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[MYZ rolls] Missing support for high difficulty resulting in negative skill dice #18

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ulrikL opened this issue Nov 21, 2017 · 2 comments

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@ulrikL
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ulrikL commented Nov 21, 2017

According to the rules if you get a high negative modifier, i.e. higher than your skill value, you will get a negative value for your skill dice. A negative value for your skill dice is explained as you roll the negative number of skill dice and get "negative successes" for each success symbol you roll that reduce the number of successes you roll.

@ulrikL ulrikL changed the title Missing support for high difficulty resulting in negative skill dice [MYZ rolls] Missing support for high difficulty resulting in negative skill dice Nov 21, 2017
@ulrikL
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ulrikL commented Nov 25, 2017

I'm trying to understand your code, could you provide some hints so I can investigate how to do "negative" dice?

@ulrikL
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ulrikL commented Nov 26, 2017

Is it possible to detect negative number of dice in the myz script?

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