From 8cb9fac8c81dfbf1b0550c3e65f3865cf36740a4 Mon Sep 17 00:00:00 2001 From: seedee Date: Tue, 9 Jul 2024 21:26:49 +0100 Subject: [PATCH] Enable default wadautodetect, add LogWadUsage --- src/sdhlt/sdHLCSG/csg.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/sdhlt/sdHLCSG/csg.h b/src/sdhlt/sdHLCSG/csg.h index 041090ce..168853b2 100644 --- a/src/sdhlt/sdHLCSG/csg.h +++ b/src/sdhlt/sdHLCSG/csg.h @@ -47,7 +47,7 @@ #define DEFAULT_CLIPNAZI false -#define DEFAULT_WADAUTODETECT false +#define DEFAULT_WADAUTODETECT true //Already true in settings.cfg, why not here? //seedee #define DEFAULT_SCALESIZE -1.0 //dont scale @@ -232,12 +232,13 @@ extern void TextureAxisFromPlane(const plane_t* const pln, vec3_t xv, vec3_t extern void LoadMapFile(const char* const filename); //============================================================================= -// textures.c +// textures.cpp typedef std::deque< std::string >::iterator WadInclude_i; extern std::deque< std::string > g_WadInclude; // List of substrings to wadinclude extern void WriteMiptex(); +extern void LogWadUsage(wadpath_t* currentwad, int nummiptex); extern int TexinfoForBrushTexture(const plane_t* const plane, brush_texture_t* bt, const vec3_t origin ); extern const char *GetTextureByNumber_CSG(int texturenumber);