式功能时要使用的召唤命令名,\n即粘贴图表在世界函数中", - "litematica.config.generic.comment.commandTaskInterval": "粘贴、填充和删除任务\n执行的游戏刻间隔。commandLimitPerTick 配置设置每次执行时要发送的最大\n命令数,而此配置\n设置下次执行前的游戏刻间隔。", - "litematica.config.generic.comment.commandUseWorldEdit": "如果启用,则不会使用配置的 setblock 和 fill 命令,而是使用\nWorld Edit //pos1、//pos2 和 //set 命令。\n请注意,由于每刻的命令限制,使用 World Edit 命令比使用 vanilla 命令慢大约 3 倍\n,\n并且 WE 要求每个块或区域使用多个命令(//pos1 //pos2 //set)。\n§6警告:如果使用\n§6World Edit 命令和填充体积而不是单独的 setblock 命令,则粘贴替换行为选项将不起作用!\n因此,如果您有权限运行它们,建议使用 vanilla 命令。\n在某些情况下,还有一件事可能会让您更喜欢 WE 命令\n那就是,如果服务器没有\nCarpet 模块,因此没有可用的 '/carpet fillUpdates false' 规则,它们可以阻止块更新。", - "litematica.config.generic.comment.debugLogging": "在游戏控制台中启用一些调试日志消息,\n用于调试某些问题或崩溃.", - "litematica.config.generic.comment.datafixerMode": "可配置的数据修正器级别应用于已加载的schematic。\n此选项可以绕过原版数据修复程序来提高加载\nschematics 的性能。\n但如果被禁用,这也会造成严重的数据丢失。", - "litematica.config.generic.comment.datafixerDefaultSchema": "原版数据修复器\n\n的默认方案值用于调整尽可能低的值 并且当加载的schematic 不包含此信息时使用的\n值。\n\n§6警告: 这个设置是为了被使用\n§6来自诸如masa 本身的Litematica 开发者。\n§6 如有疑问,请保留Minecraft 1.12的缺省值。", - "litematica.config.generic.comment.easyPlaceClickAdjacent": "从 1.12.2 ornithe中使用点击下方代码。\n只适用于 §a\"easyPlacePostRewrite\"§r", - "litematica.config.generic.comment.easyPlaceFirst": "这使得简单的放置模式放置了第一个/最近的方块\n而不是最远/最底部的方块。\n设置为 false 允许您同时放置多层\",\n因为距离最远的区块将放在较近的区块阻止视线。", - "litematica.config.generic.comment.easyPlaceHoldEnabled": "启用时,您可以按住使用键\n并查看不同的图表方块来放置它们,\n无需单击每个方块。", - "litematica.config.generic.comment.easyPlaceMode": "启用时,只需尝试在图示方块上使用一个项目/放置一个\n方块就会将该方块放在那个位置", - "litematica.config.generic.comment.easyPlacePostRewrite": "启用时,简单的地方模式使用了1.1.2或1.1.2中的\n的“后重写”代码。\n§6警告!此处是IS experiodic", - "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "如果启用,Litematica就可以在单个玩家中处理所谓的\n\"地毯模组准确的方块位置协议\"本身。\n如果您\n将在单个玩家中使用简单位置,建议保持启用此功能。", - "litematica.config.generic.comment.easyPlaceSwapInterval": "在交换物品栏位置并放置一个方块后,轻松放置模式\n以毫秒为单位的间隔。\n在高ping时避免设置错误的方块。", - "litematica.config.generic.comment.easyPlaceSwingHand": "使用 Easy Place 时旋转玩家之手。", - "litematica.config.generic.comment.easyPlaceVanillaReach": "如果启用,将距离从+1.0 降低到\n原版数值,因此服务器不会拒绝放置\n远区块。", - "litematica.config.generic.comment.entityDataSync": "使用 Servux\n的实体数据同步协议从服务器获取实体数据", - "litematica.config.generic.comment.entityDataSyncBackup": "当Servux\n不可用时使用Vanilla NBT 查询方法。此方法需要操作员权限。", - "litematica.config.generic.comment.entityDataSyncLoadNbt": "将同步的 NBT 数据加载到客户端世界。\n§6警告!此功能将导致与依赖此数据的其它模组不兼容\n§6。", - "litematica.config.generic.comment.executeRequireHoldingTool": "需要持有启用的工具项\n才能正常运行", - "litematica.config.generic.comment.fixChestMirror": "在原版中启用破损的宝箱镜像代码的修复", - "litematica.config.generic.comment.fixRailRotation": "如果属实,则将修复轨道中的 vanilla bug,\n其中南北直线轨道旋转 180 度,而\n东西轨道则逆时针旋转 90 度 >_>", - "litematica.config.generic.comment.generateLowercaseNames": "如果启用,那么默认情况下,建议的图表名称\n将是小写的,使用下划线而不是空格", - "litematica.config.generic.comment.highlightBlockInInventory": "启用时,突出显示图表中显示方块中显示的项目 (包括Shulker Boxes 包含它)\n", - "litematica.config.generic.comment.itemUsePacketCheckBypass": "绕过 1.18.2 版中添加的新距离/坐标检查。\n\n该检查破坏了“准确放置协议”,并导致\n任何放置有旋转(或其他属性)请求的方块都变成幽灵方块。\n\n基本上没有必要禁用此功能。\n在 1.18.2 版之前,该检查甚至都不存在。", - "litematica.config.generic.comment.layerModeFollowsPlayer": "如果为真,则渲染层将跟随玩家。\n注意:不幸的是,这目前会折叠“图层范围”类型范围", - "litematica.config.generic.comment.loadEntireSchematics": "如果为 true,则整个图表总是一次性加载。\n如果是假的,则只加载客户端视图距离内的部分。", - "litematica.config.generic.comment.materialListIgnoreState": "启用时,完全的块状态被忽略,只有块类型需要匹配", - "litematica.config.generic.comment.pasteAlwaysUseFill": "这个强制使用填充命令 (而不是setblock) 即使是单个块", - "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "如果启用,将会阻止所有\n的实体粘贴到多人游戏中。\n这允许您更容易粘贴到两张通行证中,如果您\n想要使用NBT还原选项来进行库存等。 在第二个通行证,\n中通常需要慢得多的粘贴速度/命令速率。", - "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "如果启用,则粘贴时所有方块实体都会被填充\n命令忽略。这样它们就可以单独粘贴,\n如果使用 NBT 恢复选项,则需要这样做。", - "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "如果启用,则在将\n块粘贴到启用了 NBT 恢复选项的块实体时,将忽略命令限制。\n这似乎以某种方式修复了一个问题,即对于许多具有低命令率的块,NBT 恢复\n否则会失败。", - "litematica.config.generic.comment.pasteIgnoreEntities": "如果启用,粘贴功能将不会粘贴任何实体", - "litematica.config.generic.comment.pasteIgnoreInventories": "粘贴图表时不粘贴物品栏内容", - "litematica.config.generic.comment.pasteToMcFunctionFiles": "如果启用,那么实际上并不是将原理图粘贴到世界中,\n而是将它们作为 setblock 命令写入文本文件中。", - "litematica.config.generic.comment.pasteUseFillCommand": "如果启用,则不仅仅使用个别/setblock命令,\n基于命令的粘贴操作(用于服务器)\n也会尝试为同一块的任何连续区域使用/填充命令。\n这对单个玩家没有任何影响 因为模组在集成服务器的世界中直接设置方块\n根本不使用命令。", - "litematica.config.generic.comment.pasteUsingCommandsInSp": "这是一个临时的哈克,可以在单个玩家中使用基于命令的粘贴\n允许使用渲染图层受限\n粘贴到单个玩家中 目前不适用于\n的直接世界访问粘贴单个玩家通常使用的功能。\n\n注意这将具有所有相同的 NBT 数据恢复\n限制多人手粘贴正常的限制。", - "litematica.config.generic.comment.pasteUsingServux": "使用 Servux 直接将图表粘贴到服务器。\n此方法比传统的\n命令基础方法快得多,并且它支持恢复\nEnty NBT 数据。", - "litematica.config.generic.comment.pickBlockAvoidDamageable": "避免替换快捷栏中的任何可损坏物品", - "litematica.config.generic.comment.pickBlockAvoidTools": "避免替换快捷栏中的任何工具项。\n\n意味着扩展原版工具项类的任何项目。", - "litematica.config.generic.comment.pickBlockEnabled": "启用示意图世界拾取块热键。\n还有一个热键用于切换此选项以切换这些热键...oo", - "litematica.config.generic.comment.pickBlockIgnoreNbt": "为\n轻松放置后重写从 1.12.2 ornith开启“picBlockIgnoreNbt ”设置。", - "litematica.config.generic.comment.pickBlockShulkers": "如果启用,那么如果在玩家背包中找不到所需的\n但是\n有一个包含它的潜水器箱,Shulker Box\n将被切换到玩家的手中", - "litematica.config.generic.comment.pickBlockableSlots": "允许用于示意图式挑选方块的\n快捷栏槽位", - "litematica.config.generic.comment.placementRestriction": "如果启用,使用键只能在按住目标位置正确的项目时使用\n\n和目标位置必须在图表中缺失方块", - "litematica.config.generic.comment.renderMaterialListInGuis": "材料列表是否应该在 GUI 中呈现\n", - "litematica.config.generic.comment.renderThreadNoTimeout": "移除渲染工作线程的超时。\n如果在\n移动或处理大型示意图时渲染非常卡顿,请尝试禁用此功能。但是在某些情况下,这会使\n示意图渲染速度慢很多。", - "litematica.config.generic.comment.serverNbtRequestRate": "限制服务器实体数据同步的请求速率", - "litematica.config.generic.comment.signTextPaste": "自动设置图形图形中的文本", - "litematica.config.generic.comment.toolItem": "用于选区等“工具”的项目", - "litematica.config.generic.comment.toolItemEnabled": "如果为 true,则\"工具\"项目可以用来控制选择等等。", - "litematica.config.generic.comment.toolItemComponents": "工具项的数据组件意识版本。\n设置为“空”以禁用。\n接受的语法与 \"/give\" 命令相同。", - "litematica.config.generic.comment.unhideSchematicVCS": "取消隐藏Schematic VCS (版本控制系统) 菜单按钮,\n并启用快捷键和普通的 VCS 功能。\n(此前被称为Schematic Project)。\n\n一般而言,您§6不应该§r正在使用此功能,\n除非您真的知道它如何工作和它做什么。\n它在某种程度上改变了区域选择、位置和粘贴工作的方式。\n特别是在粘贴时还有一个区域删除操作。\n\n基本上这个功能是用于§6迭代、就地§r设计工作\n并允许您更容易创建多个版本/快照\n并通过在世界上先删除\n来切换版本,然后粘贴下一个版本。", - "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "启用区域选择框渲染", - "litematica.config.visuals.comment.enablePlacementBoxesRendering": "启用 Schematic 放置框渲染", - "litematica.config.visuals.comment.enableRendering": "主渲染选项。启用/禁用所有模组渲染。", - "litematica.config.visuals.comment.enableSchematicBlocksRendering": "启用原理图块渲染。\n禁用此功能可让您仅看到颜色覆盖", - "litematica.config.visuals.comment.enableSchematicFluidRendering": "启用示意图流体渲染。\n禁用此功能可让您更轻松地查看块和覆盖。\n这也会剔除流体所在的覆盖。", - "litematica.config.visuals.comment.enableSchematicOverlay": "schematic\n块叠加层的主切换选项", - "litematica.config.visuals.comment.enableSchematicRendering": "启用图表渲染并覆盖", - "litematica.config.visuals.comment.renderSchematicMaxThreads": "最大示意图世界渲染线程大小\n这将直接影响整体多线程性能\n\n§6 谨慎使用!!这仅在您离开游戏并重新加入后才会生效\n§6。", - "litematica.config.visuals.comment.ghostBlockAlpha": "初始化块的透明值,\n渲染为半透明块。\n§6注意:§7你还需要单独启用半透明渲染,\n使用 'renderBlocksAs半透明' 选项!", - "litematica.config.visuals.comment.ignoreExistingFluids": "如果启用,则任何流体块都将被忽略为“额外块”\n和“错误块”,即示意图中有空气或其他块的地方。\n基本上,这使得在水下建造东西变得没那么烦人。\n注意:您很可能还希望同时启用“renderCollidingSchematicBlocks”\n选项,以允许块在流体内部渲染。", - "litematica.config.visuals.comment.overlayReducedInnerSides": "如果启用,方块叠加层的附加组件/触摸内边\n将被删除/不渲染。", - "litematica.config.visuals.comment.placementBoxSideAlpha": "子区域框方的透明值", - "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "如果启用,则区域选择框将\n呈现其侧边的四面", - "litematica.config.visuals.comment.renderBlocksAsTranslucent": "如果启用,则使用半透明的“ghost blocks”呈现schematics\n", - "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "如果启用,当客户端世界中已经有一个(错误)块时,将会呈现出schematic中的块\n。\n在尝试构建\n在路上有雪层或水的地方可能最有用。", - "litematica.config.visuals.comment.renderErrorMarkerConnections": "渲染后续验证器高亮框间的连接线。\n这是一些人经历的呈现错误, 但至少有一些玩家\n喜欢它并请求它继续存在,所以这个选项“还原”它", - "litematica.config.visuals.comment.renderErrorMarkerSides": "如果启用,则方案验证器\n中的错误标记将会呈现(透明)两侧,而不仅仅是轮廓。", - "litematica.config.visuals.comment.renderPlacementBoxSides": "如果启用,则放置的图表子区域框\n将会呈现他们的方块。", - "litematica.config.visuals.comment.renderPlacementEnclosingBox": "如果启用,则会呈现一个围绕着\n的附加框,一个示意图中的所有子区域(放置)", - "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "如果启用,则\n周围的信箱中的图示位置将会呈现其侧边栏。", - "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "如果启用,模型边也会在半透明模式中为内侧呈现\n", - "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "允许为图示方块的\n渲染线框架轮廓。", - "litematica.config.visuals.comment.schematicOverlayEnableResorting": "启用的\n半透明排序模式块叠加", - "litematica.config.visuals.comment.schematicOverlayEnableSides": "允许为\n渲染半透明盒/边的图示方块叠加", - "litematica.config.visuals.comment.schematicOverlayModelOutline": "如果启用,计划叠加层将使用\n块模型四位/顶点而不是\n传统的完整块叠加", - "litematica.config.visuals.comment.schematicOverlayModelSides": "如果启用,计划叠加层将使用\n块模型四位/顶点而不是\n传统的完整块叠加", - "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "块轮廓的线宽度 (建模)", - "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "方块的线宽度 (建模) 轮廓,\n当叠加层通过方块渲染时", - "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "如果启用,计划叠加层将会通过模块呈现\n。 这可能只有当您完成了\n构建并希望更容易看到任何错误时才是有用的", - "litematica.config.visuals.comment.schematicOverlayTypeExtra": "启用附加块的图表叠加", - "litematica.config.visuals.comment.schematicOverlayTypeMissing": "启用缺失方块的图表叠加", - "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "为错误的块启用图表叠加层", - "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "为错误状态启用图表叠加层", - "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "强制使用方块模型在 Schematic Verifier\n结果列表中的一切。 项目模型通常用于任何有项目的\n和方块模型仅用于没有物品的方块\n加上花点查看所包含的物品。", - "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "块信息线叠加层对齐方式", - "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "方块信息叠加层的对齐", - "litematica.config.info_overlays.comment.infoHudAlignment": "用于材料列表、Schematic 校验器不匹配位置的\"信息HUD\"、\n的对齐。", - "litematica.config.info_overlays.comment.toolHudAlignment": "按住配置的“工具”时,\"工具HUD\"的对齐", - "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "如果启用,那么MiniHUD 样式块信息叠加层\n将为外观方块渲染。", - "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "方块信息行的字体比例", - "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "从选中的边缘方块信息行的 x 偏移量", - "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "从选中边缘方块信息行的 y 偏移量", - "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "从选中的边缘覆盖方块信息的 y 偏移", - "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "启用块信息覆盖渲染以显示有关所查看的块或验证器错误标记的信息\n,按住“renderInfoOverlay”键时显示\n", - "litematica.config.info_overlays.comment.infoHudMaxLines": "一次显示在HUD上的最大信息行数", - "litematica.config.info_overlays.comment.infoHudOffsetX": "屏幕边缘信息HUD的 X 偏移", - "litematica.config.info_overlays.comment.infoHudOffsetY": "屏幕边缘信息HUD的 Y 偏移", - "litematica.config.info_overlays.comment.infoHudScale": "通用信息HUD文本缩放系数", - "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "启用后,方块信息叠加层和方块信息行\n将能够对流体方块进行射线跟踪,而不是穿过这些方块。", - "litematica.config.info_overlays.comment.materialListHudMaxLines": "\n材料清单信息 HUD 上一次显示的最大项目数", - "litematica.config.info_overlays.comment.materialListHudScale": "材料列表信息HUD缩放系数", - "litematica.config.info_overlays.comment.statusInfoHud": "启用状态信息HUD 渲染器,\n渲染几位状态信息, 例如\n当前图层模式和渲染器启用状态", - "litematica.config.info_overlays.comment.statusInfoHudAuto": "自动允许暂时启用状态信息HUD \"在需要时\",\n例如当创建一个位置并且禁用渲染时。", - "litematica.config.info_overlays.comment.toolHudOffsetX": "屏幕边缘信息HUD的 X 偏移", - "litematica.config.info_overlays.comment.toolHudOffsetY": "屏幕边缘信息HUD的 Y 偏移", - "litematica.config.info_overlays.comment.toolHudScale": "刀具HUD文本缩放系数", - "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "错误标记框边的透明值", - "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "在Schematic Verifier叠加层中一次渲染\n的不匹配位置的最大数量。", - "litematica.config.info_overlays.comment.verifierOverlayEnabled": "启用Schematic 校验标记叠加层", - "litematica.config.info_overlays.comment.warnDisabledRendering": "是否在加载新的schematic\n或创建新的位置时显示警告信息是否处于图层模式\n或某些渲染选项已禁用\n", - "litematica.config.colors.comment.areaSelectionBoxSideColor": "区域选择框的颜色,当它们未被选择", - "litematica.config.colors.comment.hightlightBlockInInventoryColor": "方块中的项目的高亮颜色", - "litematica.config.colors.comment.materialListHudItemCountsColor": "材料列表信息HUD中项目计数文本的颜色", - "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Schematic 重建模式休息或块选择器叠加层的颜色", - "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Schematic 重建模式中断除目标选择器叠加层以外的所有块的颜色", - "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Schematic 重建模式替换选择器覆盖的颜色", - "litematica.config.colors.comment.schematicOverlayColorExtra": "额外方块覆盖的颜色", - "litematica.config.colors.comment.schematicOverlayColorMissing": "缺失方块覆盖的颜色", - "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "错误方块覆盖的颜色", - "litematica.config.colors.comment.schematicOverlayColorWrongState": "块覆盖的颜色为错误的块状态", - "litematica.config.hotkeys.comment.addSelectionBox": "在此处添加一个新的选择框(位置1)", - "litematica.config.hotkeys.comment.cloneSelection": "快速克隆当前区域选择。\n这基本上只是创建一个内存模式,\n然后创建一个图表位置并选择它,\n并且也将工具模式切换到粘贴模式。", - "litematica.config.hotkeys.comment.deleteSelectionBox": "删除当前选中的框", - "litematica.config.hotkeys.comment.easyPlaceUseKey": "启用 easyPlaceMode 时,此密钥用于放置块", - "litematica.config.hotkeys.comment.easyPlaceToggle": "允许快速切换开/关闭 Easy Place模式", - "litematica.config.hotkeys.comment.executeOperation": "使用\n当前选区或位置在 Fill、替换、\n粘贴方案等模式执行当前选定的工具操作", - "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "当按住按键时,反转schematic/ghost 块渲染状态\n", - "litematica.config.hotkeys.comment.invertOverlayRenderState": "按住此按键时反转叠加层渲染状态", - "litematica.config.hotkeys.comment.layerModeNext": "向前循环渲染模式 (全部, 图层)", - "litematica.config.hotkeys.comment.layerModePrevious": "向后循环渲染模式 (全部, 图层)", - "litematica.config.hotkeys.comment.layerNext": "向上移动渲染图层选择", - "litematica.config.hotkeys.comment.layerPrevious": "下移渲染图层选区", - "litematica.config.hotkeys.comment.layerSetHere": "将渲染图层设置为玩家当前位置", - "litematica.config.hotkeys.comment.nudgeSelectionNegative": "按下“负”方向拖动当前选中的\n这基本上与鼠标滚轮\n一样,而Nudge 修饰符按下", - "litematica.config.hotkeys.comment.nudgeSelectionPositive": "在\"正向\"方向\n缓解当前选区。这基本上与鼠标滚轮\n一样,而Nudge的修饰器按下", - "litematica.config.hotkeys.comment.moveEntireSelection": "将当前全部选区移动到这里", - "litematica.config.hotkeys.comment.openGuiAreaSettings": "打开当前选定区域的区域设置", - "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "打开加载的 Schematic GUI", - "litematica.config.hotkeys.comment.openGuiMainMenu": "打开Litematica主菜单", - "litematica.config.hotkeys.comment.openGuiMaterialList": "打开当前\n选中的图示位置的材料列表界面", - "litematica.config.hotkeys.comment.openGuiPlacementSettings": "打开当前\n选定的位置或次区域的位置设置界面", - "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "打开 Schematic Placements GUI", - "litematica.config.hotkeys.comment.openGuiSchematicProjects": "打开Schematic 项目图形界面", - "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "打开当前的\n选中的图示位置的 Schematic 验证界面", - "litematica.config.hotkeys.comment.openGuiSelectionManager": "打开区域选择管理器 GUI", - "litematica.config.hotkeys.comment.openGuiSettings": "打开配置界面", - "litematica.config.hotkeys.comment.operationModeChangeModifier": "快速改变操作模式的修饰键。\n按住此键并在按住“工具项”的同时滚动可快速循环模式。", - "litematica.config.hotkeys.comment.pickBlockFirst": "一个选取第一个\n图形方块的键值追踪到", - "litematica.config.hotkeys.comment.pickBlockLast": "一个键,用于拾取射线追踪到的最后一个原理图块\n,在射线追踪到的第一个(可能的)客户端世界\n块之前。基本上,这将获得\n可以放置在现有块上的块。", - "litematica.config.hotkeys.comment.pickBlockToggle": "用于切换\n常规配置中选取方块切换选项的快捷键。 这提供了一个快速的方式来启用\n或禁用拾取方块键,如果它们干扰某件事的话。", - "litematica.config.hotkeys.comment.renderInfoOverlay": "启用渲染块信息覆盖的键。\n使用 NONE 表示不需要按下任何键。\n禁用 Visuals\n配置中类似名称的选项以完全禁用覆盖。", - "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "允许叠加层通过块渲染的快捷键。\n这只是一种更快的方式来暂时启用\n与Visuals 中的“schematicoverlayRendertrahBlock”选项相同的东西。", - "litematica.config.hotkeys.comment.rerenderSchematic": "只刷新/重新绘制schematic,而不是\n也需要以F3 + A 刷新原版地形。", - "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "将当前区域选择保存为内存Schematic", - "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "将当前区域选择保存为Schematic 到文件", - "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "在Schematic 编辑工具模式下启用\"打破所有例外\"\n模式/函数\"的修饰键。\n基本上,当您持有此密钥并弹出一个图示方块时,\n除此方块之外的所有其他方块将被从图示中移除。", - "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "在Schematic 编辑工具模式中激活\"破坏所有相同块\"的修饰键值\n功能", - "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "修改者密钥以激活方向/持续的\n中断或放置在 Schematic 编辑工具模式中", - "litematica.config.hotkeys.comment.schematicEditReplaceAll": "修饰键激活“替换所有相同的”\n替换模式/函数在 Schematic 编辑工具模式", - "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "修饰键激活\"替换方块类型\"\n替换Schematic 编辑工具模式下的模式/函数", - "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "在Schematic 编辑工具模式下激活方向/持续的\n替换模式/函数", - "litematica.config.hotkeys.comment.schematicPlacementRotation": "schematic 在按下时旋转90度", - "litematica.config.hotkeys.comment.schematicPlacementMirror": "按下 Schematic 时会翻转", - "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "按住修饰键以使用鼠标滚轮\n来通过版本控制工具模式中的schematic 版本进行循环", - "litematica.config.hotkeys.comment.schematicVersionCycleNext": "在版本控制工具模式下循环到下一个图表版本的快捷键", - "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "在版本控制工具模式下循环到下一个图表版本的快捷键", - "litematica.config.hotkeys.comment.selectionGrabModifier": "用于鼠标移动的修饰符键按住\"抓取\"选中的\n框或角。", - "litematica.config.hotkeys.comment.selectionGrow": "\n任意附加/对角落连接方块自动扩大选择方框的动作快捷键", - "litematica.config.hotkeys.comment.selectionGrowModifier": "滚动时按住修饰键以增加或缩短\n一个选择框", - "litematica.config.hotkeys.comment.selectionNudgeModifier": "滚动\n时要按住的修饰键来排入选定的区域或角", - "litematica.config.hotkeys.comment.selectionModeCycle": "在区域选择模式下更改角和 Cuboid\n之间的模式", - "litematica.config.hotkeys.comment.selectionShrink": "缩减选区框的动作快捷键,使\n在任何侧都不是任何空空间 (空图层)", - "litematica.config.hotkeys.comment.setAreaOrigin": "设置/移动当前\n区域选择的起始点到玩家的位置", - "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "将当前选中的\n框的第一个位置设置为玩家的位置", - "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "将当前选中的\n框的第二个位置设置为玩家的位置", - "litematica.config.hotkeys.comment.toggleAllRendering": "切换所有渲染开/关", - "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "切换区域选择框渲染/关闭", - "litematica.config.hotkeys.comment.toggleSchematicRendering": "切换模式渲染(块和叠加层) 开/关", - "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "切换信息叠加层渲染(用于悬停块信息)", - "litematica.config.hotkeys.comment.toggleOverlayRendering": "切换块叠加渲染开/关", - "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "切换块叠加层轮廓渲染开/关", - "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "切换块叠边渲染开/关", - "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "切换方案位置框渲染/关闭", - "litematica.config.hotkeys.comment.togglePlacementRestriction": "切换位置限制模式的快捷键", - "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "切换模式块渲染开/关", - "litematica.config.hotkeys.comment.toggleSignTextPaste": "切换 signTextPaste 配置值(普通类别)", - "litematica.config.hotkeys.comment.toggleTranslucentRendering": "切换半透明与隐藏方块渲染", - "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "切换方案校验器叠加层", - "litematica.config.hotkeys.comment.toolEnabledToggle": "打开/关闭“工具”项目功能的快捷键", - "litematica.config.hotkeys.comment.toolPlaceCorner1": "按住\"工具\"项目\n时要使用的按钮来放置主/第一个角", - "litematica.config.hotkeys.comment.toolPlaceCorner2": "按住\"工具\"项目\n时要使用的按钮放置第二个角", - "litematica.config.hotkeys.comment.toolSelectElements": "按住“工具”项时选择角落或方框的按钮\n", - "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "使用 'toolSelectElements'\n热键时要按住的修饰键,选择要在某些工具模式中使用的主块类型", - "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "使用 'toolSelectElements'\n热键时要按住的修饰键,选择要在一些工具模式中使用的二级区块类型", - "litematica.config.hotkeys.comment.unloadCurrentSchematic": "卸载当前选中位置的图表,从而也删除从它中创建的所有位置", - "litematica.config.generic.prettyName.pickBlockEnabled": "选择方块热键", - "litematica.config.generic.prettyName.easyPlaceMode": "轻松放置模式", - "litematica.config.generic.prettyName.placementRestriction": "位置限制", - "litematica.config.generic.prettyName.signTextPaste": "签名文本粘贴", - "litematica.config.generic.prettyName.toolItemEnabled": "工具项已启用", - "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "区域选择框渲染", - "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "图案放置盒渲染", - "litematica.config.visuals.prettyName.enableRendering": "所有渲染", - "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "图形方块渲染", - "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "计划流体渲染器", - "litematica.config.visuals.prettyName.enableSchematicOverlay": "方案叠加渲染器", - "litematica.config.visuals.prettyName.enableSchematicRendering": "图案渲染", - "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "半透明的Schematic Blendering", - "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "方案叠加层轮廓:", - "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "计划叠加半透明排序", - "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "方案叠加层", - "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "块信息叠加渲染器", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "The type of \"accurate placement protocol\" to use.\n- Auto: Uses v3 in single player, and by default Slabs-only in multiplayer,\n unless the server has Carpet mod that sends a 'carpet:hello'\n packet, in which case v2 is used on that server.\n- Version 3: Only supported by Litematica itself (in single player) or with Servux.\n- Version 2: Compatible with servers with the Carpet mod\n (either QuickCarpet by skyrising and DeadlyMC,\n or CarpetExtra in addition to FabricCarpet.\n And in both cases the 'accurateBlockPlacement' Carpet rule needs\n to be enabled on the server).\n- Slabs only: Only fixes top slabs. Compatible with Paper servers.\n- None: Does not modify coordinates.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Whether or not the NBT data of blocks is attempted to be restored,\nand which method is used for that.\n- Place & Data Modify will try to place the \"NBT-picked\" block\n near the player, and then use the data modify\n command to transfer the NBT data to the setblock'ed block\n- Place & Clone will try to place the \"NBT-picked\" block\n near the player, and then clone it to the final location.\n- Teleport & Place will try to teleport the player nearby and then\n directly place the NBT-picked item in the correct position.\nNote that the teleport & place method doesn't currently work correctly/at all.\nThe recommended method is §ePlace & Data Modify§r, however for that to work\nyou will probably need to lower the pasteCommandLimit to 1 per tick and increase\nthe pasteCommandInterval to 1-4 ticks or something.\nThus you should only use this for pasting important blocks that need the data,\nfor example by making a schematic of just the inventories,\nand then paste that with replace behavior set to None.", + "litematica.config.generic.comment.pasteReplaceBehavior": "The behavior of replacing existing blocks\nin the Paste schematic tool mode", + "litematica.config.generic.comment.placementReplaceBehavior": "The block replace behavior when adding blocks\nto the schematic world.\n\nThis allows using overlapped placements without the\nlater handled placement always overwriting earlier ones with air.\nOn the other hand some blocks like light blocks are considered\nto be air, so they would need the \"All\" replace behavior\nto get placed at all.", + "litematica.config.generic.comment.placementRestrictionWarn": "Selects which type of warning message to show (if any)\nwhen either the Easy Place mode or Placement Restriction prevent placing a block", + "litematica.config.generic.comment.selectionCornersMode": "The Area Selection corners mode to use (Corners, or Expand)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "If enabled, then the directory set in 'customSchematicBaseDirectory'\nwill be used as the root/base schematic directory,\ninstead of the normal '.minecraft/schematics/' directory", + "litematica.config.generic.comment.customSchematicBaseDirectory": "The root/base schematic directory to use,\nif 'customSchematicBaseDirectoryEnabled' is enabled", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Use per-world or server root directories for the area selections\n§6NOTE: Don't switch this OFF while you are live streaming,\n§6as then the Area Selection browser will show the server IP\n§6in the navigation widget and also in the current selection name/path\n§6until you change the current directory and selection again", + "litematica.config.generic.comment.betterRenderOrder": "If enabled, then the schematic rendering is done\nby injecting the different render call into the vanilla\nrendering code. This should result in better translucent block\nrendering/ordering and schematic blocks not getting rendered\nthrough the client world blocks/terrain.\nIf the rendering doesn't work (for example with Optifine),\ntry disabling this option.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "If true, then the selected corner of an area selection\nis always set to the last moved corner,\nwhen using the set corner hotkeys", + "litematica.config.generic.comment.cloneAtOriginalPosition": "If enabled, then using the Clone Selection hotkey will create\nthe placement at the original area selection position,\ninstead of at the player's current position", + "litematica.config.generic.comment.commandDisableFeedback": "If enabled, then command feedback is automatically disabled\nand then re-enabled for multiplayer Paste, Fill and Delete operations\n(which are using /setblock and /fill commands) by disabling and then\nre-enabling the sendCommandFeedback game rule when the task is finished", + "litematica.config.generic.comment.commandFillMaxVolume": "The maximum size/volume of each individual box\nthat can be filled via the command-based Fill/Delete\noperations. Bigger areas/volumes will get split to multiple commands.\nAll areas are also split to per-chunk boxes at first anyway.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Disables dividing the fill volumes (in the Fill, Replace and Delete modes)\nto per-chunk boxes", + "litematica.config.generic.comment.commandLimitPerTick": "Maximum number of commands sent per game tick,\nwhen using the Paste, Fill and Delete features on a server,\nwhere they will use setblock and fill commands.\nNote that he Paste feature can overshoot this by a couple of commands\nwhen using the NBT restore functionality, which needs two additional commands for each block.", + "litematica.config.generic.comment.commandNameClone": "The clone command name to use when using the\ncommand-based creative mode functionality on servers.\nThis is currently only used by the Paste function if the NBT restore\nbehavior is set to 'Place & Clone'.", + "litematica.config.generic.comment.commandNameFill": "The fill command name to use when using the\ncommand-based creative mode functionality on servers", + "litematica.config.generic.comment.commandNameSetblock": "The setblock command name to use when using the\ncommand-based creative mode functionality on servers,\nnamely the Paste Schematic in World function", + "litematica.config.generic.comment.commandNameSummon": "The summon command name to use when using the\ncommand-based creative mode functionality on servers,\nnamely the Paste Schematic in World function", + "litematica.config.generic.comment.commandTaskInterval": "The interval in game ticks the Paste, Fill and Delete tasks\nare executed at. The commandLimitPerTick config sets the maximum\nnumber of commands to send per execution, and this config\nsets the interval in game ticks before the next execution.", + "litematica.config.generic.comment.commandUseWorldEdit": "If enabled, instead of using the configured setblock and fill commands,\nthe World Edit //pos1, //pos2 and //set commands are used.\nNote that using World Edit commands is around 3x slower\nthan using vanilla commands due to the command limit per tick,\nand WE requiring multiple commands per block or area (//pos1 //pos2 //set).\n§6WARNING: The paste replace behavior option WILL NOT WORK if using\n§6the World Edit commands and fill volumes instead of individual setblock commands!\nThus it's recommended to use the vanilla commands, if you have the permission to run them.\nOne other thing that might make you prefer WE commands in some cases\nis that they can prevent block updates, if the server doesn't have\nthe Carpet mod and thus the '/carpet fillUpdates false' rule available.", + "litematica.config.generic.comment.debugLogging": "Enables some debug log messages in the game console,\nfor debugging certain issues or crashes.", + "litematica.config.generic.comment.datafixerMode": "The configurable data fixer level to apply to loaded schematics.\nThis option can improve performance of loading\nschematics by bypassing the Vanilla Data Fixer,\nbut this can also cause severe data loss if it is disabled.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Default Schema Value for the Vanilla Data Fixer\n\nUsed to adjust the lowest possible value, and the value used\nwhen the loaded schematic does not contain this information.\n\n§6WARNING: This setting is meant to be used at the direction\n§6from a Litematica developer such as masa themselves.\n§6When in doubt, keep the default for Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Uses the Clicks Adjacent code from 1.12.2 ornithe.\nThis only works with §a\"easyPlacePostRewrite\"§r enabled.", + "litematica.config.generic.comment.easyPlaceFirst": "This causes the Easy Place mode to place the first/closest block\nyou are looking at first, instead of the furthest/bottom-most block.\nSetting this to false allows you to place multiple layers \"at once\",\nsince the furthest blocks would be placed before the closer ones block the line of sight.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "When enabled, then you can hold down the use key\nand look at different schematic blocks to place them,\nwithout having to click on every block individually.", + "litematica.config.generic.comment.easyPlaceMode": "When enabled, then simply trying to use an item/place a block\non schematic blocks will place that block in that position", + "litematica.config.generic.comment.easyPlacePostRewrite": "When enabled, the Easy Place mode uses the\n\"Post-Rewrite\" code from 1.12.2 ornithe.\n§6WARNING! THIS IS EXPERIMENTAL", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "If enabled, then Litematica handles the so called\n\"Carpet mod Accurate Block Placement Protocol\" itself in single player.\nThis is recommended to be kept enabled if you\nare going to use Easy Place in single player.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "The interval in milliseconds the Easy Place mode waits\nafter swapping inventory slots and placing a block.\nUseful to avoid placing wrong blocks when having high ping.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Swing the Player's hand when using Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "If enabled, reduces reach distance from +1.0 to the\nVanilla value so servers don't reject placement of\nfar blocks.", + "litematica.config.generic.comment.entityDataSync": "Use the Entity Data Sync protocol from Servux\nto obtain Entity Data from the server", + "litematica.config.generic.comment.entityDataSyncBackup": "Use the Vanilla NBT Query method when Servux\nis not available. This method requires Operator Privileges.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Load the synced NBT data into the Client World.\n§6WARNING! This feature will cause incompatibility\n§6with other mods that rely on this data.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Require holding an enabled tool item\nfor the executeOperation hotkey to work", + "litematica.config.generic.comment.fixChestMirror": "Enable a fix to the broken chest mirror code in vanilla", + "litematica.config.generic.comment.fixRailRotation": "If true, then a fix is applied for the vanilla bug in rails,\nwhere the 180 degree rotations of straight north-south and\neast-west rails rotate 90 degrees counterclockwise instead >_>", + "litematica.config.generic.comment.generateLowercaseNames": "If enabled, then by default the suggested schematic names\nwill be lowercase and using underscores instead of spaces", + "litematica.config.generic.comment.highlightBlockInInventory": "When enabled, highlights the item (including Shulker Boxes containing it)\nof the looked at block in the schematic", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Bypass the new distance/coordinate check that was added in 1.18.2.\n\nThat check breaks the \"accurate placement protocol\" and causes\nany blocks placed with a rotation (or other property) request to just become ghost blocks.\n\nThere is basically no need to ever disable this.\nThe check didn't even exist ever before 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "If true, then the render layer follows the player.\nNote: This currently collapses Layer Range type ranges unfortunately", + "litematica.config.generic.comment.loadEntireSchematics": "If true, then the entire schematic is always loaded at once.\nIf false, then only the part that is within the client's view distance is loaded.", + "litematica.config.generic.comment.materialListIgnoreState": "When enabled, the exact block state is ignored, and only the block type needs to match", + "litematica.config.generic.comment.pasteAlwaysUseFill": "This forces using the fill command (instead of setblock) even for single blocks", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "If enabled, then block entities ae not pasted at all\nvia the command-based pasting in multiplayer.\nThis allows you to easier paste in two passes if you\nwant to use the NBT-restore option for inventories etc. in the second pass,\nwhich usually requires a lot slower pasting speed/command rate.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "If enabled, then all block entities are ignored from the fill\ncommands when pasting. This allows them to get pasted individually,\nwhich is required if the NBT restore option is being used.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "If enabled, then the command limit is ignored when pasting\nblocks with a block entity with the NBT restore option enabled.\nThis seems to somehow fix an issue where the NBT restore\nwould otherwise fail for many blocks with a low command rate.", + "litematica.config.generic.comment.pasteIgnoreEntities": "If enabled, then the Paste feature will not paste any entities", + "litematica.config.generic.comment.pasteIgnoreInventories": "Don't paste inventory contents when pasting a schematic", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "If enabled, then instead of actually pasting schematics to the world,\nthey are written as setblock commands into text files.", + "litematica.config.generic.comment.pasteUseFillCommand": "If enabled, then instead of only using individual /setblock commands,\nthe command-based Paste operation (which is used on servers)\nwill also try to use /fill commands for any continuous areas of the same block.\nThis has no effect in single player, since the mod sets the blocks directly\nin the integrated server's world in and doesn't use commands at all.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "This is a temporary hack workaround to use the command-based pasting\nalso in single player, which allows using the render layer limited\npasting in single player, which currently doesn't work with\nthe direct world access pasting that single player normally uses.\n\nNote that this will have all the same NBT data restoration\nlimitations that multiplayer pasting has normally.", + "litematica.config.generic.comment.pasteUsingServux": "Use Servux to paste a schematic directly to the server.\nThis method is much faster than the traditional\ncommand-based method, and it supports restoring\nEntity NBT Data.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Avoids replacing any damageable items in the hotbar", + "litematica.config.generic.comment.pickBlockAvoidTools": "Avoids replacing any tool items in the hotbar.\n\nThis means any items that extend the vanilla ToolItem class.", + "litematica.config.generic.comment.pickBlockEnabled": "Enables the schematic world pick block hotkeys.\nThere is also a hotkey for toggling this option to toggle those hotkeys... o.o", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Enables the \"pickBlockIgnoreNbt\" setting for\nEasy Place Post-Rewrite from 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "If enabled, then if the required item for the pick bloc\nis not found directly in the player's inventory, but there\nis a Shulker box that contains it, the Shulker Box\nwill be switched to the player's hand instead", + "litematica.config.generic.comment.pickBlockableSlots": "The hotbar slots that are allowed to be\nused for the schematic pick block", + "litematica.config.generic.comment.placementRestriction": "When enabled, the use key can only be used\nwhen holding the correct item for the targeted position,\nand the targeted position must have a missing block in the schematic", + "litematica.config.generic.comment.renderMaterialListInGuis": "Whether or not the material list should\nbe rendered inside GUIs", + "litematica.config.generic.comment.renderThreadNoTimeout": "Removes the timeout from the rendering worker threads.\nIf you get very stuttery rendering when moving around\nor dealing with large schematics, try disabling this. It will however make\nthe schematic rendering a lot slower in some cases.", + "litematica.config.generic.comment.serverNbtRequestRate": "Limit request rate for server entity data syncer", + "litematica.config.generic.comment.signTextPaste": "Automatically set the text in the sign GUIs from the schematic", + "litematica.config.generic.comment.toolItem": "The item to use as the \"tool\" for selections etc.", + "litematica.config.generic.comment.toolItemEnabled": "If true, then the \"tool\" item can be used to control selections etc.", + "litematica.config.generic.comment.toolItemComponents": "A Data Components-aware version of toolItem.\nSet to \"empty\" to disable.\nThe syntax accepted is the same as the \"/give\" command.", + "litematica.config.generic.comment.unhideSchematicVCS": "Un-hides the Schematic VCS (Version Control System) menu button,\nand enables the hotkey and the VCS functionality in general.\n(This was called Schematic Projects before.)\n\nIn general you §6should not§r be using this feature,\nunless you really know how it works and what it does.\nIt somewhat changes how the area selections, placements and pasting works,\nin particular that there is also an area delete operation when pasting.\n\nBasically this feature is intended for §6iterative, in-place§r design work,\nand it allows you to easier create multiple versions/snapshots\nof the same build, and also to switch between the versions by deleting what is\nin the world first, and then pasting the next version in its place.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Enable Area Selection boxes rendering", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Enable Schematic Placement boxes rendering", + "litematica.config.visuals.comment.enableRendering": "Main rendering toggle option. Enables/disables ALL mod rendering.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Enables schematic block rendering.\nDisabling this allows you to only see the color overlay", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Enables schematic fluid rendering.\nDisabling this allows you to see the blocks and overlays easier.\nThis also culls the overlay where the Fluid was.", + "litematica.config.visuals.comment.enableSchematicOverlay": "The main toggle option for the schematic\nblock overlay rendering", + "litematica.config.visuals.comment.enableSchematicRendering": "Enable rendering the schematic and overlay", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maximum Schematic World Rendering Thread Size\nThis will directly effect overall multi-threaded performance\n\n§6USE WITH CAUTION!! This will only take effect\n§6after you leave the game, and rejoin.", + "litematica.config.visuals.comment.ghostBlockAlpha": "The alpha value of the ghost blocks,\nwhen rendering them as translucent.\n§6Note: §7You also need to enable the translucent rendering separately,\nusing the 'renderBlocksAsTranslucent' option!", + "litematica.config.visuals.comment.ignoreExistingFluids": "If enabled, then any fluid blocks are ignored as \"extra blocks\"\nand as \"wrong blocks\", ie. where the schematic has air or other blocks.\nBasically this makes building stuff under water a whole lot less annoying.\nNote: You will most likely also want to enable the 'renderCollidingSchematicBlocks'\noption at the same time, to allow the blocks to get rendered inside fluids.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "If enabled, then the adjacent/touching inner sides\nfor the block overlays are removed/not rendered", + "litematica.config.visuals.comment.placementBoxSideAlpha": "The alpha value of the sub-region boxes' side", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "If enabled, then the area selection boxes will\nhave their side quads rendered", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "If enabled, then the schematics are rendered\nusing translucent \"ghost blocks\"", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "If enabled, then blocks in the schematics are rendered\nalso when there is already a (wrong) block in the client world.\nProbably mostly useful when trying to build\nsomething where there are snow layers or water in the way.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Render connecting lines between subsequent verifier highlight box corners.\nThis was a rendering bug that some people experienced, but at least some players\nliked it and requested for it to stay, so this options \"restores\" it", + "litematica.config.visuals.comment.renderErrorMarkerSides": "If enabled, then the error markers in the Schematic Verifier\nwill have (translucent) sides rendered instead of just the outline", + "litematica.config.visuals.comment.renderPlacementBoxSides": "If enabled, then the placed schematic sub-region boxes\nwill have their side quads rendered", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "If enabled, then an enclosing box is rendered around\nall the sub-regions in a schematic (placement)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "If enabled, then the enclosing box around\na schematic placement will have its side quads rendered", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "If enabled, then the model sides are also rendered\nfor inner sides in the translucent mode", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Enables rendering a wire frame outline for\nthe schematic block overlay", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Enables Translucent Sorting for\nthe schematic block overlay", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Enables rendering translucent boxes/sides for\nthe schematic block overlay", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay", + "litematica.config.visuals.comment.schematicOverlayModelSides": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "The line width of the block (model) outlines", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "The line width of the block (model) outlines,\nwhen the overlay is rendered through blocks", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "If enabled, then the schematic overlay will be rendered\nthrough blocks. This is probably only useful once you are\nfinished building and want to see any errors easier", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Enables the schematic overlay for extra blocks", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Enables the schematic overlay for missing blocks", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Enables the schematic overlay for wrong blocks", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Enables the schematic overlay for wrong states", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Forces using blocks models for everything in the Schematic Verifier\nresult list. Normally item models are used for anything\nthat has an item, and block models are only used for blocks\nthat don't have an item, plus for Flower Pots to see the contained item.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "The alignment of the block info lines overlay", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "The alignment of the Block Info Overlay", + "litematica.config.info_overlays.comment.infoHudAlignment": "The alignment of the \"Info HUD\",\nused for the Material List, Schematic Verifier mismatch positions etc.", + "litematica.config.info_overlays.comment.toolHudAlignment": "The alignment of the \"tool HUD\", when holding the configured \"tool\"", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "If enabled, then MiniHUD-style block info overlay\nis rendered for the looked-at block", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "The font scale for the block info lines", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "The x offset of the block info lines from the selected edge", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "The y offset of the block info lines from the selected edge", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "The y offset of the block info overlay from the selected edge", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Enable Block Info Overlay rendering to show info\nabout the looked-at block or verifier error marker,\nwhile holding the 'renderInfoOverlay' key", + "litematica.config.info_overlays.comment.infoHudMaxLines": "The maximum number of info lines to show on the HUD at once", + "litematica.config.info_overlays.comment.infoHudOffsetX": "The X offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.infoHudOffsetY": "The Y offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.infoHudScale": "Scale factor for the generic Info HUD text", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "When enabled, the Block Info Overlay and Block Info Lines\nwill be able to ray trace to fluid blocks instead of going through them", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "The maximum number of items to show on\nthe Material List Info HUD at once", + "litematica.config.info_overlays.comment.materialListHudScale": "Scale factor for the Material List Info HUD", + "litematica.config.info_overlays.comment.statusInfoHud": "Enable a status info HUD renderer,\nwhich renders a few bits of status info, such as\nthe current layer mode and renderers enabled state", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Allow automatically momentarily enabling the status info HUD \"when needed\",\nfor example when creating a placement and having rendering disabled", + "litematica.config.info_overlays.comment.toolHudOffsetX": "The X offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.toolHudOffsetY": "The Y offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.toolHudScale": "Scale factor for the Tool HUD text", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "The alpha value of the error marker box sides", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "The maximum number of mismatched positions to render\nat once in the Schematic Verifier overlay.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Enable Schematic Verifier marker overlay rendering", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Should the warning message about being in a layer mode\nor having some of the rendering options disabled\nbe shown when loading a new schematic\nor creating a new placement", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "The color of the area selection boxes, when they are unselected", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "The highlight color for the item of the looked at block", + "litematica.config.colors.comment.materialListHudItemCountsColor": "The color of the item count text in the Material List info HUD", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "The color of Schematic Rebuild mode's break or place blocks selector overlay", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "The color of Schematic Rebuild mode's break all blocks except targeted selector overlay", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "The color of Schematic Rebuild mode's replace selector overlay", + "litematica.config.colors.comment.schematicOverlayColorExtra": "The color of the blocks overlay for extra blocks", + "litematica.config.colors.comment.schematicOverlayColorMissing": "The color of the blocks overlay for missing blocks", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "The color of the blocks overlay for wrong blocks", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "The color of the blocks overlay for wrong block states", + "litematica.config.hotkeys.comment.addSelectionBox": "Add a new selection box (position 1) here", + "litematica.config.hotkeys.comment.cloneSelection": "Quickly clone the current area selection.\nThis basically just creates an in-memory-only schematic,\nand then creates a placement of that schematic and selects it,\nand also switches the tool mode to the Paste mode.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Delete the currently selected box", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "When the easyPlaceMode is enabled, this key is used for placing the blocks", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Allows quickly toggling on/off the Easy Place mode", + "litematica.config.hotkeys.comment.executeOperation": "Execute the currently selected tool operation with the\ncurrent selection or placement in the Fill, Replace,\nPaste Schematic etc. modes", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverts the schematic/ghost block rendering status\nwhile this keybind is held down", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverts the Overlay rendering status while this keybind is held down", + "litematica.config.hotkeys.comment.layerModeNext": "Cycle the rendering mode (all, layers) forward", + "litematica.config.hotkeys.comment.layerModePrevious": "Cycle the rendering mode (all, layers) backwards", + "litematica.config.hotkeys.comment.layerNext": "Move the rendered layer selection up", + "litematica.config.hotkeys.comment.layerPrevious": "Move the rendered layer selection down", + "litematica.config.hotkeys.comment.layerSetHere": "Set the Render Layer to the player's current position", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Nudge the current selection in the \"negative\" direction\nThis is basically the same as mouse wheel down\nwith the Nudge modifier pressed", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Nudge the current selection in the \"positive\" direction\nThis is basically the same as mouse wheel up\nwith the Nudge modifier pressed", + "litematica.config.hotkeys.comment.moveEntireSelection": "Move the entire current selection here", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Open the Area Settings GUI for the currently selected area", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Open the Loaded Schematic GUI", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Open the Litematica main menu", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Open the Material List GUI for the currently\nselected schematic placement", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Open the Placement Settings GUI for the currently\nselected placement or sub-region", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Open the Schematic Placements GUI", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Open the Schematic Projects GUI", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Open the Schematic Verifier GUI for the currently\nselected schematic placement", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Open the Area Selection manager GUI", + "litematica.config.hotkeys.comment.openGuiSettings": "Open the Config GUI", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "The modifier key to quickly change the operation mode.\nHold this and scroll while holding the \"tool item\" to quickly cycle the mode.", + "litematica.config.hotkeys.comment.pickBlockFirst": "A key to pick block the first\nschematic block ray traced to", + "litematica.config.hotkeys.comment.pickBlockLast": "A key to pick block the last schematic block\nray traced to, before the first (possible) client world\nblock ray traced to. Basically this would get\nyou the block you could place against an existing block.", + "litematica.config.hotkeys.comment.pickBlockToggle": "A hotkey to toggle the pick block toggle option in the\nGeneric configs. This is provided as a quick way to enable\nor disable the pick block keys, if they interfere with something.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "The key that enables rendering the block info overlay.\nUse NONE for not requiring a key to be pressed.\nDisable the similarly named option in the Visuals\nconfigs to disable the overlay completely.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "A hotkey to allow the overlays to render through blocks.\nThis is just a quicker way to temporarily enable\nthe same thing that the 'schematicOverlayRenderThroughBlocks' option in Visuals does.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Hotkey to refresh/redraw only the schematic, instead of\nhaving to refresh the vanilla terrain too with F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Save the current Area Selection as an in-memory Schematic", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Save the current Area Selection as a Schematic to a file", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Modifier key to activate the \"break everything except\"\nmode/function in the Schematic Edit tool mode.\nBasically when you hold this key and punch a schematic block,\nall other blocks except this block will be removed from the schematic.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Modifier key to activate the \"break all identical blocks\"\nfunction in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Modifier key to activate the directional/continuous\nbreak or place function in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifier key to activate the \"replace all identical\"\nreplace mode/function in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Modifier key to activate the \"replace block type\"\nreplace mode/function in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modifier key to activate the directional/continuous\nreplace mode/function in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "The schematic is rotated 90 degrees clockwise when pressed", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "The Schematic is mirror flipped when pressed", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "The modifier key to hold to be able to use the mouse wheel\nto cycle through the schematic versions in the Version Control tool mode", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "A hotkey to cycle to the next schematic version in the Version Control tool mode", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "A hotkey to cycle to the next schematic version in the Version Control tool mode", + "litematica.config.hotkeys.comment.selectionGrabModifier": "The modifier key to hold to \"grab\" a selection\nbox or corner for cursor moving.", + "litematica.config.hotkeys.comment.selectionGrow": "The action hotkey to auto-grow the selection box around\nany adjacent/diagonally connected blocks", + "litematica.config.hotkeys.comment.selectionGrowModifier": "The modifier key to hold to grow or shrink\na selection box while scrolling", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "The modifier key to hold while scrolling\nto nudge the selected area or corner", + "litematica.config.hotkeys.comment.selectionModeCycle": "Change the mode between Corners and Cuboid\nin the Area Selection mode", + "litematica.config.hotkeys.comment.selectionShrink": "The action hotkey to shrink the selection box so that there\nisn't any empty space (empty layers) on any side", + "litematica.config.hotkeys.comment.setAreaOrigin": "Set/move the origin point of the current\narea selection to the player's position", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Set the first position of the currently selected\nbox to the player's position", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Set the second position of the currently selected\nbox to the player's position", + "litematica.config.hotkeys.comment.toggleAllRendering": "Toggle all rendering on/off", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Toggle Area Selection boxes rendering on/off", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Toggle schematic rendering (blocks & overlay) on/off", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Toggle the info overlay rendering (for hovered block info)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Toggle the block overlay rendering on/off", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Toggle the block overlay outline rendering on/off", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Toggle the block overlay side rendering on/off", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Toggle Schematic Placement boxes rendering on/off", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "A hotkey to toggle the placement restriction mode", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Toggle schematic block rendering on/off", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Toggle the signTextPaste config value (in Generic category)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Toggle translucent vs. opaque ghost block rendering", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Toggle the Schematic Verifier overlay rendering", + "litematica.config.hotkeys.comment.toolEnabledToggle": "The keybind to toggle the \"tool\" item functionality on/off", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "The button to use while holding the \"tool\" item\nto place the primary/first corner", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "The button to use while holding the \"tool\" item\nto place the second corner", + "litematica.config.hotkeys.comment.toolSelectElements": "The button to use to select corners or boxes\nwhile holding the \"tool\" item", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "The modifier key to hold while using the 'toolSelectElements'\nhotkey, to select the primary block type to use in some of the tool modes", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "The modifier key to hold while using the 'toolSelectElements'\nhotkey, to select the secondary block type to use in some of the tool modes", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Unloads the schematic of the currently selected placement,and thus also removes all placements created from it", + "litematica.config.generic.prettyName.pickBlockEnabled": "Pick Block Hotkeys", + "litematica.config.generic.prettyName.easyPlaceMode": "Easy Place Mode", + "litematica.config.generic.prettyName.placementRestriction": "Placement Restriction", + "litematica.config.generic.prettyName.signTextPaste": "Sign Text Paste", + "litematica.config.generic.prettyName.toolItemEnabled": "Tool Item Enabled", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Area Selection Boxes Rendering", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Schematic Placement Boxes Rendering", + "litematica.config.visuals.prettyName.enableRendering": "All Rendering", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Schematic Blocks Rendering", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Schematic Fluid Rendering", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Schematic Overlay Rendering", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Schematic Rendering", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Translucent Schematic Block Rendering", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Schematic Overlay Outlines", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Schematic Overlay Translucent Sorting", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Schematic Overlay Sides", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Block Info Overlay Rendering", "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", - "litematica.config.hotkeys.prettyName.toggleAllRendering": "所有渲染", - "litematica.error.area_selection.copy_failed": "复制选择失败", - "litematica.error.area_selection.create_failed": "无法创建一个新的选择 '%s',文件已存在", - "litematica.error.area_selection.failed_to_load": "加载区域选择失败", - "litematica.error.area_selection.grow.no_sub_region_selected": "未选择子区域!", - "litematica.error.area_selection.no_placement_selected": "未选择图表位置!", - "litematica.error.area_selection.rename.already_exists": "错误:文件名为'%s'的区域已存在", - "litematica.error.area_selection.rename.invalid_safe_file_name": "无效生成的安全文件名 '%s'", - "litematica.error.duplicate_schematic_placement": "错误:尝试添加一个已经存在的位置", - "litematica.error.generic.creative_mode_only": "此操作仅在创意模式下可用", - "litematica.error.generic.failed_to_delete_file": "无法删除文件 '%s'", - "litematica.error.generic.failed_to_sort_list_of_ignored_states": "忽略状态列表排序失败", - "litematica.error.generic.schematic_world_not_loaded": "Schematic 世界未加载", - "litematica.error.area_editor.create_sub_region.exists": "已经存在一个名称为'%s'的子区域", - "litematica.error.area_editor.no_selection": "没有活动区域选择", - "litematica.error.area_editor.open_gui.no_selection": "当前选区模式:正常,但当前没有选择区域", - "litematica.error.area_editor.rename_sub_region.exists": "重命名子区域失败:\n已存在名为 '%s 的子区域", - "litematica.error.area_editor.switch_mode.no_selection": "无法切换到选择模式:正常,因为目前没有选择区域。\n在区域选择浏览器中选择一个区域或创建一个新的选择", - "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "无法加载Litematica Schematic", - "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "降级Litematica Schematic 失败", - "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "无法创建 Litematica schematic", - "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "加载Schematic 失败", - "litematica.error.schematic_conversion.structure_to_litematica_failed": "无法将结构转换为Litematica Schematic", - "litematica.error.schematic.create.no_selections": "没有有效的选择区域!", - "litematica.error.schematic_load.cant_read_file": "无法读取图表文件 '%s' (不存在或权限问题)", - "litematica.error.schematic_load.no_schematic_selected": "未选择Schematic 文件!", - "litematica.error.schematic_load.no_schematic_version_information": "Schematic 没有版本信息,无法安全加载!", - "litematica.error.schematic_load.unsupported_schematic_version": "不支持或将来的图表版本 '%d'", - "litematica.error.schematic_load.unsupported_type": "未知或不支持的 '%s 的文件类型", - "litematica.error.schematic_manager.schematic_export.unsupported_type": "只能以其他格式导出Litematica schematic!", - "litematica.error.schematic_manager.schematic_import.unsupported_type": "不支持导入选中的图表类型!", - "litematica.error.schematic_placements.remove_fail_locked": "位置已锁定!\n- 按住Shift强制移除它", - "litematica.error.schematic_save.directory_doesnt_exist": "没有这样的目录: '%s'", - "litematica.error.schematic_save.file_already_exists": "文件%s已存在", - "litematica.error.schematic_save.invalid_directory": "无效的目录 '%s'", - "litematica.error.schematic_save.invalid_schematic_name": "无效的图表名 '%s'", - "litematica.error.schematic_save.schematic_creation_failed": "无法创建schematic!", - "litematica.error.schematic_read_from_file_failed.cant_read": "无法从文件的%s 读取schematic", - "litematica.error.schematic_read_from_file_failed.exception": "尝试从文件的%s 读取schematic 时出现异常", - "litematica.error.schematic_read_from_file_failed.no_file": "从文件读取schematic 失败:没有可用文件(内存schematic?)", - "litematica.error.schematic_projects.empty_selection": "空区域选择 (0个次区域)", - "litematica.error.schematic_projects.failed_to_load_project": "加载工程失败", - "litematica.error.schematic_projects.failed_to_load_schematic": "加载当前版本的schematic 失败", - "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "无法将项目文件重命名为 '%s' (异常)", - "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "无法将项目重命名为 '%s',文件已存在", - "litematica.error.schematic_projects.invalid_project_directory": "无效或不存在的项目目录", - "litematica.error.schematic_projects.no_project_open": "没有打开项目", - "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "目前在 Schematic VCS 模式中,但目前没有打开项目", - "litematica.error.schematic_projects.null_player": "玩家为空", - "litematica.error.schematic_projects.project_already_exists": "项目 '%s' 已存在", - "litematica.error.schematic_projects.save_already_in_progress": "保存已在进行中", - "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "无法创建图表目录 '%s'", - "litematica.error.schematic_write_to_file_failed.exception": "无法将图表写入文件 '%s' (异常)", - "litematica.error.schematic_write_to_file_failed.exists": "无法将图表写入文件 '%s',文件已存在", - "litematica.error.structure_write_to_file_failed.exception": "无法将结构写入文件 '%s' (异常)", - "litematica.error.structure_write_to_file_failed.exists": "无法将结构写入文件 '%s',文件已存在", - "litematica.hotkeys.category.generic_hotkeys": "通用快捷键", - "litematica.info.schematic_load.schematic_loaded": "Schematic '%s' 成功加载到内存", - "litematica.info.schematic_manager.preview.right_click_to_cancel": "- 右键单击按钮取消待处理的预览操作\n- Ctrl + Alt + Shift + 单击从现有 PNG 图像\n (名为“thumb.png”)中设置缩略图,该图像与原理图文件位于同一目录中。", - "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "使用普通截图键来设置预览。\n或者右键单击设置预览按钮取消设置预览。", - "litematica.info.schematic_manager.preview.success": "预览图像设置成功", - "litematica.gui.button.area_editor.analyze_area": "分析区域", - "litematica.gui.button.area_editor.change_corner_mode": "角模式: %s", - "litematica.gui.button.area_editor.change_selection_mode": "选择模式: %s", - "litematica.gui.button.area_editor.create_schematic": "保存Schematic", - "litematica.gui.button.area_editor.create_sub_region": "新的分区域", - "litematica.gui.button.area_editor.origin_enabled": "手动源: %s", - "litematica.gui.button.area_editor.set_box_name": "设置", - "litematica.gui.button.area_editor.set_selection_name": "设置", - "litematica.gui.button.area_selection_mode": "区域选择模式: %s", - "litematica.gui.button.area_selections.create_directory": "创建目录", - "litematica.gui.button.area_selections.create_new_selection": "新选择", - "litematica.gui.button.area_selections.create_selection_from_placement": "从位置", - "litematica.gui.button.area_selections.unselect": "取消选择", - "litematica.gui.button.change_menu.area_editor": "区域编辑器", - "litematica.gui.button.change_menu.configuration_menu": "配置菜单", - "litematica.gui.button.change_menu.load_schematics_to_memory": "加载方案", - "litematica.gui.button.change_menu.schematic_manager": "方案管理器", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "All Rendering", + "litematica.error.area_selection.copy_failed": "Échec de la copie de la sélection", + "litematica.error.area_selection.create_failed": "Échec de la création d'une nouvelle sélection avec le nom '%s', le fichier existe déjà", + "litematica.error.area_selection.failed_to_load": "Échec du chargement de la sélection de zone", + "litematica.error.area_selection.grow.no_sub_region_selected": "Aucune sous-région sélectionnée !", + "litematica.error.area_selection.no_placement_selected": "Aucun placement de schéma sélectionné !", + "litematica.error.area_selection.rename.already_exists": "Erreur : Une zone existe déjà avec le nom de fichier '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Nom de fichier sécurisé généré invalide '%s'", + "litematica.error.duplicate_schematic_placement": "Erreur : Tentative d'ajout d'un placement qui existe déjà", + "litematica.error.generic.creative_mode_only": "Cette action est uniquement disponible en mode Créatif", + "litematica.error.generic.failed_to_delete_file": "Échec de la suppression du fichier '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Échec du tri de la liste des états ignorés", + "litematica.error.generic.schematic_world_not_loaded": "Le monde schématique n'a pas été chargé", + "litematica.error.area_editor.create_sub_region.exists": "Une sous-région portant le nom '%s' existe déjà", + "litematica.error.area_editor.no_selection": "Aucune sélection de zone active", + "litematica.error.area_editor.open_gui.no_selection": "Actuellement en mode de sélection : Normal, mais aucune zone n'est actuellement sélectionnée", + "litematica.error.area_editor.rename_sub_region.exists": "Échec du renommage de la sous-région:\nUne sous-région existe déjà avec le nom '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Impossible de passer en mode de sélection : Normal, car aucune zone n'est actuellement sélectionnée.\nSélectionnez une zone ou créez une nouvelle sélection dans le navigateur de sélection de zone", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Échec du chargement du schéma Litematica", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Failed to downgrade the Litematica Schematic", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Échec de la création du schéma Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Échec du chargement du schéma", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Échec de la conversion de la structure en schéma Litematica", + "litematica.error.schematic.create.no_selections": "Aucune région de sélection valide !", + "litematica.error.schematic_load.cant_read_file": "Impossible de lire le fichier schématique '%s' (n'existe pas ou problème de permission)", + "litematica.error.schematic_load.no_schematic_selected": "Aucun fichier schématique sélectionné !", + "litematica.error.schematic_load.no_schematic_version_information": "Le schéma n'a pas d'informations de version et ne peut pas être chargé en toute sécurité !", + "litematica.error.schematic_load.unsupported_schematic_version": "Version schématique non prise en charge ou future '%d'", + "litematica.error.schematic_load.unsupported_type": "Type de fichier inconnu ou non pris en charge pour '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Seuls les schémas Litematica peuvent être exportés dans d'autres formats !", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Le type de schéma sélectionné n'est pas pris en charge pour l'importation !", + "litematica.error.schematic_placements.remove_fail_locked": "Le placement est verrouillé !\n- Maintenez la touche Maj enfoncée pour le supprimer de force", + "litematica.error.schematic_save.directory_doesnt_exist": "Aucun répertoire tel que '%s'", + "litematica.error.schematic_save.file_already_exists": "Le fichier '%s' existe déjà", + "litematica.error.schematic_save.invalid_directory": "Répertoire invalide '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Nom de schéma invalide '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Échec de la création du schéma !", + "litematica.error.schematic_read_from_file_failed.cant_read": "Échec de la lecture du schéma depuis le fichier '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Exception lors de la tentative de lecture du schéma depuis le fichier '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Échec de la lecture du schéma depuis le fichier : aucun fichier disponible (schéma en mémoire ?)", + "litematica.error.schematic_projects.empty_selection": "Sélection de zone vide (0 sous-régions)", + "litematica.error.schematic_projects.failed_to_load_project": "Échec du chargement du projet", + "litematica.error.schematic_projects.failed_to_load_schematic": "Échec du chargement du schéma pour la version actuelle", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Échec du renommage du fichier de projet en '%s' (exception)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Impossible de renommer le projet en '%s', le fichier existe déjà", + "litematica.error.schematic_projects.invalid_project_directory": "Répertoire de projet invalide ou inexistant", + "litematica.error.schematic_projects.no_project_open": "Aucun projet ouvert", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Actuellement en mode Schematic VCS, mais aucun projet n'est actuellement ouvert", + "litematica.error.schematic_projects.null_player": "Le joueur était nul", + "litematica.error.schematic_projects.project_already_exists": "Le projet '%s' existe déjà", + "litematica.error.schematic_projects.save_already_in_progress": "Sauvegarde déjà en cours", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Échec de la création du répertoire du schéma '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Échec de l'écriture du schéma dans le fichier '%s' (exception)", + "litematica.error.schematic_write_to_file_failed.exists": "Échec de l'écriture du schéma dans le fichier '%s', le fichier existe déjà", + "litematica.error.structure_write_to_file_failed.exception": "Échec de l'écriture de la structure dans le fichier '%s' (exception)", + "litematica.error.structure_write_to_file_failed.exists": "Échec de l'écriture de la structure dans le fichier '%s', le fichier existe déjà", + "litematica.hotkeys.category.generic_hotkeys": "Raccourcis génériques", + "litematica.info.schematic_load.schematic_loaded": "Schéma '%s' chargé avec succès en mémoire", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Clic droit sur le bouton pour annuler une opération d'aperçu en attente\n- Ctrl + Alt + Maj + clic pour définir la vignette à partir d'une image PNG existante\n appelée 'thumb.png' dans le même répertoire que le fichier schématique.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Utilisez la touche normale de capture d'écran pour définir l'aperçu.\nOu faites un clic droit sur le bouton Définir l'aperçu pour annuler la définition de l'aperçu.", + "litematica.info.schematic_manager.preview.success": "Image d'aperçu définie avec succès", + "litematica.gui.button.area_editor.analyze_area": "Analyser zone", + "litematica.gui.button.area_editor.change_corner_mode": "Mode Coin : %s", + "litematica.gui.button.area_editor.change_selection_mode": "Mode de sélection : %s", + "litematica.gui.button.area_editor.create_schematic": "Enregistrer le schéma", + "litematica.gui.button.area_editor.create_sub_region": "Nouvelle sous-région", + "litematica.gui.button.area_editor.origin_enabled": "Origine manuelle : %s", + "litematica.gui.button.area_editor.set_box_name": "Définir", + "litematica.gui.button.area_editor.set_selection_name": "Définir", + "litematica.gui.button.area_selection_mode": "Mode de sélection de zone : %s", + "litematica.gui.button.area_selections.create_directory": "Créer un répertoire", + "litematica.gui.button.area_selections.create_new_selection": "Nouvelle sélection", + "litematica.gui.button.area_selections.create_selection_from_placement": "À partir du Placement", + "litematica.gui.button.area_selections.unselect": "Désélectionner", + "litematica.gui.button.change_menu.area_editor": "Éditeur de zone", + "litematica.gui.button.change_menu.configuration_menu": "Menu de configuration", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Charger les schémas", + "litematica.gui.button.change_menu.schematic_manager": "Gestionnaire de schémas", "litematica.gui.button.change_menu.schematic_projects_manager": "Schematic VCS", - "litematica.gui.button.change_menu.show_area_selections": "区域选择浏览器", - "litematica.gui.button.change_menu.show_loaded_schematics": "加载的Schematics", - "litematica.gui.button.change_menu.show_schematic_placements": "图案位置", - "litematica.gui.button.change_menu.task_manager": "任务管理器", - "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", - "litematica.gui.button.config_gui.colors": "颜色", - "litematica.gui.button.config_gui.generic": "Generic", - "litematica.gui.button.config_gui.hotkeys": "热键", - "litematica.gui.button.config_gui.info_overlays": "信息叠加", - "litematica.gui.button.config_gui.render_layers": "渲染图层", - "litematica.gui.button.config_gui.visuals": "可见性", - "litematica.gui.button.config_gui.test": "测试", - "litematica.gui.button.hover.area_editor.shift_for_in_memory": "按住 Shift 以创建一个内存专用schematic", - "litematica.gui.button.hover.area_selections.unselect": "取消选择当前区域选择", - "litematica.gui.button.hover.material_list.clear_cache": "清除材质缓存\n通常不需要\n可以使用此功能代替删除“material_cache.nbt”\n文件,以防缓存中有一些错误的数据,例如,物品\n存储在不应该有它们的块中,如活塞头", - "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "按住 shift 键写入CSV 文件,\n而不是普通的 ASCII 艺术表文本文件", - "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "按住 shift 来选择用于材料列表的子区域", - "litematica.gui.button.hover.plus_minus_tip": "左键单击以增加\n右键单击以减少\n偏移和/或Alt 以增加步长", - "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "左键单击以增加\n右键单击以减少\nShift/Alt/Ctrl 以增加步数大小(乘数)", - "litematica.gui.button.hover.schematic_list.reload_schematic": "从文件中重新加载图表。\n如果您在 Schematic 编辑模式中犯了错误\n,这将是有用的。", - "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "当前有一个 Schematic VCS 项目已打开。\nSchematic VCS 模式覆盖正常区域选择功能", - "litematica.gui.button.hover.schematic_projects.delete_area": "§6删除最后放置或保存的区域§r", - "litematica.gui.button.hover.schematic_projects.menu_warning": "(以前称作计划项目。)\n一般而言,您§6不应该§r正在使用此功能,\n除非您真的知道它如何工作和它做什么。\n它在某种程度上改变了区域选择、位置和粘贴工作的方式。\n特别是在粘贴时还有一个区域删除操作。\n\n基本上这个功能是用于§6迭代、就地§r设计工作\n并允许您更容易创建多个版本/快照\n并且通过在世界上先删除\n来切换版本,然后粘贴下一个版本。", - "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "将项目原始位置移动到玩家当前的位置\n这也将移动区域选择和位置", - "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6警告: 这将删除/覆盖当前封禁的\n§6在以前被\n§6放置在一个版本中, 或保存为版本\n§6(基本上是最后一次看到的 \"有效区域选择\")", - "litematica.gui.button.hover.schematic_projects.save_new_version": "保存一个新的schematic/version 到当前项目", - "litematica.gui.button.material_list": "材料列表", - "litematica.gui.button.material_list.clear_cache": "清除缓存", - "litematica.gui.button.material_list.clear_ignored": "清除已忽略", - "litematica.gui.button.material_list.hide_available": "隐藏可用的: %s", - "litematica.gui.button.material_list.ignore": "忽略", - "litematica.gui.button.material_list.list_type": "显示: %s", - "litematica.gui.button.material_list.refresh_list": "刷新", - "litematica.gui.button.material_list.toggle_info_hud": "信息HUD: %s", - "litematica.gui.button.material_list.write_to_file": "写入文件", - "litematica.gui.button.placement_sub.placement_configuration": "位置配置", - "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", - "litematica.gui.button.placement_sub.slice_type": "分割: %s", - "litematica.gui.button.schematic_manager.export_as": "导出为:", + "litematica.gui.button.change_menu.show_area_selections": "Navigateur de sélection de zone", + "litematica.gui.button.change_menu.show_loaded_schematics": "Schémas chargés", + "litematica.gui.button.change_menu.show_schematic_placements": "Placements de schéma", + "litematica.gui.button.change_menu.task_manager": "Gestionnaire des tâches", + "litematica.gui.button.change_menu.to_main_menu": "Menu Litematica", + "litematica.gui.button.config_gui.colors": "Couleurs", + "litematica.gui.button.config_gui.generic": "Générique", + "litematica.gui.button.config_gui.hotkeys": "Raccourcis", + "litematica.gui.button.config_gui.info_overlays": "Surimpressions d'informations", + "litematica.gui.button.config_gui.render_layers": "Couches de rendu", + "litematica.gui.button.config_gui.visuals": "Visuels", + "litematica.gui.button.config_gui.test": "Test", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Maintenez la touche Shift pour créer un schéma uniquement en mémoire", + "litematica.gui.button.hover.area_selections.unselect": "Désélectionne la sélection de zone actuelle", + "litematica.gui.button.hover.material_list.clear_cache": "Efface le cache des matériaux\nNormalement, cela ne devrait pas être nécessaire\nCela peut être utilisé au lieu de supprimer le fichier 'material_cache.nbt'\nsi le cache contient des données incorrectes, comme des objets\nstockés pour des blocs qui ne devraient pas en avoir, comme les têtes de piston", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Maintenez la touche Shift enfoncée pour écrire dans un fichier CSV,\nau lieu du fichier texte ASCII standard", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Maintenez la touche Shift enfoncée pour sélectionner les sous-régions utilisées pour la liste des matériaux", + "litematica.gui.button.hover.plus_minus_tip": "Clic gauche pour augmenter\nClic droit pour diminuer\nMaintenez Maj et/ou Alt pour augmenter la taille du pas", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Clic gauche pour augmenter\nClic droit pour diminuer\nMaintenez Maj/Alt/Ctrl pour augmenter la taille du pas (multiplicatif)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Recharge le schéma depuis le fichier.\nCela peut être utile en cas d'erreur\nen mode Édition de schéma.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Un projet Schematic VCS est actuellement ouvert.\nLe mode Schematic VCS remplace la fonctionnalité normale de sélection de zone", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Supprimer la dernière zone placée ou enregistrée§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Cela s'appelait Schematic Projects auparavant.)\nEn général, vous §6ne devriez pas§r utiliser cette fonctionnalité,\nà moins de savoir vraiment comment elle fonctionne et ce qu'elle fait.\nElle modifie quelque peu le fonctionnement des sélections de zone, des placements et du collage,\nnotamment qu'il y a aussi une opération de suppression de zone lors du collage.\n\nEssentiellement, cette fonctionnalité est destinée à un travail de conception §6itératif, sur place§r,\net elle vous permet de créer plus facilement plusieurs versions/snapshots\nde la même construction, ainsi que de passer entre les versions en supprimant ce qui est\ndans le monde d'abord, puis en collant la version suivante à sa place.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Déplace l'origine du projet à la position actuelle du joueur\nCela déplacera également la sélection de zone et le placement", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Avertissement : Cela supprimera/écrasera les blocs actuels\n§6dans le monde dans la zone qui a été précédemment\n§6placée à partir d'une version, ou enregistrée en tant que version\n§6(en gros, c'est la dernière fois que j'ai vu \"sélection de zone efficace\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Enregistre une nouvelle version du schéma/dans le projet actuel", + "litematica.gui.button.material_list": "Liste des matériaux", + "litematica.gui.button.material_list.clear_cache": "Effacer le cache", + "litematica.gui.button.material_list.clear_ignored": "Effacer les ignorés", + "litematica.gui.button.material_list.hide_available": "Masquer disponible : %s", + "litematica.gui.button.material_list.ignore": "Ignorer", + "litematica.gui.button.material_list.list_type": "Afficher : %s", + "litematica.gui.button.material_list.refresh_list": "Actualiser", + "litematica.gui.button.material_list.toggle_info_hud": "HUD d'informations : %s", + "litematica.gui.button.material_list.write_to_file": "Écrire dans un fichier", + "litematica.gui.button.placement_sub.placement_configuration": "Configuration du placement", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Réinitialiser la sous-région", + "litematica.gui.button.placement_sub.slice_type": "Tranche : %s", + "litematica.gui.button.schematic_manager.export_as": "Exporter en :", "litematica.gui.button.schematic_placement.abbr.rendering": "R", - "litematica.gui.button.schematic_placement.ignore_entities": "忽略实体: %s", - "litematica.gui.button.schematic_placement.region_enabled": "地区: %s", - "litematica.gui.button.schematic_placement.reset_sub_region_placements": "重置所有子区域", - "litematica.gui.button.schematic_placement.toggle_all_off": "所有 §cOFF§r", - "litematica.gui.button.schematic_placement.toggle_all_on": "所有 §aON§r", - "litematica.gui.button.schematic_placement.hover.enclosing_box": "正在关闭方框渲染: %s", - "litematica.gui.button.schematic_placement.hover.lock": "锁定位置会阻止移动或\n改变它(意外)", - "litematica.gui.button.schematic_placement.hover.rendering": "渲染: %s\n请注意,这有点奇怪\n并且不会阻止实体渲染。\n通常你应该完全禁用\n放置", - "litematica.gui.button.schematic_placements.configure": "配置", - "litematica.gui.button.schematic_placements.disable": "禁用", - "litematica.gui.button.schematic_placements.locked": "锁定: %s", - "litematica.gui.button.schematic_placements.placement_enabled": "位置: %s", - "litematica.gui.button.schematic_placements.remove": "删除", - "litematica.gui.button.schematic_placements.rendering_enabled": "渲染: %s", - "litematica.gui.button.schematic_placements.select": "选择", - "litematica.gui.button.schematic_projects.close_project": "关闭当前项目", - "litematica.gui.button.schematic_projects.create_project": "创建项目", - "litematica.gui.button.schematic_projects.delete_area": "删除区域", - "litematica.gui.button.schematic_projects.load_project": "加载项目", - "litematica.gui.button.schematic_projects.move_origin_to_player": "移动到播放器", - "litematica.gui.button.schematic_projects.open_area_editor": "区域编辑器", - "litematica.gui.button.schematic_projects.open_manager_gui": "打开管理器", - "litematica.gui.button.schematic_projects.open_project_browser": "VCS 项目浏览器", - "litematica.gui.button.schematic_projects.place_to_world": "放置到世界", - "litematica.gui.button.schematic_projects.save_version": "保存版本", - "litematica.gui.button.schematic_verifier.ignore": "忽略", - "litematica.gui.button.schematic_verifier.range_type": "Range: %s", - "litematica.gui.button.schematic_verifier.reset_ignored": "重置已忽略", - "litematica.gui.button.schematic_verifier.reset_verifier": "重置数据", - "litematica.gui.button.schematic_verifier.resume": "恢复验证", - "litematica.gui.button.schematic_verifier.start": "开始验证", - "litematica.gui.button.schematic_verifier.stop": "停止验证", - "litematica.gui.button.schematic_verifier.toggle_info_hud": "信息HUD: %s", - "litematica.gui.button.cancel": "取消", - "litematica.gui.button.configure": "配置", - "litematica.gui.button.copy": "复制", - "litematica.gui.button.create_directory": "创建新目录", - "litematica.gui.button.create_placement": "创建位置", - "litematica.gui.button.delete": "删除", - "litematica.gui.button.disable": "禁用", - "litematica.gui.button.enable": "启用", - "litematica.gui.button.import": "导入", - "litematica.gui.button.load_schematic_to_memory": "加载Schematic", - "litematica.gui.button.mirror_value": "镜像: %s", - "litematica.gui.button.move_to_player": "移动到播放器", - "litematica.gui.button.ok": "好的", - "litematica.gui.button.reload": "Reload", - "litematica.gui.button.remove": "删除", - "litematica.gui.button.remove_placement": "移除位置", - "litematica.gui.button.rename": "重命名:", - "litematica.gui.button.rotation_value": "旋转: %s", - "litematica.gui.button.save_new_schematic_version": "保存版本", - "litematica.gui.button.save_schematic": "保存Schematic", - "litematica.gui.button.save_to_file": "保存到文件", - "litematica.gui.button.schematic_verifier": "Schematic 验证器", - "litematica.gui.button.set_preview": "设置预览", - "litematica.gui.button.tool_mode": "工具模式: %s", - "litematica.gui.button.unload": "卸载", - "litematica.gui.button.unlocked": "已解锁", - "litematica.gui.label.area_editor.box_name": "子区域框名称", - "litematica.gui.label.area_editor.selection_name": "选择名称", - "litematica.gui.label.area_editor.corner_1": "角1", - "litematica.gui.label.area_editor.corner_2": "角2", - "litematica.gui.label.area_editor.origin": "始发地", - "litematica.gui.label.area_editor.dimensions": "尺寸", - "litematica.gui.label.area_editor.pos1": "角1", - "litematica.gui.label.area_editor.pos2": "角2", - "litematica.gui.label.area_editor.sub_regions": "子区域(%s)", - "litematica.gui.label.area_selection_manager.current_selection": "选定区域: %s", - "litematica.gui.label.area_selection_box_count": "盒子: %d", - "litematica.gui.label.area_selection_origin": "来源: %s", - "litematica.gui.label.area_selection.mode.normal": "普通的", - "litematica.gui.label.area_selection.mode.simple": "简单的", - "litematica.gui.label.block_info.state_client": "客户端世界块状态", - "litematica.gui.label.block_info.state_schematic": "Schematic 世界区块状态", - "litematica.gui.label.block_info_list_type.all": "所有的", - "litematica.gui.label.block_info_list_type.render_layers": "渲染图层", - "litematica.gui.label.easy_place_protocol.auto": "自动操作", - "litematica.gui.label.easy_place_protocol.none": "无", - "litematica.gui.label.easy_place_protocol.slabs_only": "仅钢板", - "litematica.gui.label.easy_place_protocol.v2": "版本 2", - "litematica.gui.label.easy_place_protocol.v3": "版本 3", - "litematica.gui.label.data_fixer_mode.always": "总是显示", - "litematica.gui.label.data_fixer_mode.below_1205": "仅在 1.20.5 下", - "litematica.gui.label.data_fixer_mode.below_120X": "只在 1.20.x 下", - "litematica.gui.label.data_fixer_mode.below_119X": "只在 1.19.x 下", - "litematica.gui.label.data_fixer_mode.below_117X": "只在 1.17.x 下", - "litematica.gui.label.data_fixer_mode.below_116X": "只在 1.16.x 下", - "litematica.gui.label.data_fixer_mode.below_113X": "只在 1.13.x 下", - "litematica.gui.label.data_fixer_mode.below_112X": "只在 1.12.x 下", - "litematica.gui.label.data_fixer_mode.never": "从不使用", - "litematica.gui.label.loaded_schematic.modified_on": "§6修改于 %s§r", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignorer les entités : %s", + "litematica.gui.button.schematic_placement.region_enabled": "Région : %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Réinitialiser tous les placements de sous-régions", + "litematica.gui.button.schematic_placement.toggle_all_off": "Tout §cDÉSACTIVɧr", + "litematica.gui.button.schematic_placement.toggle_all_on": "Tout §aACTIVɧr", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Rendu de la boîte englobante : %s", + "litematica.gui.button.schematic_placement.hover.lock": "Verrouiller un placement empêche de le déplacer ou de\nle modifier d'une autre manière (accidentellement)", + "litematica.gui.button.schematic_placement.hover.rendering": "Rendu : %s\nNotez que cela fonctionne un peu étrangement\net n'empêche pas le rendu des entités.\nEn général, vous devriez simplement désactiver\nle placement entièrement", + "litematica.gui.button.schematic_placements.configure": "Configurer", + "litematica.gui.button.schematic_placements.disable": "Désactiver", + "litematica.gui.button.schematic_placements.locked": "Verrouillé : %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Placement : %s", + "litematica.gui.button.schematic_placements.remove": "Supprimer", + "litematica.gui.button.schematic_placements.rendering_enabled": "Rendu : %s", + "litematica.gui.button.schematic_placements.select": "Sélectionner", + "litematica.gui.button.schematic_projects.close_project": "Fermer le projet actuel", + "litematica.gui.button.schematic_projects.create_project": "Créer un projet", + "litematica.gui.button.schematic_projects.delete_area": "Supprimer la zone", + "litematica.gui.button.schematic_projects.load_project": "Charger le projet", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Déplacer vers toi", + "litematica.gui.button.schematic_projects.open_area_editor": "Éditeur de zone", + "litematica.gui.button.schematic_projects.open_manager_gui": "Ouvrir le gestionnaire", + "litematica.gui.button.schematic_projects.open_project_browser": "Navigateur de projet VCS", + "litematica.gui.button.schematic_projects.place_to_world": "Placer dans le monde", + "litematica.gui.button.schematic_projects.save_version": "Enregistrer la version", + "litematica.gui.button.schematic_verifier.ignore": "Ignorer", + "litematica.gui.button.schematic_verifier.range_type": "Plage : %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Réinitialiser les ignorés", + "litematica.gui.button.schematic_verifier.reset_verifier": "Réinitialiser les données", + "litematica.gui.button.schematic_verifier.resume": "Reprendre la vérification", + "litematica.gui.button.schematic_verifier.start": "Démarrer la vérification", + "litematica.gui.button.schematic_verifier.stop": "Arrêter la vérification", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "HUD d'informations : %s", + "litematica.gui.button.cancel": "Annuler", + "litematica.gui.button.configure": "Configurer", + "litematica.gui.button.copy": "Copier", + "litematica.gui.button.create_directory": "Créer un nouveau répertoire", + "litematica.gui.button.create_placement": "Créer un placement", + "litematica.gui.button.delete": "Supprimer", + "litematica.gui.button.disable": "Désactiver", + "litematica.gui.button.enable": "Activer", + "litematica.gui.button.import": "Importer", + "litematica.gui.button.load_schematic_to_memory": "Charger le schéma", + "litematica.gui.button.mirror_value": "Miroir : %s", + "litematica.gui.button.move_to_player": "Déplacer vers toi", + "litematica.gui.button.ok": "Ok", + "litematica.gui.button.reload": "Recharger", + "litematica.gui.button.remove": "Supprimer", + "litematica.gui.button.remove_placement": "Supprimer le placement", + "litematica.gui.button.rename": "Renommer", + "litematica.gui.button.rotation_value": "Rotation : %s", + "litematica.gui.button.save_new_schematic_version": "Enregistrer la version", + "litematica.gui.button.save_schematic": "Enregistrer le schéma", + "litematica.gui.button.save_to_file": "Enregistrer dans un fichier", + "litematica.gui.button.schematic_verifier": "Vérificateur de schéma", + "litematica.gui.button.set_preview": "Définir l'aperçu", + "litematica.gui.button.tool_mode": "Mode d'outil : %s", + "litematica.gui.button.unload": "Décharger", + "litematica.gui.button.unlocked": "Déverrouillé", + "litematica.gui.label.area_editor.box_name": "Nom de la boîte de la sous-région", + "litematica.gui.label.area_editor.selection_name": "Nom de la sélection", + "litematica.gui.label.area_editor.corner_1": "Coin 1", + "litematica.gui.label.area_editor.corner_2": "Coin 2", + "litematica.gui.label.area_editor.origin": "Origine", + "litematica.gui.label.area_editor.dimensions": "Dimensions", + "litematica.gui.label.area_editor.pos1": "Coin 1", + "litematica.gui.label.area_editor.pos2": "Coin 2", + "litematica.gui.label.area_editor.sub_regions": "Sous-régions (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Zone sélectionnée : %s", + "litematica.gui.label.area_selection_box_count": "Boîtes : %d", + "litematica.gui.label.area_selection_origin": "Origine : %s", + "litematica.gui.label.area_selection.mode.normal": "Normal", + "litematica.gui.label.area_selection.mode.simple": "Simple", + "litematica.gui.label.block_info.state_client": "État du bloc dans le monde client", + "litematica.gui.label.block_info.state_schematic": "État du bloc dans le monde schématique", + "litematica.gui.label.block_info_list_type.all": "Tout", + "litematica.gui.label.block_info_list_type.render_layers": "Couches de rendu", + "litematica.gui.label.easy_place_protocol.auto": "Auto", + "litematica.gui.label.easy_place_protocol.none": "Aucun", + "litematica.gui.label.easy_place_protocol.slabs_only": "Seulement des dalles", + "litematica.gui.label.easy_place_protocol.v2": "Version 2", + "litematica.gui.label.easy_place_protocol.v3": "Version 3", + "litematica.gui.label.data_fixer_mode.always": "Toujours", + "litematica.gui.label.data_fixer_mode.below_1205": "En dessous de 1.20.5 uniquement", + "litematica.gui.label.data_fixer_mode.below_120X": "En dessous de 1.20.x uniquement", + "litematica.gui.label.data_fixer_mode.below_119X": "En dessous de 1.19.x uniquement", + "litematica.gui.label.data_fixer_mode.below_117X": "En dessous de 1.17.x uniquement", + "litematica.gui.label.data_fixer_mode.below_116X": "En dessous de 1.16.x uniquement", + "litematica.gui.label.data_fixer_mode.below_113X": "En dessous de 1.13.x uniquement", + "litematica.gui.label.data_fixer_mode.below_112X": "En dessous de 1.12.x uniquement", + "litematica.gui.label.data_fixer_mode.never": "Jamais", + "litematica.gui.label.loaded_schematic.modified_on": "§6Modifié le %s§r", "litematica.gui.label.material_list.abbr.shulker_box": "SB", - "litematica.gui.label.material_list.title.available": "可用", - "litematica.gui.label.material_list.title.item": "项目", - "litematica.gui.label.material_list.title.missing": "丢失", - "litematica.gui.label.material_list.title.total": "总计", - "litematica.gui.label.material_list.multiplier": "乘法:", - "litematica.gui.label.material_list.name": "名称", - "litematica.gui.label.material_list.progress": "进度: %s", - "litematica.gui.label.material_list.progress.done": "完成了 %s", - "litematica.gui.label.material_list.progress.mismatch": "不匹配的 %s", - "litematica.gui.label.material_list.progress.missing": "缺少 %s", - "litematica.gui.label.material_list.total": "总计: %s 项目", - "litematica.gui.label.origin.auto": "自动操作", - "litematica.gui.label.origin.manual": "手动模式", - "litematica.gui.label.paste_nbt_behavior.none": "无", - "litematica.gui.label.paste_nbt_behavior.place_data_modify": "地点和数据修改", - "litematica.gui.label.paste_nbt_behavior.place_clone": "位置 & 克隆人", - "litematica.gui.label.placement_sub.region_name": "区域名称: %s", - "litematica.gui.label.placement_sub.region_position": "区域位置", - "litematica.gui.label.placement_sub.region_size": "区域大小: %s", - "litematica.gui.label.placement_settings.placement_origin": "位置来源", - "litematica.gui.label.render_layers.hotkey": "热键", - "litematica.gui.label.render_layers.hover.hotkey": "下一个/上一个层热键将影响此边界。\n如果两者都未选择,那么热键将影响到距离玩家最近的\n边界。", - "litematica.gui.label.replace_behavior.all": "所有的", - "litematica.gui.label.replace_behavior.none": "无", - "litematica.gui.label.replace_behavior.with_non_air": "使用非空气空间", - "litematica.gui.label.schematic_info.schematic_author": "由: §f%s§r", - "litematica.gui.label.schematic_info.description": "描述:", - "litematica.gui.label.schematic_info.enclosing_size": "关闭大小:", - "litematica.gui.label.schematic_info.enclosing_size_value": "关闭大小: §f%s§r", - "litematica.gui.label.schematic_info.name": "姓名:", - "litematica.gui.label.schematic_info.region_count": "区域: §f%d§r", - "litematica.gui.label.schematic_info.time_created": "创建于: §f%s§r", - "litematica.gui.label.schematic_info.time_modified": "修改: §f%s§r", - "litematica.gui.label.schematic_info.total_blocks": "总块数: §f%d§r", - "litematica.gui.label.schematic_info.total_blocks_and_volume": "块/卷: §f%d§r/§f%d§r", - "litematica.gui.label.schematic_info.total_volume": "总卷: §f%d§r 块", - "litematica.gui.label.schematic_info.version": "重要版本: §f%d§r", + "litematica.gui.label.material_list.title.available": "Disponible", + "litematica.gui.label.material_list.title.item": "Objet", + "litematica.gui.label.material_list.title.missing": "Manquant", + "litematica.gui.label.material_list.title.total": "Total", + "litematica.gui.label.material_list.multiplier": "Multiplicateur :", + "litematica.gui.label.material_list.name": "Nom", + "litematica.gui.label.material_list.progress": "Progression : %s", + "litematica.gui.label.material_list.progress.done": "Fait %s", + "litematica.gui.label.material_list.progress.mismatch": "Incompatibilité %s", + "litematica.gui.label.material_list.progress.missing": "Manquant %s", + "litematica.gui.label.material_list.total": "Total : %s objets", + "litematica.gui.label.origin.auto": "Auto", + "litematica.gui.label.origin.manual": "Manuel", + "litematica.gui.label.paste_nbt_behavior.none": "Aucun", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Placer & Modifier les données", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Placer & Cloner", + "litematica.gui.label.placement_sub.region_name": "Nom de la région : %s", + "litematica.gui.label.placement_sub.region_position": "Position de la région", + "litematica.gui.label.placement_sub.region_size": "Taille de la région : %s", + "litematica.gui.label.placement_settings.placement_origin": "Origine du placement", + "litematica.gui.label.render_layers.hotkey": "Raccourci", + "litematica.gui.label.render_layers.hover.hotkey": "Les raccourcis suivant/précédent de la couche affecteront cette limite.\nSi les deux sont désélectionnés, alors les raccourcis affecteront\nla limite la plus proche du joueur.", + "litematica.gui.label.replace_behavior.all": "Tout", + "litematica.gui.label.replace_behavior.none": "Aucun", + "litematica.gui.label.replace_behavior.with_non_air": "Avec des blocs non-air", + "litematica.gui.label.schematic_info.schematic_author": "Schéma créé par : §f%s§r", + "litematica.gui.label.schematic_info.description": "Description :", + "litematica.gui.label.schematic_info.enclosing_size": "Taille de l'enclos :", + "litematica.gui.label.schematic_info.enclosing_size_value": "Taille de l'enclos : §f%s§r", + "litematica.gui.label.schematic_info.name": "Nom :", + "litematica.gui.label.schematic_info.region_count": "Régions : §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Créé : §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Modifié : §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Bloc total : §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blocs/Volume : §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Volume total : Blocs §f%d§r", + "litematica.gui.label.schematic_info.version": "Litematic Version: §f%d§r", "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schema §f%d§r]", - "litematica.gui.label.schematic_load.checkbox.create_placement": "创建一个位置", - "litematica.gui.label.schematic_load.hoverinfo.create_placement": "立即创建一个新的位置\n并选择那个位置", - "litematica.gui.label.schematic_placement.enclosing_size": "Enclosing 大小: %s", - "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "按住 shift 键以禁用创建时的位置", - "litematica.gui.label.schematic_placement.in_memory": "仅IN-MEMORY", - "litematica.gui.label.schematic_placement.origin": "来源: %s", - "litematica.gui.label.schematic_placement.rename_placement": "重命名位置:", - "litematica.gui.label.schematic_placement.schematic_file": "文件: %s", - "litematica.gui.label.schematic_placement.schematic_name": "方案: %s", - "litematica.gui.label.schematic_placement.sub_region_count": "次区域: %s", - "litematica.gui.label.schematic_placement.sub_regions": "子区域(%s):", - "litematica.gui.label.schematic_projects.currently_open_project": "当前打开的项目: %s", - "litematica.gui.label.schematic_projects.origin": "来源:", - "litematica.gui.label.schematic_projects.project": "项目:", - "litematica.gui.label.schematic_projects.version": "版本: %s (共 %s)", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Créer un placement", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Créez immédiatement un nouveau placement\net sélectionnez ce placement", + "litematica.gui.label.schematic_placement.enclosing_size": "Taille de l'enclos : %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Maintenez la touche Maj enfoncée pour désactiver le placement lors de sa création", + "litematica.gui.label.schematic_placement.in_memory": "EN MÉMOIRE UNIQUEMENT", + "litematica.gui.label.schematic_placement.origin": "Origine : %s", + "litematica.gui.label.schematic_placement.rename_placement": "Renommer le placement :", + "litematica.gui.label.schematic_placement.schematic_file": "Fichier : %s", + "litematica.gui.label.schematic_placement.schematic_name": "Schéma : %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Sous-régions : %s", + "litematica.gui.label.schematic_placement.sub_regions": "Sous-régions (%s) :", + "litematica.gui.label.schematic_projects.currently_open_project": "Projet actuellement ouvert : %s", + "litematica.gui.label.schematic_projects.origin": "Origine :", + "litematica.gui.label.schematic_projects.project": "Projet :", + "litematica.gui.label.schematic_projects.version": "Version : %s (sur %s)", "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", - "litematica.gui.label.schematic_projects.version_name": "版本名称:", - "litematica.gui.label.schematic_save.checkbox.ignore_entities": "忽略实体", - "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "按住 shift 键以覆盖现有文件", - "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "从图表世界保存", - "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "如果启用,则通过保存来自示意图世界\n而不是正常原始世界的\n选择的的内容来创建示意图。\n这使您可以组合或修剪示意图,而无需\n将它们粘贴到临时的创意世界。", - "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "可见方块仅[实验性快速hax]", - "litematica.gui.label.schematic_save.checkbox.support_blocks": "支持块", - "litematica.gui.label.schematic_save.hover_info.support_blocks": "在“仅可见方块”模式中包含任何必要的支持方块,\n用于重复、比较、地毯或重力方块等可看见的内容", - "litematica.gui.label.schematic_verifier.count": "计数", - "litematica.gui.label.schematic_verifier.expected": "预期的", - "litematica.gui.label.schematic_verifier.found": "找到了", - "litematica.gui.label.schematic_verifier_display_type.all": "全部(未忽略)", - "litematica.gui.label.schematic_verifier_display_type.correct_state": "正确状态", - "litematica.gui.label.schematic_verifier_display_type.extra": "额外块", - "litematica.gui.label.schematic_verifier_display_type.missing": "缺少块", - "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "错误的块", - "litematica.gui.label.schematic_verifier_display_type.wrong_state": "状态错误", - "litematica.gui.label.schematic_verifier.status.done_errors": "错误: §cBlock: %s§r, §6状态: %s§r, §bMissing: %s§r, §dExtra: %s§r", - "litematica.gui.label.schematic_verifier.status.done_correct_total": "§a正确: %s§r,总计: %s", - "litematica.gui.label.schematic_verifier.status.verifying": "未看到的块: %s / %s", - "litematica.gui.label.schematic_verifier.verifier": "Schematic 验证器", - "litematica.gui.label.task.title.remaining_chunks": "%s,剩余区块(%s)", - "litematica.gui.label.task_name.area_analyzer": "区域分析器", - "litematica.gui.label.task_name.delete": "删除任务", - "litematica.gui.label.task_name.fill": "填充任务", - "litematica.gui.label.task_name.material_list": "材料列表", - "litematica.gui.label.task_name.paste": "粘贴图形", - "litematica.gui.label.task_name.save_schematic": "保存Schematic", - "litematica.gui.label.task_name.verifier": "Verifier", - "litematica.gui.message.confirm_file_deletion": "你想要删除文件 '%s '吗?", - "litematica.gui.message.schematic_projects.confirm_delete_area": "您想要删除\"最后受影响\"区域吗?\n这将删除项目管理员最后放置到世界的区域内的任何方块和实体。 或最后保存为版本。 (基本上是\"最后看到的受影响区域\",如果你要循环版本,它不会留下上一个版本中的块。)", - "litematica.gui.message.schematic_projects.confirm_place_to_world": "您想要将此版本放置到世界吗?\n它将删除项目管理员最后放置到世界的区域内的任何块,或最后保存为一个版本。 (基本上是\"最后看到的受影响区域\",如果你要循环版本,它不会留下上一个版本中的块。)", - "litematica.gui.title.area_editor_normal": "区域编辑器 (正常/多框模式)", - "litematica.gui.title.area_editor_normal_schematic_projects": "区域编辑器 (§6§lSchematic VCS 区域§r)", - "litematica.gui.title.area_editor_simple": "区域编辑器 (界面模式)", - "litematica.gui.title.area_editor_sub_region": "区域编辑器 (次区域)", - "litematica.gui.title.area_editor.sub_region_name": "子区域名称", - "litematica.gui.title.area_selection_manager": "区域选择管理器", - "litematica.gui.title.configure_schematic_placement": "配置 Schematic 位置", - "litematica.gui.title.configure_schematic_sub_region": "配置分区域", - "litematica.gui.title.configs": "Litematica 配置 - %s", - "litematica.gui.title.confirm_file_deletion": "确认删除文件", - "litematica.gui.title.copy_area_selection": "复制区域选择'%s", - "litematica.gui.title.create_area_selection": "创建新区域选择", - "litematica.gui.title.create_area_selection_from_placement": "从图表位置创建一个新的区域选择", - "litematica.gui.title.create_directory": "创建一个新目录", - "litematica.gui.title.create_in_memory_schematic": "创建内存Schematic", - "litematica.gui.title.create_schematic_project": "创建一个新的图表项目", + "litematica.gui.label.schematic_projects.version_name": "Nom de la version :", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignorer les entités", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Maintenez la touche Maj enfoncée pour écraser un fichier existant", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Save from schematic world", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "If enabled, then the schematic is created by saving the\ncontents of the selection from the schematic world\ninstead of the normal vanilla world.\nThis allows you to combine or trim schematics without having\nto paste them to a temporary creative world.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Visible blocks only [experimental quick hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Support blocks", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Include any necessary support blocks in \"Visible blocks only\" mode,\nfor things like Repeaters, Comparators, Carpets or gravity blocks that would be visible", + "litematica.gui.label.schematic_verifier.count": "Compter", + "litematica.gui.label.schematic_verifier.expected": "Attendu", + "litematica.gui.label.schematic_verifier.found": "Trouvé", + "litematica.gui.label.schematic_verifier_display_type.all": "Tous (non ignorés)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "État correct", + "litematica.gui.label.schematic_verifier_display_type.extra": "Blocs supplémentaires", + "litematica.gui.label.schematic_verifier_display_type.missing": "Blocs manquants", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Mauvais blocs", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "États incorrects", + "litematica.gui.label.schematic_verifier.status.done_errors": "Mauvais : §cBloc : %s§r, §6État : %s§r, §bManquants : %s§r, §dSupplémentaires : %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aCorrects : %s§r, Total : %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Chunks non vus : %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Vérificateur de schéma", + "litematica.gui.label.task.title.remaining_chunks": "%s, chunks restants (%s)", + "litematica.gui.label.task_name.area_analyzer": "Analyseur de zone", + "litematica.gui.label.task_name.delete": "Supprimer la tâche", + "litematica.gui.label.task_name.fill": "Tâche de remplissage", + "litematica.gui.label.task_name.material_list": "Liste des matériaux", + "litematica.gui.label.task_name.paste": "Coller le schéma", + "litematica.gui.label.task_name.save_schematic": "Enregistrer le schéma", + "litematica.gui.label.task_name.verifier": "Vérificateur", + "litematica.gui.message.confirm_file_deletion": "Voulez-vous supprimer le fichier '%s' ?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Voulez-vous supprimer la zone \"dernièrement affectée\" ?\nCela supprimera les blocs et entités présents dans la zone que le gestionnaire de projet a récemment placée dans le monde, ou sauvegardée en tant que version. (Essentiellement la \"zone affectée vue en dernier\", de sorte que si vous deviez changer de version, cela ne laisserait pas de blocs derrière de la version précédente.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Voulez-vous placer cette version dans le monde ?\nCela supprimera les blocs présents dans la zone que le gestionnaire de projet a récemment placée dans le monde, ou sauvegardée en tant que version. (Essentiellement la \"zone affectée vue en dernier\", de sorte que si vous deviez changer de version, cela ne laisserait pas de blocs derrière de la version précédente.)", + "litematica.gui.title.area_editor_normal": "Éditeur de zone (Mode normal/Multi-boîtes)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Éditeur de zone (Zone de schéma §6§lVCS§r)", + "litematica.gui.title.area_editor_simple": "Éditeur de zone (Mode simple)", + "litematica.gui.title.area_editor_sub_region": "Éditeur de zone (Sous-région)", + "litematica.gui.title.area_editor.sub_region_name": "Nom de la sous-région", + "litematica.gui.title.area_selection_manager": "Gestionnaire de sélection de zone", + "litematica.gui.title.configure_schematic_placement": "Configurer le placement du schéma", + "litematica.gui.title.configure_schematic_sub_region": "Configurer la sous-région de placement", + "litematica.gui.title.configs": "Configurations Litematica - %s", + "litematica.gui.title.confirm_file_deletion": "Confirmer la suppression de fichier", + "litematica.gui.title.copy_area_selection": "Copier la sélection de zone '%s'", + "litematica.gui.title.create_area_selection": "Créer une nouvelle sélection de zone", + "litematica.gui.title.create_area_selection_from_placement": "Créer une nouvelle sélection de zone à partir d'un placement de schéma", + "litematica.gui.title.create_directory": "Créer un nouveau répertoire", + "litematica.gui.title.create_in_memory_schematic": "Créer un schéma en mémoire", + "litematica.gui.title.create_schematic_project": "Créer un nouveau projet de schéma", "litematica.gui.title.litematica_main_menu": "Litematica %s", - "litematica.gui.title.load_schematic": "加载Schematic", - "litematica.gui.title.manage_loaded_schematics": "管理加载的方案", - "litematica.gui.title.manage_schematic_placements": "管理计划位置", - "litematica.gui.title.material_list.area_analyzer": "选择“%s”的区域分析", - "litematica.gui.title.material_list.placement": "放置'%s '的材料列表", - "litematica.gui.title.material_list.schematic": "schematic '%s' (%s of %s regions) 的材料列表", - "litematica.gui.title.material_list.select_schematic_regions": "选择 '%s '材料列表的子区域", - "litematica.gui.title.rename_area_selection": "重命名区域选择", - "litematica.gui.title.rename_area_sub_region": "重命名子区域", - "litematica.gui.title.rename_schematic": "重命名Schematic", - "litematica.gui.title.create_schematic_from_selection": "将当前选定的区域保存为Schematic", - "litematica.gui.title.save_exported_schematic": "保存导出的 %s 的%s", - "litematica.gui.title.save_imported_schematic": "保存导入的 Schematic", - "litematica.gui.title.save_schematic_from_memory": "保存内存Schematic 到文件", - "litematica.gui.title.save_schematic_filename": "方案文件名", - "litematica.gui.title.schematic_browser": "图案浏览器", - "litematica.gui.title.schematic_manager": "方案管理器", - "litematica.gui.title.schematic_project_manager": "Schematic VCS 项目管理器", - "litematica.gui.title.schematic_projects.confirm_delete_area": "确认删除区域", - "litematica.gui.title.schematic_projects.confirm_place_to_world": "确认放置到世界动作", - "litematica.gui.title.schematic_projects.save_new_version": "保存新的图表版本", - "litematica.gui.title.schematic_projects_browser": "Schematic VCS 项目浏览器", - "litematica.gui.title.schematic_verifier": "%s 的Schematic 验证器", - "litematica.gui.title.schematic_verifier_errors": "方案校验器错误", - "litematica.gui.title.task_manager": "任务管理器", - "litematica.hud.area_selection.box_count": "盒子: %s", + "litematica.gui.title.load_schematic": "Charger le schéma", + "litematica.gui.title.manage_loaded_schematics": "Gérer les schémas chargés", + "litematica.gui.title.manage_schematic_placements": "Gérer les placements de schémas", + "litematica.gui.title.material_list.area_analyzer": "Analyse de zone pour la sélection '%s'", + "litematica.gui.title.material_list.placement": "Liste des matériaux pour le placement '%s'", + "litematica.gui.title.material_list.schematic": "Liste des matériaux pour le schéma '%s' (%s sur %s régions)", + "litematica.gui.title.material_list.select_schematic_regions": "Sélectionnez les sous-régions pour la liste des matériaux de '%s'", + "litematica.gui.title.rename_area_selection": "Renommer la sélection de zone", + "litematica.gui.title.rename_area_sub_region": "Renommer la sous-région", + "litematica.gui.title.rename_schematic": "Renommer le schéma", + "litematica.gui.title.create_schematic_from_selection": "Enregistrer la zone actuellement sélectionnée comme schéma", + "litematica.gui.title.save_exported_schematic": "Enregistrer un %s exporté de '%s'", + "litematica.gui.title.save_imported_schematic": "Enregistrer un schéma importé", + "litematica.gui.title.save_schematic_from_memory": "Enregistrer un schéma en mémoire dans un fichier", + "litematica.gui.title.save_schematic_filename": "Nom du fichier du schéma", + "litematica.gui.title.schematic_browser": "Navigateur de schémas", + "litematica.gui.title.schematic_manager": "Gestionnaire de schémas", + "litematica.gui.title.schematic_project_manager": "Gestionnaire de projets de schémas VCS", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Confirmer la suppression de la zone", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Confirmer l'action de placement dans le monde", + "litematica.gui.title.schematic_projects.save_new_version": "Enregistrer une nouvelle version de schéma", + "litematica.gui.title.schematic_projects_browser": "Navigateur de projets de schémas VCS", + "litematica.gui.title.schematic_verifier": "Vérificateur de schéma pour '%s'", + "litematica.gui.title.schematic_verifier_errors": "Erreurs de vérificateur de schéma", + "litematica.gui.title.task_manager": "Gestionnaire de tâches", + "litematica.hud.area_selection.box_count": "Boîtes: %s", "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", - "litematica.hud.area_selection.mode.corners": "边角", - "litematica.hud.area_selection.mode.expand": "扩展", - "litematica.hud.area_selection.origin": "来源: %s", - "litematica.hud.area_selection.selected_area_normal": "区域: %s", - "litematica.hud.area_selection.selected_area_simple": "区域 [§6简单模式§r]: %s", - "litematica.hud.area_selection.selected_sub_region": "次区域: %s", - "litematica.hud.area_selection.selection_corners_mode": "角落模式: %s", - "litematica.hud.delete.target_mode": "删除目标模式: %s", - "litematica.hud.delete.target_mode.area": "当前区域", - "litematica.hud.delete.target_mode.placement": "当前位置", - "litematica.hud.misc.easy_place_mode_enabled": "轻松放置模式 §aON§r", - "litematica.hud.misc.none_brackets": "", - "litematica.hud.misc.placement_restriction_mode_enabled": "位置限制模式 §aON§r", - "litematica.hud.misc.render_layer_mode": "图层模式: %s - %s", - "litematica.hud.misc.render_layer_mode_all": "图层模式: %s", - "litematica.hud.misc.renderer_status": "渲染器: %s S: %s B: %s O: %s SEL: %s", - "litematica.hud.misc.schematic_paste.data_restore_mode": "数据还原模式:§b%s", - "litematica.hud.misc.schematic_paste.replace_mode": "替换块: %s", - "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "忽略物品栏内容: %s", - "litematica.hud.schematic_placement.hover_info.lock_coordinate": "锁定此坐标\n这允许更改其他坐标\n而不影响锁定的坐标", - "litematica.hud.schematic_placement.hover_info.placement_locked": "这个位置已被锁定,不能先解锁才能修改\n", - "litematica.hud.schematic_placement.hover_info.placement_modified": "此位置已被修改", - "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "该分区域已被修改", - "litematica.hud.schematic_placement.selected_placement": "位置", - "litematica.hud.schematic_placement.selected_sub_region": "次区域", - "litematica.hud.schematic_placement.sub_region_count": "地区", - "litematica.hud.schematic_placement.sub_region_modified": "已修改", - "litematica.hud.schematic_placement.sub_region_origin": "原始区域: %s", - "litematica.hud.schematic_placement.sub_regions_modified": "区域已修改", - "litematica.hud.selected_mode": "模式", - "litematica.hud.schematic_projects.current_version_date": "日期: %s", - "litematica.hud.schematic_projects.current_version": "版本: %s/%s - 名称: %s", - "litematica.hud.schematic_projects.no_project_open": "", - "litematica.hud.schematic_projects.no_versions": "", - "litematica.hud.schematic_projects.origin": "项目原件: %s", - "litematica.hud.schematic_projects.project_name": "项目: %s", - "litematica.hud.schematic_projects_mode": "§6Schematic VCS 模式§r", - "litematica.info.material_list": "- 材料清单热键将打开最后查看的材料清单,\n 如果有存储的清单\n- 要切换到不同的材料清单,请通过\n 放置配置 GUI 中的 GUI 按钮或\n 原理图浏览器\n打开一个 - 如果所选的原理图放置位置发生更改,则也会忘记\n\n- 如果还没有最后查看的材料清单,\n 则使用所选的放置位置(如果有)", - "litematica.label.alignment.center": "居中", - "litematica.label.alignment.top_center": "顶部居中", - "litematica.label.none_lower": "无", - "litematica.label.no": "否", - "litematica.label.yes": "是的", - "litematica.message.error.area_deletion_aborted": "区域删除中断或中止", - "litematica.message.error.empty_area_selection": "空区域选择 (无框)", - "litematica.message.error.invalid_schematic_name": "无效的图表名 '%s'", - "litematica.message.error.no_area_selected": "§c没有选择任何区域§r", - "litematica.message.error.no_placement_selected": "§c没有选择位置§r", - "litematica.message.error.only_works_in_single_player": "§c此操作仅适用于单个玩家§r", - "litematica.message.error.move.pending_tasks": "§c不能在有待执行任务时启动移动操作 §r", - "litematica.message.error.placement_paste_outside_world": "不能粘贴当前位置,因为它超出了世界范围", - "litematica.message.error.schematic_paste_failed": "§cSchematic 粘贴到世界上失败§r", - "litematica.message.error.schematic_save_failed": "无法将schematic 保存到文件 '%s'", - "litematica.message.error.schematic_save_interrupted": "计划保存中断或停止", - "litematica.message.error.schematic_save_no_area_selected": "§cSchematic 保存失败 - 没有选择区域§r", - "litematica.message.warn.pickblock.no_suitable_slot_found": "没有找到适合拾取方块的热键栏槽位!\n检查配置通用 -> §epickBlockableSlots§r。\n此外,根据 §epickBlockAvoid*§6 配置,拾取方块功能可能会拒绝更换这些槽位中的任何工具或其他可损坏物品。", - "litematica.message.warn.pickblock.no_valid_slots_configured": "通用-> §epickBlockableSlots§6 配置中没有设置快捷栏插槽!", - "litematica.message.added_selection_box": "在 %s 上添加了一个新的选择框", - "litematica.message.area_clear_fail": "§c清除区域失败(s)§r", - "litematica.message.area_cleared": "区域已清除", - "litematica.message.area_filled": "已填充区域", - "litematica.message.area_fill_fail": "填写区域失败", - "litematica.message.area_selections.selection_created_from_placement": "从位置创建一个新的选择 '%s'", - "litematica.message.easy_place_fail": "§6轻松放置模式阻止的操作", - "litematica.message.grabbed_element_for_moving": "抓取一个元素来移动", - "litematica.message.in_memory_schematic_created": "创建一个内存图表为 '%s'", - "litematica.message.litematic_saved_as": "成功升级Litematica Schematic的数据版本\nSchematic 保存为 '%s'", - "litematica.message.material_list.material_cache_cleared": "材料缓存已清除", - "litematica.message.material_list_written_to_file": "材料列表写入文件 '%s'", - "litematica.message.moved_area_origin": "从 %s => %s 移动区域起始点", - "litematica.message.moved_selection": "移动当前选区从 %s => %s", - "litematica.message.paste_with_servux": "§6位置正在上传到 Servux 以粘贴.", - "litematica.message.placement.cant_modify_is_locked": "§c位置已锁定,无法修改 §r", - "litematica.message.placement.moved_placement_origin": "从 %s => %s 移动位置来源", - "litematica.message.placement.moved_subregion_to": "移动子区域到 %s", - "litematica.message.placement.rotation_set_to": "位置旋转到 %s", - "litematica.message.placement.mirror_set_to": "放置镜像为 %s", - "litematica.message.placement_restriction_fail": "§6位置限制模式阻止的操作", - "litematica.message.removed_area_origin": "移除明确/手动区域起始点", - "litematica.message.removed_selection_box": "移除选择框 %s", - "litematica.message.scheduled_task_added": "计划任务已添加...", - "litematica.message.litematic_downgrade_exported_as": "Schematic 导出已降级为 '%s'\n§6注意:这是一个实验功能;可能发生数据丢失。§r", - "litematica.message.schematic_exported_as": "Schematic 导出为 '%s'", - "litematica.message.schematic_pasted": "计划粘贴在世界", - "litematica.message.schematic_pasted_using_fill_and_setblock": "方案粘贴使用 §b%s§r 填充和 §b%s§r 设置方块命令", - "litematica.message.schematic_pasted_using_setblock": "方案粘贴使用 §b%s§r 设置方块命令", - "litematica.message.schematic_pasted_using_world_edit": "方案粘贴使用 §b%s§r 世界编辑/设置命令", - "litematica.message.schematic_placement_created": "为 '%s ' 创建的位置", - "litematica.message.schematic_preview_cancelled": "预览任务已取消", - "litematica.message.schematic_read_from_file_success": "从文件'%s'中加载Schematic", - "litematica.message.schematic_rendering_refreshed": "方案渲染已刷新", - "litematica.message.schematic_saved_as": "Schematic 保存为 '%s'", - "litematica.message.schematic_save_task_created": "计划保存任务已创建", - "litematica.message.set_area_origin": "将区域起点设置为 %s", - "litematica.message.set_selection_box_point": "设置/移动点 %d 到 %s", - "litematica.message.toggled": "Toggled %s %s", - "litematica.message.value.on": "开启", - "litematica.message.value.off": "关闭", - "litematica.message.schematic_projects.project_created": "项目 '%s' 已创建", - "litematica.message.schematic_projects.project_loaded": "项目'%s' 已加载", - "litematica.message.schematic_projects.version_saved": "新版本 (#%s) 保存为 '%s'", - "litematica.message.warn.area_selection.browser_open_in_simple_mode": "注意:您目前处于简单区域选择模式", - "litematica.message.warn.layer_mode_currently_at": "注意:您目前处于'%s'渲染图层模式", - "litematica.message.warn.main_rendering_disabled": "警告:主渲染当前禁用\n查看可见性 -> %s,或热键 -> %s ['%s']", - "litematica.message.warn.schematic_blocks_rendering_disabled": "警告:示意图块渲染当前已禁用\n参见视觉效果 -> %s,或热键 -> %s ['%s']", - "litematica.message.warn.schematic_load_non_litematica": "警告:当您直接加载非Litematica schematics时,创建的位置将不会持久。\n也如果您必须多次加载图表, 每次加载时都会发生schematic 类型转换延迟(大型模式)。\n\n因此建议通过Schematic Manager菜单导入示意图并将其保存到Litematica格式,或者更好地完成。 在Litematica中使用MCEdit或粘贴模式将原版图粘贴到临时世界中, 然后从中绘制一个新的Litematica示意图,最好使用多个分区域,酌情紧抓住这座建筑。", - "litematica.message.warn.schematic_rebuild_placement_not_selected": "当前未选择目标位置。替换所有热键只能在您点击的位置的当前选定的次区域中工作。 所以只在一个分区域替换方块,选择该分区域。 要在整个示意图(所有太阳区域)中取代,选择整个布置,而不是一个次区域。 方块也只在当前渲染图层设置限制的区域内被替换。", - "litematica.message.warn.schematic_rendering_disabled": "警告:示意图渲染目前已禁用\n请参阅视觉效果 -> %s,或热键 -> %s ['%s']", - "litematica.message.warn.schematic_verifier.overlay_disabled": "警告:验证器叠加层渲染当前已禁用!查看信息覆盖 -> %s (或热键 -> %s ['%s'])", - "litematica.message.warning.invalid_number": "无效的数字%s 输入", - "litematica.message.warning.schematic_projects_hidden": "警告:当前隐藏的 Schematic 版本控制系统。 一般来说,除非你真的知道它是如何工作和改变模组的一些行为,否则你不应该使用这个方法。 这是为了迭代、就地设计工作。 需要在不同版本的构建之间翻转(= 删除和替换上一个版本)。 如果您想要使用它,则启用选项通用-> 取消隐藏SchematicVCS", - "litematica.warning.area_editor.area_rendering_disabled": "注意:区域选择框渲染目前已禁用\n查看可见性 -> %s,或热键 -> %s ['%s']", - "litematica.tool_hud.block_1": "块: %s", - "litematica.tool_hud.block_2": "替换: %s", - "litematica.tool_hud.facing": "正面: %s", - "litematica.tool_mode.name.area_selection": "区域选择", - "litematica.tool_mode.name.delete": "删除", - "litematica.tool_mode.name.fill": "填充", - "litematica.tool_mode.name.grid_paste": "网格粘贴图表在世界", - "litematica.tool_mode.name.move": "移动", - "litematica.tool_mode.name.paste_schematic": "粘贴图表到世界", - "litematica.tool_mode.name.rebuild": "编辑Schematic", - "litematica.tool_mode.name.replace_block": "替换块", - "litematica.tool_mode.name.schematic_placement": "图表位置" + "litematica.hud.area_selection.mode.corners": "Coins", + "litematica.hud.area_selection.mode.expand": "Étendre", + "litematica.hud.area_selection.origin": "Origine: %s", + "litematica.hud.area_selection.selected_area_normal": "Zone: %s", + "litematica.hud.area_selection.selected_area_simple": "Zone [§6Mode simple§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Sous-région: %s", + "litematica.hud.area_selection.selection_corners_mode": "Mode Coins: %s", + "litematica.hud.delete.target_mode": "Mode cible de suppression: %s", + "litematica.hud.delete.target_mode.area": "Zone actuelle", + "litematica.hud.delete.target_mode.placement": "Placement actuel", + "litematica.hud.misc.easy_place_mode_enabled": "Mode Placement Facile §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Mode Restriction de Placement §aON§r", + "litematica.hud.misc.render_layer_mode": "Mode de calque: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Mode de calque: %s", + "litematica.hud.misc.renderer_status": "Rendus: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Mode de restauration des données: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Remplacer les blocs: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignore inventory contents: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Verrouiller cette coordonnée\nCela permet de modifier les autres coordonnées\nsans affecter les coordonnées verrouillées", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Ce placement a été verrouillé et ne peut pas\nêtre modifié sans être déverrouillé au préalable", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Ce placement a été modifié", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Cette sous-région a été modifiée", + "litematica.hud.schematic_placement.selected_placement": "Placement", + "litematica.hud.schematic_placement.selected_sub_region": "Sous-région", + "litematica.hud.schematic_placement.sub_region_count": "Régions", + "litematica.hud.schematic_placement.sub_region_modified": "Modifié", + "litematica.hud.schematic_placement.sub_region_origin": "Origine de la région: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Régions modifiées", + "litematica.hud.selected_mode": "Mode", + "litematica.hud.schematic_projects.current_version_date": "Date: %s", + "litematica.hud.schematic_projects.current_version": "Version: %s/%s - name: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Origine du projet: %s", + "litematica.hud.schematic_projects.project_name": "Projet: %s", + "litematica.hud.schematic_projects_mode": "§6Mode Schematic VCS§r", + "litematica.info.material_list": "- La touche de raccourci de la liste des matériaux ouvrira la dernière liste consultée,\n si elle est sauvegardée\n- Pour basculer vers une liste de matériaux différente, ouvrez-en une via\n le bouton GUI dans la configuration du placement ou\n le navigateur de schémas\n- La liste stockée/dernièrement consultée est également oubliée\n si le Placement Schematic sélectionné est changé\n- S'il n'y a pas encore de liste de matériaux consultée,\n alors le Placement sélectionné est utilisé, s'il y en a un", + "litematica.label.alignment.center": "Centre", + "litematica.label.alignment.top_center": "Haut Centre", + "litematica.label.none_lower": "aucun", + "litematica.label.no": "non", + "litematica.label.yes": "oui", + "litematica.message.error.area_deletion_aborted": "Suppression de la zone interrompue ou annulée", + "litematica.message.error.empty_area_selection": "Sélection de zone vide (pas de boîtes)", + "litematica.message.error.invalid_schematic_name": "Nom de schéma invalide '%s'", + "litematica.message.error.no_area_selected": "§cAucune zone sélectionnée§r", + "litematica.message.error.no_placement_selected": "§cAucun placement sélectionné§r", + "litematica.message.error.only_works_in_single_player": "§cCette opération ne fonctionne que en mode joueur unique§r", + "litematica.message.error.move.pending_tasks": "§cImpossible de démarrer une opération de déplacement tant qu'il y a des tâches en attente§r", + "litematica.message.error.placement_paste_outside_world": "Le placement ne peut pas être collé à la position actuelle, car il dépasse les limites du monde", + "litematica.message.error.schematic_paste_failed": "§cÉchec du collage du schéma dans le monde§r", + "litematica.message.error.schematic_save_failed": "Échec de l'enregistrement du schéma dans le fichier '%s'", + "litematica.message.error.schematic_save_interrupted": "Enregistrement du schéma interrompu ou arrêté", + "litematica.message.error.schematic_save_no_area_selected": "§cÉchec de l'enregistrement du schéma - aucune zone sélectionnée§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Aucun emplacement de barre d'accès rapide adapté trouvé pour le bloc à ramasser!\nVérifiez la configuration Generic -> §epickBlockableSlots§r.\\nDe plus, en fonction des configurations §epickBlockAvoid*§6, la fonction de ramassage peut refuser de remplacer tout outil ou autre élément endommageable dans ces emplacements.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Aucun emplacement de barre d'accès rapide défini dans la configuration Generic -> §epickBlockableSlots§6 !", + "litematica.message.added_selection_box": "Ajouté une nouvelle boîte de sélection à %s", + "litematica.message.area_clear_fail": "§cImpossible de vider la ou les zones§r", + "litematica.message.area_cleared": "Zone vidée", + "litematica.message.area_filled": "Zone remplie", + "litematica.message.area_fill_fail": "Échec du remplissage de la zone", + "litematica.message.area_selections.selection_created_from_placement": "Créé une nouvelle sélection à partir du placement '%s'", + "litematica.message.easy_place_fail": "§6Action empêchée par le mode Placement Facile", + "litematica.message.grabbed_element_for_moving": "Élément saisi pour le déplacement", + "litematica.message.in_memory_schematic_created": "Créé un schéma en mémoire en tant que '%s'", + "litematica.message.litematic_saved_as": "Mise à niveau réussie de la version des données du schéma Litematica\\nSchéma enregistré sous '%s'", + "litematica.message.material_list.material_cache_cleared": "Cache des matériaux effacé", + "litematica.message.material_list_written_to_file": "Liste des matériaux écrite dans le fichier '%s'", + "litematica.message.moved_area_origin": "Déplacé le point d'origine de la zone de %s => %s", + "litematica.message.moved_selection": "Déplacé la sélection actuelle de %s => %s", + "litematica.message.paste_with_servux": "§6Le placement est en cours de téléchargement sur Servux pour être collé", + "litematica.message.placement.cant_modify_is_locked": "§cLe placement est verrouillé et ne peut pas être modifié§r", + "litematica.message.placement.moved_placement_origin": "Déplacé l'origine du placement de %s => %s", + "litematica.message.placement.moved_subregion_to": "Déplacé la sous-région à %s", + "litematica.message.placement.rotation_set_to": "Placement rotated to %s", + "litematica.message.placement.mirror_set_to": "Placement mirrored to %s", + "litematica.message.placement_restriction_fail": "§6Action empêchée par le mode Restriction de Placement", + "litematica.message.removed_area_origin": "Supprimé le point d'origine de la zone explicite/manuelle", + "litematica.message.removed_selection_box": "Boîte de sélection %s supprimée", + "litematica.message.scheduled_task_added": "Tâche planifiée ajoutée...", + "litematica.message.litematic_downgrade_exported_as": "Schematic export downgraded as '%s'\n§6NOTE: This is an experimental feature; data loss may occur.§r", + "litematica.message.schematic_exported_as": "Schéma exporté en tant que '%s'", + "litematica.message.schematic_pasted": "Schéma collé dans le monde", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Schéma collé en utilisant les commandes fill §b%s§r et setblock §b%s§r", + "litematica.message.schematic_pasted_using_setblock": "Schéma collé en utilisant les commandes setblock §b%s§r", + "litematica.message.schematic_pasted_using_world_edit": "Schéma collé en utilisant les commandes World Edit //set §b%s§r", + "litematica.message.schematic_placement_created": "Placement créé pour '%s'", + "litematica.message.schematic_preview_cancelled": "Tâche d'aperçu annulée", + "litematica.message.schematic_read_from_file_success": "Schéma chargé à partir du fichier '%s'", + "litematica.message.schematic_rendering_refreshed": "Rendu du schéma actualisé", + "litematica.message.schematic_saved_as": "Schéma enregistré en tant que '%s'", + "litematica.message.schematic_save_task_created": "Tâche d'enregistrement du schéma créée", + "litematica.message.set_area_origin": "Définir le point d'origine de la zone à %s", + "litematica.message.set_selection_box_point": "Définir/déplacer le point %d à %s", + "litematica.message.toggled": "Basculé %s %s", + "litematica.message.value.on": "ON", + "litematica.message.value.off": "OFF", + "litematica.message.schematic_projects.project_created": "Projet '%s' créé", + "litematica.message.schematic_projects.project_loaded": "Projet '%s' chargé", + "litematica.message.schematic_projects.version_saved": "Nouvelle version (#%s) enregistrée en tant que '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Note : Vous êtes actuellement en mode de sélection de zone simple", + "litematica.message.warn.layer_mode_currently_at": "Note : Vous êtes actuellement en mode de rendu de couche '%s'", + "litematica.message.warn.main_rendering_disabled": "Attention : Le rendu principal est actuellement désactivé\nVoir Visuals -> %s, ou Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Attention : Le rendu des blocs de schéma est actuellement désactivé\nVoir Visuals -> %s, ou Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Attention : Lorsque vous chargez directement des schémas non-Litematica, les placements créés ne seront pas persistants.\nDe plus, si vous devez charger le schéma plusieurs fois, la latence de conversion de type de schéma (pour les schémas volumineux) se produira à chaque chargement.\n\nIl est donc recommandé de soit importer le schéma et de l'enregistrer dans le format Litematica via le menu Gestionnaire de schémas, ou mieux encore, de coller le schéma d'origine dans un monde temporaire à l'aide de MCEdit ou du mode Coller dans Litematica, puis de créer un nouveau schéma Litematica à partir de celui-ci, de préférence en utilisant plusieurs sous-régions pour capturer étroitement la construction, le cas échéant.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Le placement ciblé n'est actuellement pas sélectionné. La touche de raccourci Remplacer tout ne fonctionne que sur les sous-régions actuellement sélectionnées du placement sur lequel vous cliquez. Ainsi, pour remplacer les blocs dans une seule sous-région, sélectionnez cette sous-région. Pour remplacer dans l'ensemble du schéma (toutes les sous-régions), sélectionnez l'ensemble du placement et non pas une sous-région de celui-ci. Les blocs ne sont également remplacés que dans la zone limitée par le paramètre actuel des couches de rendu.", + "litematica.message.warn.schematic_rendering_disabled": "Attention : Le rendu de schéma est actuellement désactivé\nVoir Visuals -> %s, ou Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Attention : Le rendu de l'overlay du vérificateur est actuellement désactivé ! Voir Infos sur les superpositions -> %s (ou Hotkeys -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Entrée invalide pour un nombre '%s'", + "litematica.message.warning.schematic_projects_hidden": "Attention : Le système de contrôle de version du schéma est actuellement masqué. En général, vous NE DEVRIEZ PAS utiliser ceci, sauf si vous savez vraiment comment cela fonctionne et modifie certains comportements du mod. Il est destiné à un travail de conception itératif, en place, où il est nécessaire de basculer entre différentes versions de la construction en place (= supprimer et remplacer la version précédente). Si vous souhaitez l'utiliser, activez l'option Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Note : Le rendu des boîtes de sélection de zone est actuellement désactivé\nVoir Visuals -> %s, ou Hotkeys -> %s ['%s']", + "litematica.tool_hud.block_1": "Bloc: %s", + "litematica.tool_hud.block_2": "Remplacer: %s", + "litematica.tool_hud.facing": "Orientation: %s", + "litematica.tool_mode.name.area_selection": "Sélection de zone", + "litematica.tool_mode.name.delete": "Supprimer", + "litematica.tool_mode.name.fill": "Remplir", + "litematica.tool_mode.name.grid_paste": "Coller un schéma en grille dans le monde", + "litematica.tool_mode.name.move": "Déplacer", + "litematica.tool_mode.name.paste_schematic": "Coller un schéma dans le monde", + "litematica.tool_mode.name.rebuild": "Modifier un schéma", + "litematica.tool_mode.name.replace_block": "Remplacer le bloc", + "litematica.tool_mode.name.schematic_placement": "Placement de schéma" } \ No newline at end of file