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hex_length.rb
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hex_length.rb
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module SCSSLint
# Checks that hexadecimal colors are written in the desired number of
# characters.
class Linter::HexLength < Linter
include LinterRegistry
HEX_REGEX = /(#(\h{3}|\h{6}))(?!\h)/.freeze
def visit_script_color(node)
return unless hex = source_from_range(node.source_range)[HEX_REGEX, 1]
check_hex(hex, node)
end
def visit_script_string(node)
return unless node.type == :identifier
node.value.scan(HEX_REGEX) do |match|
check_hex(match.first, node)
end
end
private
def check_hex(hex, node)
return if expected(hex) == hex
add_lint(node, "Color `#{hex}` should be written as `#{expected(hex)}`")
end
def expected(hex)
return short_hex_form(hex) if can_be_shorter?(hex) && short_style?
return long_hex_form(hex) if hex.length == 4 && !short_style?
hex
end
def can_be_shorter?(hex)
hex.length == 7 &&
hex[1] == hex[2] &&
hex[3] == hex[4] &&
hex[5] == hex[6]
end
def short_hex_form(hex)
[hex[0..1], hex[3], hex[5]].join
end
def long_hex_form(hex)
[hex[0..1], hex[1], hex[2], hex[2], hex[3], hex[3]].join
end
def short_style?
config['style'] == 'short'
end
end
end