Skip to content

Native WebGPU implementation based on wgpu-core

License

Notifications You must be signed in to change notification settings

sevanescence/wgpu-native

 
 

Repository files navigation

wgpu-native

Matrix Build Status

This is a native WebGPU implementation in Rust, based on wgpu-core. The bindings are based on the WebGPU-native header found at ffi/webgpu-headers/webgpu.h and wgpu-native specific items in ffi/wgpu.h

Bindings

Pre-built binaries

Automated 32 and 64-bit builds for MacOS, Windows and Linux are available as Github releases. Details can be found in the Binary Releases page in the wiki.

Usage

This repository contains C-language examples that link to the native library targets and perform basic rendering and computation. Please refer to our Getting Started page at the wiki for more information.

There's also a (small) contributor guide.

About

Native WebGPU implementation based on wgpu-core

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Rust 91.7%
  • C 3.1%
  • Python 3.0%
  • Makefile 1.8%
  • Meson 0.4%