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DTConvertFromDataPatch.m
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#import "DTConvertFromDataPatch.h"
@implementation DTConvertFromDataPatch
+(BOOL)isSafe
{
return NO;
}
+(BOOL)allowsSubpatchesWithIdentifier:(id)identifier
{
return NO;
}
+(int)executionModeWithIdentifier:(id)identifier
{
return 0;
}
+(int)timeModeWithIdentifier:(id)identifier
{
return 0;
}
-(id)initWithIdentifier:(id)identifier
{
if(self = [super initWithIdentifier:identifier])
{
[[self userInfo] setObject:@"Kineme Unserialize Virtual" forKey:@"name"];
}
return self;
}
-(BOOL)setup:(QCOpenGLContext*)context
{
return YES;
}
-(void)cleanup:(QCOpenGLContext*)context
{
}
-(void)enable:(QCOpenGLContext*)context
{
}
-(void)disable:(QCOpenGLContext*)context
{
}
-(BOOL)execute:(QCOpenGLContext*)context time:(double)time arguments:(NSDictionary*)arguments
{
if ([inputRawData wasUpdated])
{
id object = ([inputRawData value] ? [NSUnarchiver unarchiveObjectWithData:[inputRawData value]] : nil);
[outputObject setRawValue:object];
}
return YES;
}
@end