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settings.json
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{
"delayGenerationTime": 0.5,
"turnSpeed": 0.1,
"gameSpeed": 0.5,
"countInstances": 10,
"player": {
"position": {
"x": 0,
"y": -5,
"z": 0
},
"rotation": {
"x": -90,
"y": 0,
"z": 0
},
"direction": {
"x": 0,
"y": 0,
"z": 0
},
"scale": 0.0025
},
"instance": {
"position": {
"x": 0,
"y": 0,
"z": 0
},
"rotation": {
"x": 0,
"y": 0,
"z": 0
},
"direction": {
"x": 0,
"y": 0,
"z": 0
},
"scale": 0.5
},
"DEFAULT_LIGHT_POSITION": {
"x": 100,
"y": 100,
"z": -100
},
"CAMERA": {
"POSITION": {
"x": 0,
"y": -3,
"z": 3
},
"ROTATION": {
"x": 30,
"y": 180,
"z": 0
},
"LIMITS": {
"MIN": 0.001,
"MAX": 1000
},
"FOV": 80
},
"DEFAULT_LIGHT_COLOR": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 0.4
},
"DEFAULT_CLEAR_COLOR": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
}