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sparse_vector.h
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sparse_vector.h
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// Implementation of sparse vectors
//
// Copyright (C) 2012 Heidelberg University
//
// Author: Sascha Fendrich
//
// This file is part of Sol.
//
// Sol is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Sol is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with Sol. If not, see <http://www.gnu.org/licenses/>.
#ifndef SPARSE_VECTOR_H
#define SPARSE_VECTOR_H
#include <cstring>
#include <vector>
#include "common.h"
// TODO: if we define SparseVector as a template<Id, Value> we would
// TODO: become independent of id_t and common.h
class SparseVector
{
public:
typedef std::pair<id_t, float> elem_t;
typedef std::vector<elem_t>::const_iterator const_iterator;
typedef std::vector<elem_t>::const_reference const_reference;
SparseVector ();
float target () const; // Get target value
void set_target (float target); // Set target value
float squaredL2Norm () const; // Get squared L2-norm
int size () const; // Get vector size
id_t max_id () const; // Get maximum id
void push_back (const elem_t &elem); // Append component
float InnerProduct (const SparseVector &rhs) const; // inner product
const_iterator begin () const; // Iterator
const_iterator end () const; // Iterator
private:
std::vector<elem_t> vector_; // Vector data
float target_; // Target value
float squaredL2Norm_; // Squared L2-norm
id_t max_id_; // Maximum id in vector
};
inline float SparseVector::target () const
{
return target_;
}
inline void SparseVector::set_target (float target)
{
target_ = target;
}
inline float SparseVector::squaredL2Norm () const
{
return squaredL2Norm_;
}
inline int SparseVector::size () const
{
return vector_.size ();
}
inline id_t SparseVector::max_id () const
{
return max_id_;
}
inline void SparseVector::push_back (const SparseVector::elem_t &elem)
{
// TODO: ensure increasing ids
vector_.push_back (elem);
squaredL2Norm_ += elem.second * elem.second;
if (elem.first > max_id_)
max_id_ = elem.first;
}
inline SparseVector::const_iterator SparseVector::begin () const
{
return vector_.begin ();
}
inline SparseVector::const_iterator SparseVector::end () const
{
return vector_.end ();
}
#endif