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MatchMaker.lua
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MatchMaker.lua
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local me,ns=...
ns.Configure()
local addon=addon --#addon
local _G=_G
local P=ns.party
--local holdEvents,releaseEvents=addon.holdEvents,addon.releaseEvents
--local new, del, copy =ns.new,ns.del,ns.copy
--upvalue
local GMFRewardSplash=GarrisonMissionFrameMissions.CompleteDialog
local pairs=pairs
local format=format
local tonumber=tonumber
local tinsert=tinsert
local tremove=tremove
local loadstring=loadstring
local assert=assert
local rawset=rawset
local strsplit=strsplit
local epicMountTrait=221
local extraTrainingTrait=80 --all followers +35
local fastLearnerTrait=29 -- only this follower +50
local hearthStoneProTrait=236 -- all followers +36
local scavengerTrait=79 -- More resources
local GARRISON_CURRENCY=GARRISON_CURRENCY
local GARRISON_SHIP_OIL_CURRENCY=GARRISON_SHIP_OIL_CURRENCY
local LE_FOLLOWER_TYPE_GARRISON_6_0=_G.Enum.GarrisonFollowerType.FollowerType_6_0
local LE_FOLLOWER_TYPE_SHIPYARD_6_2=_G.Enum.GarrisonFollowerType.FollowerType_6_2
local dbg
local useCap=false
local currentCap=100
local testID=0
local function formatScore(c,r,x,t,maxres,cap)
c=tonumber(c) or 0
r=tonumber(r) or 0
x=tonumber(x) or 0
t=tonumber(t) or 0
cap=tonumber(cap) or 100
if (not maxres) then cap=100 end
return format("%03d %03d %03d %03d %01d",math.min(c,cap),r,c,x,t),c
end
-- Empty lines to keep line numbers in sync
function addon:MissionScore(mission)
if (mission) then
local totalTimeString, totalTimeSeconds, isMissionTimeImproved, successChance, partyBuffs, isEnvMechanicCountered, xpBonus, materialMultiplier,goldMultiplier = G.GetPartyMissionInfo(mission.missionID)
if not totalTimeString then
return formatScore(0,1,0,0,false,0)
end
local x = tonumber(mission.xp)
if x and x >0 then
x= xpBonus/mission.xp*100
else
x=0
end
local r=0
if type(materialMultiplier)=='table' then
for _,v in pairs(mission.rewards) do
if v.currencyID then
if v.currencyID==0 then
r=r+goldMultiplier
else
r=r+(materialMultiplier[v.currencyID] or 0)
end
end
end
end
local t=isMissionTimeImproved and 1 or 0
return formatScore(successChance,r,x,t,mission.maxable and self:GetBoolean("MAXRES"),self:GetNumber("MAXRESCHANCE"))
else
return formatScore(0,1,0,0,false,0)
end
end
function addon:FollowerScore(mission,followerID)
local score,chance=self:MissionScore(mission)
return format("%s %d %04d",score,self:GetAnyData(0,followerID,'durability',0),followerID and math.min(1000-self:GetAnyData(0,followerID,'rank',90),999)),chance
end
local filters={skipMaxed=false,skipBusy=false}
function filters.nop(followerID)
return true
end
function filters.maxed(followerID,missionID)
return filters.skipMaxed and addon:GetAnyData(0,followerID,'maxed') or false
end
function filters.busy(followerID,missionID)
return not addon:IsFollowerAvailableForMission(followerID,filters.skipBusy)
end
function filters.ignored(followerID,missionID)
return addon:IsIgnored(followerID,missionID)
end
function filters.other(followerID,missionID)
return filters.busy(followerID,missionID) or filters.ignored(followerID,missionID)
end
function filters.xp(followerID,missionID)
return filters.maxed(followerID,missionID) or filters.other(followerID,missionID)
end
--alias
--[[
local filters={skipMaxed=false,skipBusy=true,skipTroops=false,skipIgnored=true}
setmetatable(filters,{
__call=function(t,followerID,missionID)
local follower=addon:GetAnyData(0,followerID)
if t.skipMaxed then return follower.maxed end
if t.skipTroops then return follower.isTroop end
if t.skipBusy then return addon:IsFollowerAvailableForMission(followerID,t.skipBusy) end
if t.skipIgnored then return addon:IsIgnored(followerID,missionID) end
end,
__index=function(t,key) return t end
}
)
--]]
local nop={addRow=function() end}
local scroller=nop
local function CreateFilter(missionClass)
local code = [[
local filters,print,pairs = ...
local function filterdata(followers,missionID)
for followerID,_ in pairs(followers) do
if TEST then
print("Removing",C_Garrison.GetFollowerName(followerID),"due to TEST", TEST)
followers[followerID] = nil
else
print("Keeping",C_Garrison.GetFollowerName(followerID),"due to TEST", TEST)
end
end
end
return filterdata
]]
code = code:gsub("TEST", " filters." ..missionClass .."(followerID,missionID)")
--@debug@
print("Compiling ",missionClass,"filterOut")
--@end-debug@
return assert(loadstring(code, "filterOut for " .. missionClass))(filters,print,pairs)
end
local filterTypes = setmetatable({}, {__index=function(self, missionClass)
local filterOut = CreateFilter(missionClass)
rawset(self, missionClass, CreateFilter(missionClass))
return filterOut
end})
local function AddMoreFollowers(self,mission,scores,justdo,max)
if #scores==0 then return end
local missionID=mission.missionID
local filterOut=filters[mission.class] or filters.other
local missionScore=self:MissionScore(mission)
--@debug@
if missionID==testID then
print("AddMoreFollowers called with ",#scores,justdo,justone,P:FreeSlots())
end
if dbg then
scroller:AddRow("AddMore")
end
--@end-debug@
max=max or P:FreeSlots()
for p=1,math.min(max,P:FreeSlots()) do
--@debug@
if dbg then
scroller:AddRow("--------------------- Slot " .. P:CurrentSlot() .. " ------------------")
end
--@end-debug@
local candidate=nil
local candidateScore=missionScore
for i=1,#scores do
local score,followerID,name=strsplit('@',scores[i])
--@debug@
if missionID==testID then
print("Checking",i,followerID,name,score)
end
--@end-debug@
if (not filterOut(followerID,missionID) and not P:IsIn(followerID)) then
P:AddFollower(followerID)
local newScore=self:MissionScore(mission)
--@debug@
if missionID==testID then
print("Temp add",followerID,P:FreeSlots())
end
if dbg then
local c1,c2="green","red"
if newScore > candidateScore or justdo then
c1="red"
c2="green"
end
scroller:AddRow(addon:GetAnyData(0,followerID,'fullname') .." changes score from " .. C(candidateScore,c1).." to "..C(newScore,c2))
end
--@end-debug@
if (newScore > candidateScore or justdo) then
candidate=followerID
candidateScore=newScore
end
P:RemoveFollower(followerID)
--@debug@
if missionID==testID then
print("Remove:",followerID,P:FreeSlots())
end
--@end-debug@
end
end
if candidate then
local slot=P:CurrentSlot()
if P:AddFollower(candidate,scroller) and dbg then
--@debug@
if missionID==testID then
print("Added",candidate,addon:GetAnyData(0,candidate,'fullname'))
end
--@end-debug@
end
candidate=nil
end
end
end
local function MatchMaker(self,mission,party,includeBusy,onlyBest)
local class=mission.class
local missionID=mission.missionID
local filterOut=filters[class] or filters.other
filters.skipMaxed=self:GetBoolean("IGP")
local followerType=mission.followerTypeID
if followerType==LE_FOLLOWER_TYPE_SHIPYARD_6_2 then
filters.skipMaxed=false
end
if (includeBusy==nil) then
filters.skipBusy=self:GetBoolean("IGM")
else
filters.skipBusy=not includeBusy
end
local scores=new()
local troops=new()
P:Open(missionID,mission.numFollowers)
local missionTypeID=mission.followerTypeID
for _,followerID in self:GetAnyIterator(missionTypeID) do
if self:IsFollowerAvailableForMission(followerID,filters.skipBusy) then
if P:AddFollower(followerID) then
local score,chance=self:FollowerScore(mission,followerID)
tinsert(scores,format("%s@%s@%s",score,followerID,self:GetAnyData(missionTypeID,followerID,'fullname')))
P:RemoveFollower(followerID)
end
end
end
--@debug@
if dbg then
scroller=self:GetScroller("Score for " .. mission.name .. " Class " .. mission.class)
end
if missionID == testID then
print("Scores")
for i=1,#scores do print(scores[i]) end
print("Troops")
for i=1,#troops do print(troops[i]) end
end
--@end-debug@
table.sort(scores)
table.sort(troops)
local firstmember
if #scores > 0 then
--@debug@
if (dbg) then
scroller:addRow("Cap Res Cha Xp T Vra Ran")
for i=1,#scores do
local score,followerID=strsplit('@',scores[i])
local t=score .. " " .. addon:GetAnyData(mission.followerTypeID,followerID,'fullname') .. " " .. tostring(G.GetFollowerStatus(followerID))
scroller:addRow(t)
end
else
scroller=nop
end
--@end-debug@
for i=#scores,1,-1 do
local score,followerID=strsplit('@',scores[i])
if not filterOut(followerID,missionID) then
firstmember=followerID
break
end
end
if firstmember then
if P:AddFollower(firstmember) and dbg then
--@debug@
scroller:addRow(C("Slot 1:","Green").. " " .. addon:GetAnyData(0,firstmember,'fullname'))
--@end-debug@
end
if mission.numFollowers > 1 then
AddMoreFollowers(self,mission,scores)
end
end
if P:FreeSlots() > 0 then
if not onlyBest then
filters.skipMaxed=false
AddMoreFollowers(self,mission,scores)
AddMoreFollowers(self,mission,troops)
end
end
if P:FreeSlots() > 0 then
filters.skipMaxed=false
AddMoreFollowers(self,mission,scores,true)
AddMoreFollowers(self,mission,troops,true)
end
--@debug@
if dbg then
scroller:addRow("Final score: " .. self:MissionScore(mission))
end
--@end-debug@
end
if not party.class then
party.class=class
party.itemLevel=mission.itemLevel
party.followerUpgrade=mission.followerUpgrade
party.xpBonus=mission.xpBonus
party.gold=mission.gold
party.resources=mission.resources
party.oil=mission.oil
party.apexis=mission.apexis
party.seal=mission.seal
party.other=mission.other
party.rush=mission.rush
end
P:StoreFollowers(party.members)
P:Close(party)
del(scores)
del(troops)
end
function addon:MCMatchMaker(missionID,party,skipEpic,cap)
local mission=type(missionID)=="table" and missionID or self:GetMissionData(missionID)
missionID=mission.missionID
if (not party) then party=addon:GetParty(missionID) end
--@debug@
print("Using cap data:",cap)
--@end-debug@
MatchMaker(self,mission,party,false,true,cap)
if (skipEpic) then
if (self:GetMissionData(missionID,'class')=='xp') then
for i=1,#party.members do
if not self:GetAnyData(0,party.members[i],'maxed') then
return
end
end
party.full=false
wipe(party.members)
end
end
return party.perc
end
function addon:MatchMaker(missionID,party,includeBusy,useCap,currentCap)
self:SetTest(1052)
local mission=type(missionID)=="table" and missionID or self:GetMissionData(missionID)
if not mission then return 0 end
missionID=mission.missionID
if (not party) then party=addon:GetParty(missionID) end
useCap=useCap or self:GetBoolean("MAXRES")
currentCap=currentCap or self:GetNumber("MAXRESCHANCE")
--@debug@
if missionID==testID then
print("Matchmaker start",missionID,mission.name,mission.class,useCap,currentCap)
pcall(party)
end
--@end-debug@
MatchMaker(self,mission,party,includeBusy)
if (missionID==testID) then
for i=1,#party.members do
print(party.members[i],self:GetAnyData(0,party.members[i],'fullname'))
end
end
return party.perc
end
function addon:SetTest(num)
testID=num
end
function addon:TestMission(missionID,includeBusy)
local mission=type(missionID)=="table" and missionID or self:GetMissionData(missionID)
missionID=mission.missionID
dbg=true
local party=new()
party.members=new()
self:MatchMaker(mission,party,includeBusy)
del(party.members)
del(party)
scroller=nop
dbg=false
end
function addon:MCTestMission(missionID,includeBusy,chance)
local mission=type(missionID)=="table" and missionID or self:GetMissionData(missionID)
missionID=mission.missionID
dbg=true
local party=new()
party.members=new()
self:MCMatchMaker(mission,party,includeBusy,true,chance)
del(party.members)
del(party)
scroller=nop
dbg=false
end
function addon:MatchDebug(d)
dbg=d
end
--@do-not-package@
--[[
Dump value=GetBuffedFollowersForMission(315)
{
["0x0000000000079D62"]={
[1]={
counterIcon="Interface\\ICONS\\Ability_Rogue_FanofKnives.blp",
name="Minion Swarms",
counterName="Fan of Knives",
icon="Interface\\ICONS\\Spell_DeathKnight_ArmyOfTheDead.blp",
description="An enemy with many allies. Susceptible to area-of-effect damage."
}
},
["0x000000000002F5E1"]={
[1]={
counterIcon="Interface\\ICONS\\Spell_Nature_StrangleVines.blp",
name="Deadly Minions",
counterName="Entangling Roots",
icon="Interface\\ICONS\\Achievement_Boss_TwinOrcBrutes.blp",
description="An enemy with powerful allies that should be neutralized."
}
},
["0x00000000000CBDF8"]={
[1]={
counterIcon="Interface\\ICONS\\ability_deathknight_boneshield.blp",
name="Massive Strike",
counterName="Bone Shield",
icon="Interface\\ICONS\\Ability_Warrior_SavageBlow.blp",
description="An ability that deals massive damage."
}
}
}
Dump: value=C_Garrison.GetFollowersTraitsForMission(109)
{
["0x00000000001BE95D"]={
[1]={
traitID=236,
icon="Interface\\ICONS\\Item_Hearthstone_Card.blp"
},
[2]={
traitID=76,
icon="Interface\\ICONS\\Spell_Holy_WordFortitude.blp"
}
}
}
Enemies
Dump: value=GAC:GetMissionData(315,"enemies")
{
[1]={
portraitFileDataID=1067293,
displayID=54329,
name="Imperator Mar'gok",
mechanics={
[9]={
description="An enemy with powerful allies that should be neutralized.",
name="Deadly Minions",
icon="Interface\\ICONS\\Achievement_Boss_TwinOrcBrutes.blp"
},
[10]={
description="An enemy that must be dealt with quickly.",
name="Timed Battle",
icon="Interface\\ICONS\\SPELL_HOLY_BORROWEDTIME.BLP"
}
}
},
[2]={
portraitFileDataID=1067315,
displayID=54825,
name="Ko'ragh",
mechanics={
[7]={
description="An enemy with many allies. Susceptible to area-of-effect damage.",
name="Minion Swarms",
icon="Interface\\ICONS\\Spell_DeathKnight_ArmyOfTheDead.blp"
},
[4]={
description="A dangerous harmful effect that should be dispelled.",
name="Magic Debuff",
icon="Interface\\ICONS\\Spell_Shadow_ShadowWordPain.blp"
}
}
},
[3]={
portraitFileDataID=1067275,
displayID=53855,
name="The Butcher",
mechanics={
[10]={
description="An enemy that must be dealt with quickly.",
name="Timed Battle",
icon="Interface\\ICONS\\SPELL_HOLY_BORROWEDTIME.BLP"
},
[2]={
description="An ability that deals massive damage.",
name="Massive Strike",
icon="Interface\\ICONS\\Ability_Warrior_SavageBlow.blp"
}
}
}
}
Dump: value=C_Garrison.GetMissionUncounteredMechanics(315)
{
[1]={
[1]=9,
[2]=10
},
[2]={
[1]=7,
[2]=4
},
[3]={
[1]=10,
[2]=2
}
}
--]]
--@end-do-not-package@