From aa5824a9276b84021b44716ea7701601279cd4a6 Mon Sep 17 00:00:00 2001 From: Simon Kallweit Date: Sat, 31 Aug 2024 22:41:50 +0200 Subject: [PATCH] rename *-pipeline-state -> *-pipeline --- src/cpu/cpu-device.cpp | 2 +- src/cpu/cpu-device.h | 2 +- src/cpu/{cpu-pipeline-state.cpp => cpu-pipeline.cpp} | 2 +- src/cpu/{cpu-pipeline-state.h => cpu-pipeline.h} | 0 src/cuda/cuda-command-queue.h | 2 +- src/cuda/cuda-device.cpp | 2 +- src/cuda/{cuda-pipeline-state.cpp => cuda-pipeline.cpp} | 2 +- src/cuda/{cuda-pipeline-state.h => cuda-pipeline.h} | 0 src/d3d11/d3d11-device.h | 2 +- src/d3d11/{d3d11-pipeline-state.cpp => d3d11-pipeline.cpp} | 2 +- src/d3d11/{d3d11-pipeline-state.h => d3d11-pipeline.h} | 0 src/d3d12/d3d12-command-encoder.cpp | 2 +- src/d3d12/d3d12-device.cpp | 2 +- src/d3d12/{d3d12-pipeline-state.cpp => d3d12-pipeline.cpp} | 2 +- src/d3d12/{d3d12-pipeline-state.h => d3d12-pipeline.h} | 0 src/d3d12/d3d12-shader-table.cpp | 2 +- src/d3d12/d3d12-submitter.cpp | 2 +- src/debug-layer/debug-command-encoder.cpp | 2 +- src/debug-layer/debug-device.cpp | 2 +- src/debug-layer/debug-helper-functions.h | 2 +- .../{debug-pipeline-state.cpp => debug-pipeline.cpp} | 2 +- src/debug-layer/{debug-pipeline-state.h => debug-pipeline.h} | 0 src/metal/metal-command-encoder.h | 2 +- src/metal/{metal-pipeline-state.cpp => metal-pipeline.cpp} | 2 +- src/metal/{metal-pipeline-state.h => metal-pipeline.h} | 0 src/vulkan/vk-command-encoder.h | 2 +- src/vulkan/{vk-pipeline-state.cpp => vk-pipeline.cpp} | 2 +- src/vulkan/{vk-pipeline-state.h => vk-pipeline.h} | 0 28 files changed, 21 insertions(+), 21 deletions(-) rename src/cpu/{cpu-pipeline-state.cpp => cpu-pipeline.cpp} (92%) rename src/cpu/{cpu-pipeline-state.h => cpu-pipeline.h} (100%) rename src/cuda/{cuda-pipeline-state.cpp => cuda-pipeline.cpp} (89%) rename src/cuda/{cuda-pipeline-state.h => cuda-pipeline.h} (100%) rename src/d3d11/{d3d11-pipeline-state.cpp => d3d11-pipeline.cpp} (93%) rename src/d3d11/{d3d11-pipeline-state.h => d3d11-pipeline.h} (100%) rename src/d3d12/{d3d12-pipeline-state.cpp => d3d12-pipeline.cpp} (99%) rename src/d3d12/{d3d12-pipeline-state.h => d3d12-pipeline.h} (100%) rename src/debug-layer/{debug-pipeline-state.cpp => debug-pipeline.cpp} (87%) rename src/debug-layer/{debug-pipeline-state.h => debug-pipeline.h} (100%) rename src/metal/{metal-pipeline-state.cpp => metal-pipeline.cpp} (99%) rename src/metal/{metal-pipeline-state.h => metal-pipeline.h} (100%) rename src/vulkan/{vk-pipeline-state.cpp => vk-pipeline.cpp} (99%) rename src/vulkan/{vk-pipeline-state.h => vk-pipeline.h} (100%) diff --git a/src/cpu/cpu-device.cpp b/src/cpu/cpu-device.cpp index dca40851..a48d73cb 100644 --- a/src/cpu/cpu-device.cpp +++ b/src/cpu/cpu-device.cpp @@ -1,7 +1,7 @@ #include "cpu-device.h" #include "cpu-buffer.h" -#include "cpu-pipeline-state.h" +#include "cpu-pipeline.h" #include "cpu-query.h" #include "cpu-resource-views.h" #include "cpu-shader-object.h" diff --git a/src/cpu/cpu-device.h b/src/cpu/cpu-device.h index 11da8da3..d3fff1b2 100644 --- a/src/cpu/cpu-device.h +++ b/src/cpu/cpu-device.h @@ -1,7 +1,7 @@ #pragma once #include "cpu-base.h" -#include "cpu-pipeline-state.h" +#include "cpu-pipeline.h" #include "cpu-shader-object.h" namespace rhi::cpu { diff --git a/src/cpu/cpu-pipeline-state.cpp b/src/cpu/cpu-pipeline.cpp similarity index 92% rename from src/cpu/cpu-pipeline-state.cpp rename to src/cpu/cpu-pipeline.cpp index c45eec79..d4c12e00 100644 --- a/src/cpu/cpu-pipeline-state.cpp +++ b/src/cpu/cpu-pipeline.cpp @@ -1,4 +1,4 @@ -#include "cpu-pipeline-state.h" +#include "cpu-pipeline.h" #include "cpu-shader-program.h" diff --git a/src/cpu/cpu-pipeline-state.h b/src/cpu/cpu-pipeline.h similarity index 100% rename from src/cpu/cpu-pipeline-state.h rename to src/cpu/cpu-pipeline.h diff --git a/src/cuda/cuda-command-queue.h b/src/cuda/cuda-command-queue.h index d15b6ae4..b1599039 100644 --- a/src/cuda/cuda-command-queue.h +++ b/src/cuda/cuda-command-queue.h @@ -3,7 +3,7 @@ #include "cuda-base.h" #include "cuda-device.h" #include "cuda-helper-functions.h" -#include "cuda-pipeline-state.h" +#include "cuda-pipeline.h" #include "cuda-shader-object.h" namespace rhi::cuda { diff --git a/src/cuda/cuda-device.cpp b/src/cuda/cuda-device.cpp index 8ba29790..c49af8e3 100644 --- a/src/cuda/cuda-device.cpp +++ b/src/cuda/cuda-device.cpp @@ -1,7 +1,7 @@ #include "cuda-device.h" #include "cuda-buffer.h" #include "cuda-command-queue.h" -#include "cuda-pipeline-state.h" +#include "cuda-pipeline.h" #include "cuda-query.h" #include "cuda-resource-views.h" #include "cuda-shader-object-layout.h" diff --git a/src/cuda/cuda-pipeline-state.cpp b/src/cuda/cuda-pipeline.cpp similarity index 89% rename from src/cuda/cuda-pipeline-state.cpp rename to src/cuda/cuda-pipeline.cpp index 2a58ad0d..315e0d3e 100644 --- a/src/cuda/cuda-pipeline-state.cpp +++ b/src/cuda/cuda-pipeline.cpp @@ -1,4 +1,4 @@ -#include "cuda-pipeline-state.h" +#include "cuda-pipeline.h" namespace rhi::cuda { diff --git a/src/cuda/cuda-pipeline-state.h b/src/cuda/cuda-pipeline.h similarity index 100% rename from src/cuda/cuda-pipeline-state.h rename to src/cuda/cuda-pipeline.h diff --git a/src/d3d11/d3d11-device.h b/src/d3d11/d3d11-device.h index eb780dd6..5d45c24f 100644 --- a/src/d3d11/d3d11-device.h +++ b/src/d3d11/d3d11-device.h @@ -1,7 +1,7 @@ #pragma once #include "d3d11-framebuffer.h" -#include "d3d11-pipeline-state.h" +#include "d3d11-pipeline.h" namespace rhi::d3d11 { diff --git a/src/d3d11/d3d11-pipeline-state.cpp b/src/d3d11/d3d11-pipeline.cpp similarity index 93% rename from src/d3d11/d3d11-pipeline-state.cpp rename to src/d3d11/d3d11-pipeline.cpp index 581f0d7f..fed450e3 100644 --- a/src/d3d11/d3d11-pipeline-state.cpp +++ b/src/d3d11/d3d11-pipeline.cpp @@ -1,4 +1,4 @@ -#include "d3d11-pipeline-state.h" +#include "d3d11-pipeline.h" namespace rhi::d3d11 { diff --git a/src/d3d11/d3d11-pipeline-state.h b/src/d3d11/d3d11-pipeline.h similarity index 100% rename from src/d3d11/d3d11-pipeline-state.h rename to src/d3d11/d3d11-pipeline.h diff --git a/src/d3d12/d3d12-command-encoder.cpp b/src/d3d12/d3d12-command-encoder.cpp index dc27de18..f39a9303 100644 --- a/src/d3d12/d3d12-command-encoder.cpp +++ b/src/d3d12/d3d12-command-encoder.cpp @@ -2,7 +2,7 @@ #include "d3d12-command-buffer.h" #include "d3d12-device.h" #include "d3d12-helper-functions.h" -#include "d3d12-pipeline-state.h" +#include "d3d12-pipeline.h" #include "d3d12-query.h" #include "d3d12-shader-object.h" #include "d3d12-shader-program.h" diff --git a/src/d3d12/d3d12-device.cpp b/src/d3d12/d3d12-device.cpp index 67947b7e..3b688baa 100644 --- a/src/d3d12/d3d12-device.cpp +++ b/src/d3d12/d3d12-device.cpp @@ -4,7 +4,7 @@ #include "d3d12-fence.h" #include "d3d12-framebuffer.h" #include "d3d12-helper-functions.h" -#include "d3d12-pipeline-state.h" +#include "d3d12-pipeline.h" #include "d3d12-query.h" #include "d3d12-render-pass.h" #include "d3d12-resource-views.h" diff --git a/src/d3d12/d3d12-pipeline-state.cpp b/src/d3d12/d3d12-pipeline.cpp similarity index 99% rename from src/d3d12/d3d12-pipeline-state.cpp rename to src/d3d12/d3d12-pipeline.cpp index f2d11063..958887cb 100644 --- a/src/d3d12/d3d12-pipeline-state.cpp +++ b/src/d3d12/d3d12-pipeline.cpp @@ -1,4 +1,4 @@ -#include "d3d12-pipeline-state.h" +#include "d3d12-pipeline.h" #include "d3d12-device.h" #include "d3d12-framebuffer.h" #include "d3d12-pipeline-state-stream.h" diff --git a/src/d3d12/d3d12-pipeline-state.h b/src/d3d12/d3d12-pipeline.h similarity index 100% rename from src/d3d12/d3d12-pipeline-state.h rename to src/d3d12/d3d12-pipeline.h diff --git a/src/d3d12/d3d12-shader-table.cpp b/src/d3d12/d3d12-shader-table.cpp index 9c8ea874..3010b9e4 100644 --- a/src/d3d12/d3d12-shader-table.cpp +++ b/src/d3d12/d3d12-shader-table.cpp @@ -1,6 +1,6 @@ #include "d3d12-shader-table.h" #include "d3d12-device.h" -#include "d3d12-pipeline-state.h" +#include "d3d12-pipeline.h" #include "d3d12-transient-heap.h" #include "core/string.h" diff --git a/src/d3d12/d3d12-submitter.cpp b/src/d3d12/d3d12-submitter.cpp index c83a07e3..d9b645c5 100644 --- a/src/d3d12/d3d12-submitter.cpp +++ b/src/d3d12/d3d12-submitter.cpp @@ -1,5 +1,5 @@ #include "d3d12-submitter.h" -#include "d3d12-pipeline-state.h" +#include "d3d12-pipeline.h" namespace rhi::d3d12 { diff --git a/src/debug-layer/debug-command-encoder.cpp b/src/debug-layer/debug-command-encoder.cpp index 05b4bc84..68c0ecbd 100644 --- a/src/debug-layer/debug-command-encoder.cpp +++ b/src/debug-layer/debug-command-encoder.cpp @@ -2,7 +2,7 @@ #include "debug-buffer.h" #include "debug-command-buffer.h" #include "debug-helper-functions.h" -#include "debug-pipeline-state.h" +#include "debug-pipeline.h" #include "debug-query.h" #include "debug-resource-views.h" #include "debug-texture.h" diff --git a/src/debug-layer/debug-device.cpp b/src/debug-layer/debug-device.cpp index 33fb4492..2d360ba0 100644 --- a/src/debug-layer/debug-device.cpp +++ b/src/debug-layer/debug-device.cpp @@ -4,7 +4,7 @@ #include "debug-fence.h" #include "debug-framebuffer.h" #include "debug-helper-functions.h" -#include "debug-pipeline-state.h" +#include "debug-pipeline.h" #include "debug-query.h" #include "debug-render-pass.h" #include "debug-resource-views.h" diff --git a/src/debug-layer/debug-helper-functions.h b/src/debug-layer/debug-helper-functions.h index 58a4cdac..1f4777d5 100644 --- a/src/debug-layer/debug-helper-functions.h +++ b/src/debug-layer/debug-helper-functions.h @@ -6,7 +6,7 @@ #include "debug-device.h" #include "debug-fence.h" #include "debug-framebuffer.h" -#include "debug-pipeline-state.h" +#include "debug-pipeline.h" #include "debug-query.h" #include "debug-render-pass.h" #include "debug-resource-views.h" diff --git a/src/debug-layer/debug-pipeline-state.cpp b/src/debug-layer/debug-pipeline.cpp similarity index 87% rename from src/debug-layer/debug-pipeline-state.cpp rename to src/debug-layer/debug-pipeline.cpp index 14989f1d..b4e282d8 100644 --- a/src/debug-layer/debug-pipeline-state.cpp +++ b/src/debug-layer/debug-pipeline.cpp @@ -1,4 +1,4 @@ -#include "debug-pipeline-state.h" +#include "debug-pipeline.h" #include "debug-helper-functions.h" namespace rhi::debug { diff --git a/src/debug-layer/debug-pipeline-state.h b/src/debug-layer/debug-pipeline.h similarity index 100% rename from src/debug-layer/debug-pipeline-state.h rename to src/debug-layer/debug-pipeline.h diff --git a/src/metal/metal-command-encoder.h b/src/metal/metal-command-encoder.h index cf323f64..7ecb0e25 100644 --- a/src/metal/metal-command-encoder.h +++ b/src/metal/metal-command-encoder.h @@ -1,7 +1,7 @@ #pragma once #include "metal-base.h" -#include "metal-pipeline-state.h" +#include "metal-pipeline.h" #include "metal-render-pass.h" #include "core/short_vector.h" diff --git a/src/metal/metal-pipeline-state.cpp b/src/metal/metal-pipeline.cpp similarity index 99% rename from src/metal/metal-pipeline-state.cpp rename to src/metal/metal-pipeline.cpp index 09cb177f..c3260613 100644 --- a/src/metal/metal-pipeline-state.cpp +++ b/src/metal/metal-pipeline.cpp @@ -1,4 +1,4 @@ -#include "metal-pipeline-state.h" +#include "metal-pipeline.h" #include "metal-device.h" #include "metal-shader-object-layout.h" #include "metal-shader-program.h" diff --git a/src/metal/metal-pipeline-state.h b/src/metal/metal-pipeline.h similarity index 100% rename from src/metal/metal-pipeline-state.h rename to src/metal/metal-pipeline.h diff --git a/src/vulkan/vk-command-encoder.h b/src/vulkan/vk-command-encoder.h index 8f729681..793b5d6e 100644 --- a/src/vulkan/vk-command-encoder.h +++ b/src/vulkan/vk-command-encoder.h @@ -1,7 +1,7 @@ #pragma once #include "vk-base.h" -#include "vk-pipeline-state.h" +#include "vk-pipeline.h" #include diff --git a/src/vulkan/vk-pipeline-state.cpp b/src/vulkan/vk-pipeline.cpp similarity index 99% rename from src/vulkan/vk-pipeline-state.cpp rename to src/vulkan/vk-pipeline.cpp index 6423d0bb..37aa312b 100644 --- a/src/vulkan/vk-pipeline-state.cpp +++ b/src/vulkan/vk-pipeline.cpp @@ -1,4 +1,4 @@ -#include "vk-pipeline-state.h" +#include "vk-pipeline.h" #include "vk-device.h" #include "vk-helper-functions.h" #include "vk-shader-object-layout.h" diff --git a/src/vulkan/vk-pipeline-state.h b/src/vulkan/vk-pipeline.h similarity index 100% rename from src/vulkan/vk-pipeline-state.h rename to src/vulkan/vk-pipeline.h