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sergcpp committed Dec 3, 2023
1 parent 0f8ac43 commit e38a3ac
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14 changes: 13 additions & 1 deletion CHANGELOG.md
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### Added

### Fixed

### Changed

### Removed


## [0.3.0] - 2023-12-03

### Added

- Light tree for hierarchical NEE and direct intersections
- PMJ sampling
- Ray type visibility masks (diffuse, glossy etc.)
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[Unreleased]: https://gitlab.com/sergcpp/Ray/-/compare/v0.2.0...master
[Unreleased]: https://gitlab.com/sergcpp/Ray/-/compare/v0.3.0...master
[0.3.0]: https://gitlab.com/sergcpp/Ray/-/releases/v0.3.0
[0.2.0]: https://gitlab.com/sergcpp/Ray/-/releases/v0.2.0
[0.1.0]: https://gitlab.com/sergcpp/Ray/-/releases/v0.1.0
2 changes: 1 addition & 1 deletion Ray.cpp
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Expand Up @@ -150,7 +150,7 @@ bool Ray::MatchDeviceNames(const char *name, const char *pattern) {
return std::regex_search(name, match_name) || strcmp(name, pattern) == 0;
}

const char *Ray::Version() { return "v0.2.0-unknown-commit"; }
const char *Ray::Version() { return "v0.3.0-unknown-commit"; }

// Workaround for a strange clang behavior
template class std::vector<float, Ray::aligned_allocator<float, 64>>;

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