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*** can't load file [image\word\type_moon.jpg]: JPEG loading error *** #83

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Rika-chan opened this issue Apr 26, 2015 · 2 comments
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@Rika-chan
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running ponscr -r ~/Bernkastel/Visual\ Novels/Tsukihime\ -English-/ -s ~/Bernkastel/Visual\ Novels/Tsukihime\ -English-/save

Tsukihime is attempting to be played.

Debian Jessie is the OS

rika-chan@Homunyan:~/Downloads/ponscripter-fork-master/src$ ponscr -r ~/Bernkastel/Visual\ Novels/Tsukihime\ -English-/ -s ~/Bernkastel/Visual\ Novels/Tsukihime\ -English-/save
System info: Intel CPU, with functions: MMX SSE SSE2 
Adding: /home/rika-chan/Bernkastel/Visual Novels/Tsukihime -English-/
archive_path: /home/rika-chan/Bernkastel/Visual Novels/Tsukihime -English-/
Couldn't initialize SDL gamecontroller: Couldn't find mapping for device (0)
Initialize JOYSTICK
 *** force-loading a JPEG image [image\word\type_moon.jpg]
 *** can't load file [image\word\type_moon.jpg]: JPEG loading error ***
 *** force-loading a JPEG image [image\bg\ima_10.jpg]
 *** can't load file [image\bg\ima_10.jpg]: JPEG loading error ***
 *** can't find file [image\word\mirrormoon.png] ***
 *** can't find file [icon\0.bmp] ***
 *** can't find file [icon\0.bmp] ***
playing cd tracks is no longer supported [*9]
 *** force-loading a JPEG image [image\bg\ima_02.jpg]
 *** can't load file [image\bg\ima_02.jpg]: JPEG loading error ***
 *** force-loading a JPEG image [image\bg\ima_10.jpg]
 *** can't load file [image\bg\ima_10.jpg]: JPEG loading error ***
 *** force-loading a JPEG image [image\bg\ima_13b.jpg]
 *** can't load file [image\bg\ima_13b.jpg]: JPEG loading error ***
 *** force-loading a JPEG image [image\bg\ima_10.jpg]
 *** can't load file [image\bg\ima_10.jpg]: JPEG loading error ***
 *** force-loading a JPEG image [image\bg\ima_01.jpg]
 *** can't load file [image\bg\ima_01.jpg]: JPEG loading error ***
playing cd tracks is no longer supported [*8]
 *** can't find file [image\title\title1.png] ***
 *** can't find file [image\title\titlebtn1.png] ***
Could not create button: image\title\titlebtn1.png not found
@DanielOaks
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My (very initial, untested at all) guess is because of those \'s doing some weird escaping stuff where it's not meant to be. (note that loading from cd tracks isn't supported so that won't be able to work)

PONScripter-fork also isn't 100% compatible with original O/NScripter files out of the gate, just as a note. Maybe it's worth giving ONScripter-EN a shot for this game, too?

That said, I'll give this a shot and try to find out what's causing it. Thanks for the report!

@Rika-chan
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Onscripter-en works fine, although it segfaults during saving if the -s arg
has an escape.

I'm actually only messing with ponscripter in the hopes that I'll find
something whose save files are compatible with an android implementation of
onscripter, as that application uses a fairly recent release of onscripter,
but the onscripter-en version I use is from 2011, and the Dev does not
appear to maintain it anymore.

I'd be happy to provide more information if need be in a few hours when I'm
back at my machine.
On Apr 26, 2015 5:41 AM, "Daniel Oaks" [email protected] wrote:

My (very initial, untested at all) guess is because of those 's doing
some weird escaping stuff where it's not meant to be. (note that loading
from cd tracks isn't supported so that won't be able to work)

PONScripter-fork also isn't 100% compatible with original O/NScripter
files out of the gate, just as a note. Maybe it's worth giving
ONScripter-EN a shot for this game, too?

That said, I'll give this a shot and try to find out what's causing it.
Thanks for the report!


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