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Visualise the game. This can be from a webpage of a console. The purpose is to learn about streams and interfacing with actors, not making a too nice GUI.
The visualiser should open a websocket to akka http. Over this web socket all the game events/turns should be pushed. Both old and new events.
Players can scroll, or step through the game steps.
On the server side akka http and akka streams can be used. Events could/should be batched when a lot of events are send. Also make sure to use backpressure to not overwhelm the client.
The text was updated successfully, but these errors were encountered:
Visualise the game. This can be from a webpage of a console. The purpose is to learn about streams and interfacing with actors, not making a too nice GUI.
The visualiser should open a websocket to akka http. Over this web socket all the game events/turns should be pushed. Both old and new events.
Players can scroll, or step through the game steps.
On the server side akka http and akka streams can be used. Events could/should be batched when a lot of events are send. Also make sure to use backpressure to not overwhelm the client.
The text was updated successfully, but these errors were encountered: