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End to end SPIR-V precompiled target module unit test #5435

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cheneym2 opened this issue Oct 29, 2024 · 1 comment
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End to end SPIR-V precompiled target module unit test #5435

cheneym2 opened this issue Oct 29, 2024 · 1 comment
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goal:quality & productivity Quality issues and issues that impact our productivity coding day to day inside slang

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@cheneym2
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We need a test for the full PrecompileService_Experimental interface as a unit test, using SPIR-V.
This requires having spirv-link access in Slang.

@cheneym2 cheneym2 self-assigned this Oct 29, 2024
@cheneym2 cheneym2 added the goal:quality & productivity Quality issues and issues that impact our productivity coding day to day inside slang label Oct 29, 2024
@cheneym2 cheneym2 added this to the Q4 2024 (Fall) milestone Oct 29, 2024
@cheneym2
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#6236 fixes this issue also

cheneym2 added a commit to cheneym2/slang that referenced this issue Feb 3, 2025
In the SPIR-V backend of Slang, compiling a shader
that contains some modules with precompiled target
blobs will produce only a "glue" SPIR-V output which
needs to be linked with the assorted precompiled
blobs to be complete.

Closes shader-slang#5435
Closes shader-slang#6170
@cheneym2 cheneym2 closed this as completed Feb 3, 2025
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