This app demonstrates how to use Sentry in an Android application for capturing 4 types of exceptions:
- Unhandled Exceptions (2)
- Handled Exceptions
- Application Not Responding
- Native Crashes from C++ native code
- Message Capture
This app has all configuration (e.g. gradle) set to include Sentry SDK and ANR (Application Not Responding) and NDK (crash) events.
Sentry NDK libraries are used in addition to the Sentry SDK, for capturing errors and crashes in C++.
For use in Production see the Official Sentry Android Documentation Additional documentation: ANR Configuration NDK Configuration
dependency | version |
---|---|
sentry-java | 5.1.2 |
sentry-android-gradle-plugin | 3.0.0 |
Android Studio Arctic Fox | 2020.3.1 |
Gradle | 7.0.2 |
AVD | Nexus 5x API 29 x86, Pixel 2 API 29 |
sentry-cli | 1.55.1 |
macOS | Catalina 10.15.7 |
java | 16.0.2 |
jdk | 11.0.13 |
Do not use JDK 14
which java
/usr/bin/java
-
git clone [email protected]:sentry-demos/android.git
-
Open project using Android Studio and set your Build Variant to 'release' instead of debug. Or else debug symbols won't get uploaded. Build Variants tab (left side of Android Studio) > Select 'release' under Active Build Variant Column > if that's missing then go to Build > Edit Build Types.
-
Sync the project with the Gradle files
Tools -> Android -> Sync Project with Gradle Files In some Android Studio version this will be available under: File -> Sync Project with Gradle Files
-
Put your Sentry DSN key in
AndroidManifest.xml
and your 'project' name in the Makefile -
For Performance Demo: Configure your GCP tool store domain in the
toolstore.domain
attribute inAndroidManifest.xml
-
Put your AUTH Token and project name in sentry.properties
-
make all
-
Android Studio install Android NDK in Preferences > System & Behavior > System Settings > Android SDK > SDK Tools > and install the following:
-
Maintain a separate branch which has your auth token.
-
Optional - Add se: tag to buildConfigField in build.gradle.
make all
if you haven't yet, or have made significant changes to your code. otherwise run the app.- Run 'app' in Android Studio on an Android Virtual Device.
The MainActivity has 5 buttons that generate the following exception types:
- Unhandled Error + Attachment of type Arithmetic Exception
- Unhandled Error + Attachment of type NegativeArraySizeException + Strips PII (removes user IP address in beforeSend)
- Handled Error + Attachment of type ArrayIndexOutOfBoundsException
- ApplicationNotResponding (ANR) Uses an infinite loop to crash the app after 5 seconds and reports event to Sentry.
- Native Crash of type SIGSEGV from native C++. The Sentry NDK sends this to Sentry.io for symbolication
- Native Message send custom event/message from native C++.
The Android ToolStore demos the 2 classic toolstore transactions:
-
toolstore [android] -
- Is the ToolStore activity load triggered by clicking on the tools icon in the top header
- The transaction creates spans for loading the activity UI elements, calling the
/tools
flask backend, and processing the response
-
checkout [android] -
- Add some items to the cart by clicking
Add to Cart
- Start the checkout transaction by clicking on the shopping cart icon
- The transaction contains 3 spans (including a call to the flask
/checkout
endpoint - The transaction generates 2 errors - one on the Android side
Exception:Failed to init delivery workflow
and theNot enough inventory for wrench
exception on the backend.
- Add some items to the cart by clicking
The Android team has added Android system symbol files to our built-in repositories (Add the new Android option in your project settings). If the native crash generated from your emulator is not fully symbolicated, this probably means our symbol server doesn't have the files relevant for your (virtual) device. In this case, you can fix that by updating Sentry's server. To do that:
- Download the
Symbol Collector
app (io.sentry.symbol.collector-Signed.apk) which is available in the latest release - Install it on to your emulator by drag-and-dropping the apk into the emulator screen.
- Run the Symbol Collector application
- Configure the target URL to transport the symbols to:
https://symbol-collector.services.sentry.io
- Click
Collect Symbols
- Once the transport completes, re-generate the crash.
Use two different devices (ie. two different android emulators). Keep one device crash free and one that has crashes so you can compare the crash free user rates.
- Select second device, different from the primary device you threw errors and crashes in
- Click Play/run
- Remember - do NOT click buttons and cause errors! you want to keep this one Crash Free. You could always make a new release if you want 100% crash free rates again.
1st device - errors, so you see Crash Free Rate go Down 2nd device - sessions w/out errors, so if you keep creaitng healthy sessions, the nCrash Free Rate should go back up
ANR - click button, then start clicking on other areas of the screen. The second click (not the button click) is when it starts counting the seconds right when pop-up comes , event should be sent to Sentry. click 'close-up'.
See AndroidManifest.xml for different settings we tweak for demo's (e.g. default Session time, default ANR time
master
branch, with no untracked git changes. This is necessary because we rely on these releases for our automated test data ("TDA") and don't want unintended local modifications (i.e. to DSNs or project names) to accidentally make it into our automated data.
- Increment both
versionName
andversionCode
by 1 inbuild.gradle
. I.e. in the below example, we updated versionCode from12
to13
and versionName from1.2.0
to1.3.0
. Then run the app once so the executable gets this updated value.
defaultConfig {
applicationId "com.example.vu.android"
minSdkVersion 21
targetSdkVersion 29
versionCode 13
versionName "1.3.0"
}
(This would make for a release of 1.3.0 (13) [email protected]+13
.)
- Run
./generate_release_artifacts.sh
, which generates debug-build and release-build.apk
files. - Checkout a new git branch (if your release version is 1.3.0, you can call the branch 1.3.0). Commit the changes to
build.gradle
,app-release.apk
, andapp-debug.apk
. - Push up the changes in a pull request.
- Get an approval and merge the changes.
- After completing the steps in Part 1, and once your release branch is merged in, checkout the
master
branch and pull down the latest changes. Ensure your branch is clean (no untracked git changes). - Run
./github_release.sh
, and selecty
when prompted. - That's it. You'll see that a new release was created in https://github.com/sentry-demos/android/releases.
- You may need to restart your demo automation tools so they'll still hitting the latest APK release.
The version code is unique. This is already part of build system in Android. The app won't compile without it.
Optional - Setting the release in AndroidManifest.xml will override what's set in src/build.gradle. Possible uses cases would be:
- indicating Paid vs Free versions of your apps
- match versionf for your Android and iOS apps together. force a release name.
- the pattern 'package@name+version' is new from Sentry, so you could override that in AndroidManifest.xml
- Good for testing if you're iterating quickly, but not publishing your app.
<meta-data android:name="io.sentry.release" android:value="[email protected]+1" />
- increment sdk numbers in src/build.gradle like:
implementation 'io.sentry:sentry-android:5.6.0'
implementation 'io.sentry:sentry-android-okhttp:5.6.0'
implementation 'io.sentry:sentry-android-fragment:5.6.0'
- Consider making a new Release
- click 'Sync Now' for sync'ing your gradle files in AndroidStudio
make all
will do a new./gradlew build
Sometimes you'll see extra ANR events, because you have setting set to 3 seconds Hard to compare Total Number of Crashes to a report in Discover on handled:no and the release, because when a crash happens, you have to wait for the device to come back online again. There are some other technical reasons as well, which are still being sorted out. For instance, if you're ever filtering, sampling or Rate Limiting events/crashes out, then it's possible that the Sessions data isn ot getting filtered/sampled and so your Crash Free rate will appear higher than it actually is.
- if you put app to background, and put to foreground in less than 30seconds, it does not create new Session
- if you put app to background, and wait more than 30seconds, then put to foreground, it will create new session
- swiping up "close"", there's no way to know what happened to the Session. it's not a error/crash. it's a normal exited session.
- opening the app again right away, should great a fresh new session
- i write 30seconds here, but we set our default in AndroidManifest.xml to "3seconds" for demo purposes
- if device has a stable connection, events sent right away
- SentryServer has a pipeline that's queuing events, depends on state of Sentry
- c++ crashes go through Symbolicator which has its own queuing and symbolication takes longer
- need to restart the app
- Session (ending) is sent when App goes to Background OR there's a crash
- Session data is sent when Session Starts and when Session Ends
- So if you make a Handled Error, the Session data is not sent just yet. updates the session only locally in the device.
- Release dashboard, open 1, 'All Issues' is issues across all the releases
- Release dashboard, open 1, 'New Issue' sometimes not populating...
- View Data in Discover if things aren't adding up / looking right in the Release Page
- see Notion page on 'Crashes in SDKs and Product' for status updates on this stuff
mechanism:signalHandler
comes from sentry-native andmechanism:uncaughtException
comes from java/kotlin- Now (06/02/2020) ANR reported only if the pop-up comes up. doing 5seconds like Google does
- When there's not a lot data yet, it's hard to calculate/show things.
- Unique Users isn't the user's email, it's the Device. so in Discover could try things (but not working) like user.id, device.uuid, device. We didn't want to use sensitive data for Sessions. We generate a uuid for the user - Installation ID of the app on that device
- Check Documentation, things may have changed.
If you're getting errors about "You need Java 11, not 1.8" and when you run java --version
it says you're already on Java 11, then you may need to go into Android Studio Settings > Preferences > Build, Execution, Deployment > Gradle > Select jdk-11.
If youre app builds, compiles and starts to run but the AVD screen never appears and the Logcat is stuck on "E/GnssHAL_GnssInterface: gnssSvStatusCb: b: input svInfo.flags is", then you may need to disable Location and GPS services from your AVD. If you can't edit these settings on an existing AVD (as they're from the Hardware Profile), then create a new AVD and as you're doing that, go into the Hardware Profile settings and uncheck the box for GPS.