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Welcome to the Socket-verse: What making a multiplayer game with ThreeJS taught me about memory optimization in the browser #10

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Elijer opened this issue Jun 29, 2024 · 1 comment

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@Elijer
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Elijer commented Jun 29, 2024

Chinatown.js Talk Submission

Talk Title: Welcome to the Socket-verse: What making a multiplayer game with ThreeJS taught me about memory optimization in the browser

Talk Description: I am here to open up a project and show you how synchronizing players in realtime 2D or 3D space at sixty frames per second can reveal the costs of some naive state-management patterns. I will also open up the profiler in Chrome and check out some memory leaks and expensive vs. cheap designs.

Name: Elijah Kennedy

Pronouns: He/Him

Twitter Handle (optional): https://twitter.com/elijahreissman

Website (optional): Elijahkennedy.com

@elieandersen
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Hello Elijah! Are you still available for the 9/24 event? We’d love to accept your talk submission and have you share this idea with the community.
If you accept, would you please share a headshot that you’d be comfortable with us adding to the website and social media? You can email it to [email protected] :)
Thank you for submitting!

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