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dd.cpp
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dd.cpp
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#if USE_DDRAW
#include <stdio.h>
#include "types.h"
#include "dd.h"
#include "main.h"
#include "mednafen.h"
#include "movie.h"
#include "video.h"
#include "aggdraw.h"
#include "GPU_osd.h"
#include "pcejin.h"
#include "lua-engine.h"
DDSURFACEDESC2 ddsd;
LPDIRECTDRAW lpdd = NULL;
LPDIRECTDRAW7 lpdd7 = NULL;
LPDIRECTDRAWSURFACE7 lpPrimary = NULL;
LPDIRECTDRAWSURFACE7 lpBack = NULL;
LPDIRECTDRAWCLIPPER lpDDClipPrimary=NULL;
int lpitch = 0;
ushort *lpscreen = NULL;
bool quit = false;
int CreateDDrawBuffers()
{
if (lpDDClipPrimary!=NULL) { IDirectDraw7_Release(lpDDClipPrimary); lpDDClipPrimary = NULL; }
if (lpPrimary != NULL) { IDirectDraw7_Release(lpPrimary); lpPrimary = NULL; }
if (lpBack != NULL) { IDirectDraw7_Release(lpBack); lpBack = NULL; }
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
ddsd.dwFlags = DDSD_CAPS;
if (IDirectDraw7_CreateSurface(lpdd7, &ddsd, &lpPrimary, NULL) != DD_OK) return -1;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
ddsd.dwWidth = pcejin.width;//MDFNGameInfo->DisplayRect.w;//256;//video.rotatedwidth();
ddsd.dwHeight = pcejin.height;//MDFNGameInfo->DisplayRect.h;//232;//video.rotatedheight();
if (IDirectDraw7_CreateSurface(lpdd7, &ddsd, &lpBack, NULL) != DD_OK) return -2;
if (IDirectDraw7_CreateClipper(lpdd7, 0, &lpDDClipPrimary, NULL) != DD_OK) return -3;
if (IDirectDrawClipper_SetHWnd(lpDDClipPrimary, 0, g_hWnd) != DD_OK) return -4;
if (IDirectDrawSurface7_SetClipper(lpPrimary, lpDDClipPrimary) != DD_OK) return -5;
return 1;
}
void DirectDrawInit (void)
{
if (DirectDrawCreateEx(NULL, (LPVOID*)&lpdd7, IID_IDirectDraw7, NULL) != DD_OK)
{
printf("Unable to initialize DirectDraw");
// MessageBox(hwnd,"Unable to initialize DirectDraw","Error",MB_OK);
return;
}
if (IDirectDraw7_SetCooperativeLevel(lpdd7,g_hWnd, DDSCL_NORMAL) != DD_OK)
{
printf("Unable to set DirectDraw Cooperative Level");
// MessageBox(hwnd,"Unable to set DirectDraw Cooperative Level","Error",MB_OK);
return;
}
if (CreateDDrawBuffers()<1)
{
printf("Unable to set DirectDraw buffers");
// MessageBox(hwnd,"Unable to set DirectDraw buffers","Error",MB_OK);
return;
}
CreateDDrawBuffers();
}
RECT MainScreenRect;
RECT MainScreenSrcRect;
void UpdateWndRects(HWND hwnd)
{
POINT ptClient;
RECT rc;
int wndWidth, wndHeight;
int defHeight = (pcejin.height);//; + video.screengap);
float ratio;
int oneScreenHeight;
GetClientRect(g_hWnd, &rc);
wndWidth = (rc.right - rc.left);
wndHeight = (rc.bottom - rc.top);
ratio = ((float)wndHeight / (float)defHeight);
oneScreenHeight = (int)((pcejin.height) * ratio);
// Main screen
ptClient.x = rc.left;
ptClient.y = rc.top;
ClientToScreen(hwnd, &ptClient);
MainScreenRect.left = ptClient.x;
MainScreenRect.top = ptClient.y;
ptClient.x = (rc.left + wndWidth);
ptClient.y = (rc.top + oneScreenHeight);
ClientToScreen(hwnd, &ptClient);
MainScreenRect.right = ptClient.x;
MainScreenRect.bottom = ptClient.y;
}
void UpdateSrcRect()
{
// Main screen
MainScreenSrcRect.left = 0;
MainScreenSrcRect.top = 0;
MainScreenSrcRect.right = pcejin.width;
MainScreenSrcRect.bottom = pcejin.height;
}
template<typename T, int bpp> static void doRotate(void* dst) {
u8* buffer = (u8*)dst;
u8* src = (u8*)convert_buffer;
if(ddsd.lPitch == 1024)
{
for(int i = 0; i < pcejin.width*pcejin.height; i++)
((T*)buffer)[i] = ((T*)src)[i];
}
else
{
for(int y = 0; y < pcejin.height; y++)
{
for(int x = 0; x < pcejin.width; x++)
((T*)buffer)[x] = ((T*)src)[(y * pcejin.width) + x];
buffer += ddsd.lPitch;
}
}
}
//32bit to 32bit
static void __forceinline convert32(const uint8* buffer, EmulateSpecStruct *espec){
//NEWTODO
//#if 0
uint8 *pb_ptr = (uint8*)convert_buffer;
for(int y = espec->DisplayRect.y; y < espec->DisplayRect.y + espec->DisplayRect.h; y++)
{
uint16 meow_width = (espec->LineWidths[0].w == ~0) ? espec->DisplayRect.w : espec->LineWidths[y].w;
int meow_x = (espec->LineWidths[0].w == ~0) ? espec->DisplayRect.x : espec->LineWidths[y].x;
uint32 *fb_line = espec->surface->pixels + y * (MDFNGameInfo->pitch >> 2) + meow_x;
for(int x = 0; x < meow_width; x++)
{
uint32 pixel = fb_line[x];
int r, g, b;
espec->surface->DecodeColor(pixel, r, g, b);
// DECOMP_COLOR(pixel, r, g, b);
*pb_ptr++ = b;
*pb_ptr++ = g;
*pb_ptr++ = r;
*pb_ptr++ = 255;
}
}
//#endif
}
static void convert24(const uint8* buffer, EmulateSpecStruct *espec){
//NEWTODO
#if 0
uint8 *pb_ptr = (uint8*)convert_buffer;
for(int y = MDFNGameInfo->DisplayRect.y; y < MDFNGameInfo->DisplayRect.y + MDFNGameInfo->DisplayRect.h; y++)
{
uint16 meow_width = (espec->LineWidths[0].w == ~0) ? MDFNGameInfo->DisplayRect.w : espec->LineWidths[y].w;
int meow_x = (espec->LineWidths[0].w == ~0) ? MDFNGameInfo->DisplayRect.x : espec->LineWidths[y].x;
uint32 *fb_line = espec->pixels + y * (MDFNGameInfo->pitch >> 2) + meow_x;
for(int x = 0; x < meow_width; x++)
{
uint32 pixel = fb_line[x];
int r, g, b;
DECOMP_COLOR(pixel, r, g, b);
*pb_ptr++ = b;
*pb_ptr++ = g;
*pb_ptr++ = r;
}
}
#endif
}
static void convert16(const uint8* buffer, EmulateSpecStruct *espec){
//NEWTODO
#if 0
uint16 *pb_ptr = (uint16*)convert_buffer;
for(int y = MDFNGameInfo->DisplayRect.y; y < MDFNGameInfo->DisplayRect.y + MDFNGameInfo->DisplayRect.h; y++)
{
uint16 meow_width = (espec->LineWidths[0].w == ~0) ? MDFNGameInfo->DisplayRect.w : espec->LineWidths[y].w;
int meow_x = (espec->LineWidths[0].w == ~0) ? MDFNGameInfo->DisplayRect.x : espec->LineWidths[y].x;
uint32 *fb_line = espec->pixels + y * (MDFNGameInfo->pitch >> 2) + meow_x;
for(int x = 0; x < meow_width; x++)
{
uint32 pixel = fb_line[x];
int r, g, b;
DECOMP_COLOR(pixel, r, g, b);
*pb_ptr++ = _16BIT(r,g,b);
// *pb_ptr++ = b;
// *pb_ptr++ = g;
// *pb_ptr++ = r;
}
}
#endif
}
void ClearDirectDrawOutput() {
//Gets rid of the garbage in the middle of the screen
//when using Side By Side mode.
espec.surface->Fill(0,0,0,255);
}
/*void ClearDDrawBuffers() {
// Clear the ddsd memory
memset(&ddsd, 0, sizeof(DDSURFACEDESC2));
ddsd.dwSize = sizeof(DDSURFACEDESC2);
}*/
void render() {
if(!pcejin.romLoaded || espec.skip)
return;
//NEWTODO
//#if 0
if(pcejin.width != espec.DisplayRect.w) {
pcejin.width = espec.DisplayRect.w;
pcejin.height = espec.DisplayRect.h;
CreateDDrawBuffers();
if(!pcejin.maximized)
ScaleScreen((float)pcejin.windowSize);
}
pcejin.width = espec.DisplayRect.w;
pcejin.height = espec.DisplayRect.h;
//#endif
//uint32 *src = (uint32*)convert_buffer;
SetInputDisplayCharacters(pcejin.pads);
UpdateSrcRect();
UpdateWndRects(g_hWnd);
int res = 0;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags=DDSD_ALL;
res = lpBack->Lock(NULL, &ddsd, DDLOCK_WAIT, NULL);
if (res==DDERR_SURFACELOST)
{
printf("lost");
if (IDirectDrawSurface7_Restore(lpPrimary)==DD_OK)
IDirectDrawSurface7_Restore(lpBack);
}
else if(res != DD_OK)
return;
switch(ddsd.ddpfPixelFormat.dwRGBBitCount)
{
//NEWTODO
//#if 0
case 32: convert32((uint8*)espec.surface->pixels, &espec); break;
case 24: convert24((uint8*)espec.surface->pixels, &espec); break;
case 16: convert16((uint8*)espec.surface->pixels, &espec); break;
//#endif
default:
{
printf("wrong color");
}
break;
}
CallRegisteredLuaFunctions(LUACALL_AFTEREMULATIONGUI);
osd->update();
DrawHUD();
osd->clear();
aggDraw.hud->attach(convert_buffer, pcejin.width, pcejin.height, 4*pcejin.width);
//uint32 *dst = (uint32*)ddsd.lpSurface;
switch(ddsd.ddpfPixelFormat.dwRGBBitCount)
{
case 32: doRotate<u32,32>(ddsd.lpSurface); break;
case 24: doRotate<u32,24>(ddsd.lpSurface); break;
case 16: doRotate<u16,16>(ddsd.lpSurface); break;
default:
{
printf("wrong color");
}
break;
}
lpBack->Unlock((LPRECT)ddsd.lpSurface);
if(lpPrimary->Blt(&MainScreenRect, lpBack, &MainScreenSrcRect, DDBLT_WAIT, 0) == DDERR_SURFACELOST)
{
printf("lost");
if(IDirectDrawSurface7_Restore(lpPrimary) == DD_OK)
IDirectDrawSurface7_Restore(lpBack);
}
}
#endif // #if USE_DDRAW